Player Matchup

Ymir
Ymir
SepiaFurball519
Ymir
Level 17
God Stats
23W - 17L
1,523 SR
Queue Stats
23W - 19L
1,252 Elo+
Party 1
Cthulhu
Cthulhu
Zabieruu
Cthulhu
Level 23
God Stats
18W - 14L
1,490 SR
Queue Stats
35W - 36L
1,261 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wicholo3312
Tsukuyomi
Level 25
God Stats
30W - 26L
1,511 SR
Queue Stats
46W - 45L
1,304 Elo+
Party 2
Sun Wukong
Sun Wukong
xSniper_Shot901x
Sun Wukong
Level 7
God Stats
2W - 2L
1,432 SR
Queue Stats
3W - 7L
1,203 Elo+
Solo
Baron Samedi
Baron Samedi
xXMareXx6181
Baron Samedi
Level 28
God Stats
62W - 43L
1,534 SR
Queue Stats
63W - 51L
1,285 Elo+
Party 1
Team Averages
Level 20
1,498 SR
1,261 Elo+

VS

Team Averages
Level 21
1,510 SR
1,266 Elo+
Fenrir
Fenrir
DeathByBeat
Fenrir
Level 28
God Stats
1W - 0L
1,633 SR
Queue Stats
8W - 8L
1,127 Elo+
Solo
Olorun
Olorun
HippedJoker8505
Olorun
Level 26
God Stats
2W - 4L
1,323 SR
Queue Stats
24W - 26L
1,256 Elo+
Solo
Cthulhu
Cthulhu
Latehigameing
Cthulhu
Level 7
God Stats
5W - 2L
1,595 SR
Queue Stats
6W - 2L
1,405 Elo+
Party 3
Heimdallr
Heimdallr
OGwillis420
Heimdallr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,226 Elo+
Party 3
Thor
Thor
killinmonk
Thor
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 27L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 2
4,093
585
1,703
3,022
1,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Zabieruu
Cthulhu
3
1 / 1 / 1
3,419
488
544
2,126
875
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Tsukuyomi
wicholo3312
Tsukuyomi
4
1 / 0 / 0
3,818
545
298
2,061
428
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
xSniper_Shot901x
Sun Wukong
7
0 / 1 / 2
4,141
592
2,086
3,400
2,007
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
xXMareXx6181
Baron Samedi
6
2 / 1 / 3
4,367
624
4,168
4,903
1,417
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 1 / 0
4,313
616
1,808
4,765
1,479
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 1 / 0
4,557
651
629
2,559
766
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
4
0 / 1 / 1
3,444
492
1,986
3,746
1,539
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
OGwillis420
Heimdallr
6
2 / 2 / 0
3,915
559
2,434
3,710
1,129
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 2
4,064
581
588
3,627
878
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
3
3
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
1
0
1
W
0
1
0
0
W
Cthulhu
0
1
1
0.5
W
Heimdallr
OGwillis420
Heimdallr
2
2
0
1
L
2
0
2
3
L
Cthulhu
Zabieruu
Cthulhu
1
1
1
1.5
W
0
2
2
0.5
L
Tsukuyomi
wicholo3312
Tsukuyomi
1
0
0
1
L
Sun Wukong
xSniper_Shot901x
Sun Wukong
0
1
2
1
L
Baron Samedi
xXMareXx6181
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,799
Damage
7,445
15,512
Taken
18,407
5,829
Mitigated
5,791
7,283
Healing
5,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,808
277
0
1,780
4,765
1,479
0
0
4,515
0
13,724
W
629
252
0
406
2,559
766
1,075
698
1,848
22,480
0
W
Cthulhu
1,986
328
309
1,303
3,746
1,539
224
2,263
1,483
6,037
0
W
Heimdallr
OGwillis420
Heimdallr
2,434
829
0
1,040
3,710
1,129
311
2,621
1,089
0
10,482
L
1,703
253
330
357
3,022
1,102
0
526
2,496
8,981
0
L
Cthulhu
Zabieruu
Cthulhu
544
308
0
824
2,126
875
0
430
1,696
2,655
0
W
588
0
0
922
3,627
878
0
833
2,794
0
12,916
L
Tsukuyomi
wicholo3312
Tsukuyomi
298
53
0
1,094
2,061
428
24
54
2,007
0
10,866
L
Sun Wukong
xSniper_Shot901x
Sun Wukong
2,086
273
0
1,522
3,400
2,007
108
0
3,400
0
14,880
L
Baron Samedi
xXMareXx6181
Baron Samedi
4,168
714
678
2,478
4,903
1,417
640
1,605
3,298
21,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,838
Gold Earned
20,293
95
Minions Killed
117
0
Camps Cleared
0
602,527
Distance Traveled
644,269
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,313
616
27
4
0
134,883
0
W
Olorun
4,557
651
47
7
0
116,143
0
W
Cthulhu
3,444
492
3
0
0
127,179
1
W
Heimdallr
3,915
559
14
2
0
154,238
0
L
Ymir
4,093
585
19
3
0
137,600
0
L
Cthulhu
3,419
488
3
0
0
70,789
0
W
Thor
4,064
581
26
4
0
111,826
1
L
Tsukuyomi
3,818
545
26
4
0
79,298
0
L
Sun Wukong
4,141
592
19
3
0
155,769
0
L
Baron Samedi
4,367
624
28
4
0
159,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role