Player Matchup

Loki
Loki
Eipix
Loki
Level 22
God Stats
6W - 6L
1,500 SR
Queue Stats
47W - 46L
1,395 Elo+
Party 3
Fenrir
Fenrir
NickBragaBR
Fenrir
Level 6
God Stats
4W - 0L
1,733 SR
Queue Stats
6W - 3L
1,410 Elo+
Party 2
Anubis
Anubis
TLaw24
Anubis
Level 17
God Stats
14W - 11L
1,512 SR
Queue Stats
36W - 35L
1,351 Elo+
Party 3
Horus
Horus
easysnapshotz
Horus
Level 18
God Stats
4W - 3L
1,450 SR
Queue Stats
23W - 24L
1,368 Elo+
Solo
Cthulhu
Cthulhu
sapato_aliado
Cthulhu
Level 24
God Stats
5W - 4L
1,346 SR
Queue Stats
35W - 54L
1,155 Elo+
Party 2
Team Averages
Level 17
1,508 SR
1,336 Elo+

VS

Team Averages
Level 23
1,517 SR
1,397 Elo+
Fenrir
Fenrir
Battle-Lion-
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 56L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
CSKMoney
Kukulkan
Level 16
God Stats
2W - 3L
1,565 SR
Queue Stats
29W - 30L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Captain_Shivu
Danzaburou
Level 14
God Stats
1W - 2L
1,503 SR
Queue Stats
14W - 12L
1,420 Elo+
Party 1
Fafnir
Fafnir
RedNova_Galaxy
Fafnir
Level 51
God Stats
6W - 13L
1,355 SR
Queue Stats
71W - 68L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
xSniper_Shot901x
Sun Wukong
Level 7
God Stats
2W - 2L
1,662 SR
Queue Stats
3W - 7L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Eipix
Loki
19
7 / 1 / 7
12,415
621
11,743
11,479
4,725
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
11
1 / 8 / 3
8,785
439
5,933
11,375
3,223
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
TLaw24
Anubis
18
7 / 0 / 7
12,729
636
11,656
7,534
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 4 / 7
11,517
576
11,266
12,224
9,763
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
13
2 / 8 / 6
9,124
456
6,482
15,512
14,438
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 8 / 2
9,999
500
7,604
19,271
6,098
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
CSKMoney
Kukulkan
14
2 / 5 / 1
9,115
456
4,715
9,148
2,796
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Captain_Shivu
Danzaburou
14
7 / 7 / 7
9,822
491
9,016
14,869
5,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
5 / 3 / 13
11,027
551
12,103
17,549
18,039
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
xSniper_Shot901x
Sun Wukong
7
0 / 0 / 0
6,842
342
0
1,242
363
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
23
Kills
21
21
Deaths
23
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
8
2
1
L
Kukulkan
CSKMoney
Kukulkan
2
5
1
0.5
L
Danzaburou
Captain_Shivu
Danzaburou
7
7
7
1.5
W
Loki
Eipix
Loki
7
1
7
10.5
W
Fenrir
1
8
3
0.31
L
5
3
13
3.83
W
Anubis
TLaw24
Anubis
7
0
7
10.5
W
6
4
7
2.38
W
Cthulhu
2
8
6
0.63
L
Sun Wukong
xSniper_Shot901x
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,080
Damage
33,438
58,124
Taken
62,079
35,361
Mitigated
32,604
12,162
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,604
3,189
0
6,023
19,271
6,098
2,094
4,412
14,859
86
50,965
L
Kukulkan
CSKMoney
Kukulkan
4,715
634
0
1,849
9,148
2,796
1,214
1,771
7,377
51,477
0
L
Danzaburou
Captain_Shivu
Danzaburou
9,016
2,860
318
2,904
14,869
5,308
860
4,982
9,887
0
42,755
W
Loki
Eipix
Loki
11,743
4,781
420
3,190
11,479
4,725
519
3,585
7,894
0
92,014
W
Fenrir
5,933
2,111
0
707
11,375
3,223
1,152
3,639
7,736
0
19,356
L
12,103
3,658
392
4,685
17,549
18,039
290
6,762
10,787
29,539
0
W
Anubis
TLaw24
Anubis
11,656
43
0
4,418
7,534
3,212
3,319
739
6,795
90,645
0
W
11,266
4,476
635
2,236
12,224
9,763
0
4,370
7,854
0
27,302
W
Cthulhu
6,482
1,264
556
0
15,512
14,438
132
4,556
10,956
25,215
0
L
Sun Wukong
xSniper_Shot901x
Sun Wukong
0
0
0
684
1,242
363
686
211
1,031
0
11,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,570
Gold Earned
46,805
371
Minions Killed
322
0
Camps Cleared
0
1,850,069
Distance Traveled
1,316,684
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,999
500
89
4
0
294,336
2
L
Kukulkan
9,115
456
105
5
0
287,349
3
L
Danzaburou
9,822
491
73
4
0
306,069
1
W
Loki
12,415
621
124
6
0
409,233
0
W
Fenrir
8,785
439
35
2
0
394,495
0
L
Fafnir
11,027
551
31
2
0
328,260
7
W
Anubis
12,729
636
139
7
0
343,248
0
W
Horus
11,517
576
22
1
0
368,188
0
W
Cthulhu
9,124
456
51
3
0
334,905
0
L
Sun Wukong
6,842
342
24
1
0
100,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role