Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Friedguy699
Cthulhu
Level 8
God Stats
6W - 5L
1,447 SR
Queue Stats
9W - 12L
1,282 Elo+
Solo
Izanami
Izanami
Onii-198-
Izanami
Level 17
God Stats
11W - 11L
1,510 SR
Queue Stats
15W - 19L
1,192 Elo+
Party 1
Cerberus
Cerberus
TheFallingGalaxy
Cerberus
Level 109
God Stats
2W - 2L
1,495 SR
Queue Stats
22W - 18L
1,439 Elo+
Party 1
Poseidon
Poseidon
Trapical-198-
Poseidon
Level 17
God Stats
10W - 11L
1,585 SR
Queue Stats
25W - 33L
1,249 Elo+
Party 1
Team Averages
Level 34
1,508 SR
1,333 Elo+

VS

Team Averages
Level 22
1,394 SR
1,236 Elo+
Nike
Nike
Dorsalspider933
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,141 Elo+
Solo
Persephone
Persephone
Hildloke
Persephone
Level 27
God Stats
9W - 11L
1,441 SR
Queue Stats
61W - 68L
1,278 Elo+
Solo
Hera
Hera
LRenan24
Hera
Level 21
God Stats
0W - 2L
1,274 SR
Queue Stats
44W - 50L
1,258 Elo+
Solo
Pele
Pele
ezekxel
Pele
Level 27
God Stats
8W - 11L
1,267 SR
Queue Stats
62W - 80L
1,219 Elo+
Solo
Ravana
Ravana
warrior222334
Ravana
Level 26
God Stats
1W - 3L
1,487 SR
Queue Stats
34W - 39L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
16 / 3 / 9
11,131
618
18,715
14,689
5,068
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Friedguy699
Cthulhu
13
1 / 3 / 8
8,055
448
2,972
9,548
7,226
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Onii-198-
Izanami
14
4 / 3 / 7
8,908
495
3,424
7,838
2,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
9 / 0 / 12
10,477
582
15,185
15,837
10,086
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Trapical-198-
Poseidon
13
6 / 4 / 12
8,526
474
9,833
10,124
2,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 0
6,359
353
6,066
15,283
5,153
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Hildloke
Persephone
11
1 / 7 / 4
7,281
405
8,821
9,317
1,815
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
14
4 / 5 / 1
9,207
512
6,837
8,950
1,923
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
ezekxel
Pele
13
5 / 6 / 5
9,017
501
6,918
14,337
3,344
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 7 / 3
8,018
445
6,978
12,492
3,058
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
36
Kills
13
13
Deaths
36
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
16
3
9
6.83
L
1
11
0
0.09
W
Cthulhu
Friedguy699
Cthulhu
1
3
8
1.67
L
Persephone
Hildloke
Persephone
1
7
4
0.43
L
Hera
4
5
1
0.9
W
Izanami
Onii-198-
Izanami
4
3
7
2.5
W
9
0
12
15
W
Poseidon
Trapical-198-
Poseidon
6
4
12
3
L
Pele
ezekxel
Pele
5
6
5
1.25
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,129
Damage
35,620
58,036
Taken
60,379
27,581
Mitigated
15,293
17,132
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
18,715
6,998
597
4,662
14,689
5,068
60
3,050
11,639
0
63,685
L
6,066
1,157
0
0
15,283
5,153
0
7,938
7,295
0
17,616
W
Cthulhu
Friedguy699
Cthulhu
2,972
384
0
698
9,548
7,226
652
4,023
5,525
26,137
0
L
Persephone
Hildloke
Persephone
8,821
116
0
889
9,317
1,815
0
3,226
6,091
21,336
0
L
Hera
6,837
2,179
0
905
8,950
1,923
634
4,579
4,221
53,729
0
W
Izanami
Onii-198-
Izanami
3,424
2,220
0
513
7,838
2,548
1,325
1,628
6,210
0
49,505
W
15,185
964
1,415
6,472
15,837
10,086
445
3,325
12,512
33,049
0
W
Poseidon
Trapical-198-
Poseidon
9,833
1,638
414
2,361
10,124
2,653
1,707
3,632
6,492
34,061
0
L
Pele
ezekxel
Pele
6,918
1,412
0
3,800
14,337
3,344
0
6,810
7,427
0
25,327
L
6,978
1,274
0
2,774
12,492
3,058
0
5,126
7,355
0
46,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,097
Gold Earned
39,882
306
Minions Killed
254
0
Camps Cleared
0
1,656,898
Distance Traveled
1,475,312
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,131
618
67
4
0
352,590
2
L
Nike
6,359
353
25
1
0
243,653
0
W
Cthulhu
8,055
448
49
3
0
312,450
2
L
Persephone
7,281
405
27
2
0
316,085
0
L
Hera
9,207
512
103
6
0
270,681
0
W
Izanami
8,908
495
90
5
0
332,755
3
W
Cerberus
10,477
582
46
3
0
343,499
3
W
Poseidon
8,526
474
54
3
0
315,604
6
L
Pele
9,017
501
38
2
0
354,872
0
L
Ravana
8,018
445
61
3
0
290,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role