Player Matchup

Bacchus
Bacchus
Gzpch_
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 69L
1,537 Elo+
Party 1
Janus
Janus
Ra1s1nBrand
Janus
Level 47
God Stats
3W - 1L
1,554 SR
Queue Stats
93W - 83L
1,520 Elo+
Party 1
Skadi
Skadi
Whats bonkin
Skadi
Level 121
God Stats
8W - 8L
1,573 SR
Queue Stats
164W - 137L
1,530 Elo+
Party 1
Team Averages
Level 66
1,542 SR
1,529 Elo+

VS

Team Averages
Level 44
1,504 SR
1,367 Elo+
Kuzenbo
Kuzenbo
CGSx_OutCast_7
Kuzenbo
Level 39
God Stats
1W - 3L
1,336 SR
Queue Stats
36W - 47L
1,380 Elo+
Party 2
Chiron
Chiron
Smapable
Chiron
Level 88
God Stats
6W - 5L
1,677 SR
Queue Stats
152W - 201L
1,375 Elo+
Party 2
Olorun
Olorun
kodiakkidd94
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gzpch_
Bacchus
13
1 / 1 / 10
10,217
601
7,861
12,592
10,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 4 / 5
11,384
670
14,734
10,811
3,847
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 5
10,921
642
9,614
9,688
3,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
10,478
616
7,370
16,071
20,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Smapable
Chiron
16
3 / 3 / 3
11,309
665
11,313
15,206
6,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
8
0 / 5 / 0
8,522
501
747
6,586
2,441
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
6
6
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Bacchus
Gzpch_
Bacchus
1
1
10
6
W
6
4
5
2.13
L
Chiron
Smapable
Chiron
3
3
3
1.5
W
4
1
5
6.5
L
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,209
Damage
19,430
33,091
Taken
37,863
17,929
Mitigated
29,505
5,901
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,370
2,545
243
617
16,071
20,810
0
8,539
7,532
25,255
0
W
Bacchus
Gzpch_
Bacchus
7,861
609
0
552
12,592
10,531
425
1,477
11,115
20,022
0
W
14,734
702
1,929
2,200
10,811
3,847
58
2,802
8,009
55,857
0
L
Chiron
Smapable
Chiron
11,313
3,120
456
5,921
15,206
6,254
0
9,927
5,279
0
71,199
W
9,614
4,745
244
976
9,688
3,551
2,932
3,861
5,827
0
48,146
L
Olorun
747
343
327
510
6,586
2,441
0
4,195
2,391
11,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
30,309
175
Minions Killed
161
0
Camps Cleared
0
942,462
Distance Traveled
684,157
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,478
616
32
2
0
275,885
1
W
Bacchus
10,217
601
18
1
0
351,587
1
W
Janus
11,384
670
88
5
0
262,388
2
L
Chiron
11,309
665
100
6
0
290,431
2
W
Skadi
10,921
642
69
4
0
328,487
1
L
Olorun
8,522
501
29
2
0
117,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role