Player Matchup

Fenrir
Fenrir
AvengerOPs
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,459 Elo+
Solo
Sylvanus
Sylvanus
LynxTheEndling
Sylvanus
Level 28
God Stats
13W - 14L
1,492 SR
Queue Stats
71W - 65L
1,474 Elo+
Solo
Neith
Neith
Mjölnirabuser
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,600 Elo+
Party 2
Hera
Hera
QuebecLibre94
Hera
Level 47
God Stats
6W - 9L
1,204 SR
Queue Stats
13W - 19L
1,535 Elo+
Party 2
Bakasura
Bakasura
Whhcxi
Bakasura
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,454 Elo+
Solo
Team Averages
Level 25
1,439 SR
1,504 Elo+

VS

Team Averages
Level 23
1,524 SR
1,476 Elo+
Cerberus
Cerberus
Fishnit
Cerberus
Level 14
God Stats
1W - 0L
1,636 SR
Queue Stats
5W - 5L
1,461 Elo+
Party 3
Scylla
Scylla
Hahahammy
Scylla
Level 28
God Stats
37W - 42L
1,510 SR
Queue Stats
72W - 69L
1,474 Elo+
Party 1
Hercules
Hercules
Jspace17
Hercules
Level 28
God Stats
6W - 9L
1,448 SR
Queue Stats
52W - 43L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
Rawrious
Danzaburou
Level 20
God Stats
20W - 19L
1,524 SR
Queue Stats
22W - 25L
1,439 Elo+
Party 3
Fenrir
Fenrir
Xoulos
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AvengerOPs
Fenrir
15
3 / 8 / 3
10,921
437
6,938
26,050
10,840
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
15
3 / 8 / 5
11,768
471
11,096
21,828
25,691
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 9 / 5
10,721
429
16,470
19,409
7,598
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 8 / 2
11,197
448
13,900
14,569
5,242
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Whhcxi
Bakasura
18
0 / 6 / 3
11,702
468
11,629
21,722
9,570
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fishnit
Cerberus
16
5 / 3 / 21
13,278
531
10,077
25,294
26,472
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Hahahammy
Scylla
20
12 / 2 / 14
14,653
586
17,594
10,215
3,922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Jspace17
Hercules
18
3 / 0 / 20
13,001
520
12,234
16,069
13,208
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Danzaburou
Rawrious
Danzaburou
20
11 / 5 / 10
15,544
622
19,598
16,120
6,610
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Xoulos
Fenrir
20
8 / 2 / 12
14,460
578
14,338
19,722
16,433
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
116
12
Kills
39
39
Deaths
12
18
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AvengerOPs
Fenrir
3
8
3
0.56
W
Cerberus
Fishnit
Cerberus
5
3
21
5.17
W
Scylla
Hahahammy
Scylla
12
2
14
9.5
W
Hercules
Jspace17
Hercules
3
0
20
13
L
Sylvanus
3
8
5
0.69
L
3
9
5
0.61
L
3
8
2
0.5
W
Danzaburou
Rawrious
Danzaburou
11
5
10
3.2
L
Bakasura
Whhcxi
Bakasura
0
6
3
0.25
W
Fenrir
Xoulos
Fenrir
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,033
Damage
73,841
103,578
Taken
87,420
58,941
Mitigated
66,645
28,360
Healing
35,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AvengerOPs
Fenrir
6,938
2,761
0
8,046
26,050
10,840
0
6,352
19,573
0
62,438
W
Cerberus
Fishnit
Cerberus
10,077
1,092
267
5,816
25,294
26,472
941
7,960
16,424
35,817
0
W
Scylla
Hahahammy
Scylla
17,594
592
464
4,584
10,215
3,922
2,841
5,115
5,030
78,090
0
W
Hercules
Jspace17
Hercules
12,234
4,291
0
8,168
16,069
13,208
2,430
3,503
12,246
0
54,153
L
Sylvanus
11,096
3,611
2,499
5,136
21,828
25,691
643
5,302
16,376
38,865
0
L
16,470
9,283
0
2,313
19,409
7,598
852
6,843
12,537
0
64,950
L
13,900
3,442
0
1,916
14,569
5,242
64
5,425
9,144
76,043
0
W
Danzaburou
Rawrious
Danzaburou
19,598
12,054
1,397
8,040
16,120
6,610
7,071
5,954
9,396
0
93,752
L
Bakasura
Whhcxi
Bakasura
11,629
7,212
0
8,450
21,722
9,570
559
3,867
17,505
0
75,887
W
Fenrir
Xoulos
Fenrir
14,338
3,481
0
7,015
19,722
16,433
1,189
2,795
16,787
118
101,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,309
Gold Earned
70,936
553
Minions Killed
561
0
Camps Cleared
0
1,890,557
Distance Traveled
2,425,769
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,921
437
95
4
0
348,031
0
W
Cerberus
13,278
531
58
2
0
471,454
16
W
Scylla
14,653
586
138
6
0
491,204
0
W
Hercules
13,001
520
96
4
0
486,444
1
L
Sylvanus
11,768
471
67
3
0
335,345
9
L
Neith
10,721
429
112
4
0
332,697
0
L
Hera
11,197
448
126
5
0
400,551
4
W
Danzaburou
15,544
622
128
5
0
464,933
9
L
Bakasura
11,702
468
153
6
0
473,933
3
W
Fenrir
14,460
578
141
6
0
511,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role