Player Matchup

Persephone
Persephone
Gardèvoir
Persephone
Level 21
God Stats
6W - 9L
1,433 SR
Queue Stats
61W - 61L
1,462 Elo+
Party 1
Chaac
Chaac
Nextshot
Chaac
Level 28
God Stats
2W - 2L
1,608 SR
Queue Stats
50W - 38L
1,525 Elo+
Solo
Neith
Neith
OriOnbtw13
Neith
Level 15
God Stats
2W - 2L
1,540 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 3
Arachne
Arachne
Possuída
Arachne
Level 16
God Stats
5W - 6L
1,551 SR
Queue Stats
35W - 40L
1,443 Elo+
Party 1
Zeus
Zeus
n0madee
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 3
Team Averages
Level 17
1,526 SR
1,439 Elo+

VS

Team Averages
Level 27
1,533 SR
1,461 Elo+
Danzaburou
Danzaburou
Pepushi
Danzaburou
Level 29
God Stats
3W - 2L
1,455 SR
Queue Stats
103W - 72L
1,570 Elo+
Solo
Kukulkan
Kukulkan
Santime
Kukulkan
Level 29
God Stats
2W - 3L
1,562 SR
Queue Stats
42W - 54L
1,379 Elo+
Solo
Discordia
Discordia
TSM-M4T1_KY
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Vikkutor1
Cthulhu
Level 28
God Stats
25W - 16L
1,649 SR
Queue Stats
149W - 144L
1,465 Elo+
Party 2
Da Ji
Da Ji
trotul
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 138L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Gardèvoir
Persephone
20
5 / 12 / 9
14,718
981
24,438
20,993
7,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Nextshot
Chaac
20
5 / 9 / 13
14,786
986
23,860
29,830
30,566
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
20
7 / 5 / 8
15,596
1,040
12,674
15,689
6,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Possuída
Arachne
20
5 / 8 / 12
14,645
976
17,394
23,276
9,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
n0madee
Zeus
20
0 / 8 / 9
12,907
860
7,110
12,247
4,071
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pepushi
Danzaburou
20
16 / 4 / 14
18,203
1,214
29,960
21,004
9,228
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Santime
Kukulkan
15
0 / 0 / 1
10,868
725
448
156
36
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
TSM-M4T1_KY
Discordia
20
2 / 6 / 19
14,540
969
16,042
15,942
6,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Vikkutor1
Cthulhu
20
15 / 5 / 23
18,035
1,202
30,194
27,591
29,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Da Ji
trotul
Da Ji
20
9 / 7 / 20
16,002
1,067
17,012
25,838
13,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
119
22
Kills
42
42
Deaths
22
51
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Persephone
Gardèvoir
Persephone
5
12
9
0.79
L
Chaac
Nextshot
Chaac
5
9
13
1.28
L
Neith
7
5
8
2.2
W
Danzaburou
Pepushi
Danzaburou
16
4
14
5.75
L
Arachne
Possuída
Arachne
5
8
12
1.38
W
Kukulkan
Santime
Kukulkan
0
0
1
0.5
W
Discordia
TSM-M4T1_KY
Discordia
2
6
19
1.92
W
Cthulhu
Vikkutor1
Cthulhu
15
5
23
5.3
L
Zeus
n0madee
Zeus
0
8
9
0.56
W
Da Ji
trotul
Da Ji
9
7
20
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,476
Damage
93,656
102,035
Taken
90,531
58,004
Mitigated
58,520
16,566
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Gardèvoir
Persephone
24,438
1,838
0
1,022
20,993
7,958
0
9,996
10,997
66,457
0
L
Chaac
Nextshot
Chaac
23,860
5,466
0
10,847
29,830
30,566
0
13,670
16,160
0
52,959
L
Neith
12,674
4,932
0
944
15,689
6,389
0
7,092
8,597
0
46,910
W
Danzaburou
Pepushi
Danzaburou
29,960
11,866
0
5,119
21,004
9,228
0
7,462
13,392
0
75,976
L
Arachne
Possuída
Arachne
17,394
12,471
0
3,753
23,276
9,020
0
11,160
12,116
0
30,967
W
Kukulkan
Santime
Kukulkan
448
0
0
0
156
36
0
0
156
3,071
0
W
Discordia
TSM-M4T1_KY
Discordia
16,042
760
465
657
15,942
6,226
0
6,011
9,656
49,359
0
W
Cthulhu
Vikkutor1
Cthulhu
30,194
2,559
1,488
1,065
27,591
29,590
0
10,167
17,131
65,362
0
L
Zeus
n0madee
Zeus
7,110
2,169
0
0
12,247
4,071
0
4,766
7,481
26,386
0
W
Da Ji
trotul
Da Ji
17,012
3,566
0
0
25,838
13,440
0
7,908
17,722
0
29,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,652
Gold Earned
77,648
309
Minions Killed
319
8
Camps Cleared
6
1,368,463
Distance Traveled
1,075,691
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,718
981
115
8
0
293,972
0
L
Chaac
14,786
986
55
4
6
300,716
2
L
Neith
15,596
1,040
64
4
1
294,732
0
W
Danzaburou
18,203
1,214
116
8
2
258,107
1
L
Arachne
14,645
976
27
2
1
320,727
0
W
Kukulkan
10,868
725
6
0
0
26,494
0
W
Discordia
14,540
969
88
6
0
234,436
0
W
Cthulhu
18,035
1,202
83
6
1
283,886
0
L
Zeus
12,907
860
48
3
0
158,316
0
W
Da Ji
16,002
1,067
26
2
3
272,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role