Player Matchup

Merlin
Merlin
Cadeow101
Merlin
Level 42
God Stats
3W - 7L
1,522 SR
Queue Stats
27W - 28L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
ScootTM
Cthulhu
Level 14
God Stats
1W - 4L
1,564 SR
Queue Stats
6W - 9L
1,310 Elo+
Party 2
Set
Set
XinuxPH
Set
Level 7
God Stats
2W - 4L
1,636 SR
Queue Stats
2W - 4L
1,564 Elo+
Party 2
Team Averages
Level 21
1,574 SR
1,437 Elo+

VS

Team Averages
Level 18
1,588 SR
1,342 Elo+
Izanami
Izanami
BayBoyBaller99
Izanami
Level 20
God Stats
5W - 3L
1,569 SR
Queue Stats
62W - 62L
1,435 Elo+
Party 1
Ymir
Ymir
BoundlessReaper
Ymir
Level 28
God Stats
4W - 1L
1,696 SR
Queue Stats
56W - 56L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
iTzRaidx
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cadeow101
Merlin
14
1 / 2 / 1
9,483
632
11,756
6,045
2,232
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ScootTM
Cthulhu
10
2 / 6 / 1
8,909
594
7,176
12,669
12,511
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
10
0 / 6 / 2
8,243
550
5,121
9,703
3,670
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
10,363
691
7,915
7,568
2,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 0 / 9
11,294
753
5,434
13,460
8,711
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
iTzRaidx
Kukulkan
13
3 / 1 / 9
9,953
664
9,743
8,337
3,013
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
5
0
9
9.5
L
Merlin
Cadeow101
Merlin
1
2
1
0.75
L
Cthulhu
ScootTM
Cthulhu
2
6
1
0.42
L
Set
0
6
2
0.17
W
Kukulkan
iTzRaidx
Kukulkan
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,053
Damage
23,092
28,417
Taken
29,365
18,413
Mitigated
14,322
3,324
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,915
4,932
0
1,582
7,568
2,598
2,258
4,652
2,816
0
41,730
W
5,434
1,153
0
5,183
13,460
8,711
156
8,201
5,088
19,842
0
L
Merlin
Cadeow101
Merlin
11,756
635
0
968
6,045
2,232
532
2,985
3,060
59,831
0
L
Cthulhu
ScootTM
Cthulhu
7,176
476
0
1,545
12,669
12,511
0
7,177
5,492
17,634
0
L
Set
5,121
1,803
0
811
9,703
3,670
654
5,039
4,664
0
15,811
W
Kukulkan
iTzRaidx
Kukulkan
9,743
1,206
0
1,050
8,337
3,013
593
5,718
2,394
57,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,635
Gold Earned
31,610
149
Minions Killed
190
0
Camps Cleared
0
700,729
Distance Traveled
762,262
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,363
691
88
6
0
215,116
0
W
Ymir
11,294
753
32
2
0
289,532
1
L
Merlin
9,483
632
111
7
0
244,550
4
L
Cthulhu
8,909
594
13
1
0
239,116
0
L
Set
8,243
550
25
2
0
217,063
0
W
Kukulkan
9,953
664
70
5
0
257,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role