Player Matchup

Hades
Hades
AlaronBuddy
Hades
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,392 Elo+
Solo
Bakasura
Bakasura
Explicit_Brixx
Bakasura
Level 24
God Stats
18W - 16L
1,558 SR
Queue Stats
38W - 42L
1,392 Elo+
Solo
Cthulhu
Cthulhu
FLIR_Vision
Cthulhu
Level 16
God Stats
0W - 1L
1,158 SR
Queue Stats
7W - 16L
1,213 Elo+
Solo
Merlin
Merlin
ShenSama1
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,063 Elo+
Solo
Izanami
Izanami
easystreetgoon
Izanami
Level 27
God Stats
7W - 4L
1,661 SR
Queue Stats
72W - 75L
1,385 Elo+
Solo
Team Averages
Level 17
1,475 SR
1,289 Elo+

VS

Team Averages
Level 17
1,459 SR
1,272 Elo+
Tsukuyomi
Tsukuyomi
IISilverFoxII
Tsukuyomi
Level 15
God Stats
3W - 5L
1,228 SR
Queue Stats
4W - 6L
1,164 Elo+
Party 1
Neith
Neith
K1NG 2 SL33PY
Neith
Level 28
God Stats
20W - 20L
1,486 SR
Queue Stats
44W - 50L
1,307 Elo+
Solo
Anubis
Anubis
Neuuer19
Anubis
Level 6
God Stats
1W - 0L
1,774 SR
Queue Stats
3W - 4L
1,224 Elo+
Solo
Nu Wa
Nu Wa
simpAhsokaTano
Nu Wa
Level 28
God Stats
22W - 18L
1,606 SR
Queue Stats
46W - 48L
1,411 Elo+
Solo
Izanami
Izanami
xVenom04
Izanami
Level 7
God Stats
4W - 3L
1,200 SR
Queue Stats
4W - 3L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,603
328
0
337
104
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
4
0 / 0 / 0
4,398
400
291
2,752
603
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
FLIR_Vision
Cthulhu
8
3 / 3 / 3
5,802
527
5,942
8,653
5,407
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
ShenSama1
Merlin
5
0 / 3 / 0
4,354
396
428
3,152
716
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 2 / 3
5,585
508
6,291
8,492
2,240
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IISilverFoxII
Tsukuyomi
9
2 / 3 / 2
6,008
546
1,285
5,953
1,728
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 2
6,416
583
3,773
5,664
1,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Neuuer19
Anubis
10
1 / 0 / 2
6,221
566
2,947
3,934
1,508
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 5 / 2
5,639
513
4,151
6,366
1,557
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
xVenom04
Izanami
10
2 / 1 / 3
6,260
569
3,114
4,169
1,138
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
7
8
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Bakasura
0
0
0
0
L
Cthulhu
FLIR_Vision
Cthulhu
3
3
3
1.5
W
Tsukuyomi
IISilverFoxII
Tsukuyomi
2
3
2
1
W
2
1
2
3
W
Anubis
Neuuer19
Anubis
1
0
2
2
L
Merlin
ShenSama1
Merlin
0
3
0
0
L
4
2
3
2.75
W
0
5
2
0.2
W
Izanami
xVenom04
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,952
Damage
15,270
23,386
Taken
26,086
9,070
Mitigated
7,547
5,358
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
337
104
0
337
0
0
0
L
Bakasura
291
96
0
1,866
2,752
603
0
453
2,299
0
8,879
L
Cthulhu
FLIR_Vision
Cthulhu
5,942
88
0
500
8,653
5,407
0
2,643
6,010
18,140
0
W
Tsukuyomi
IISilverFoxII
Tsukuyomi
1,285
423
0
552
5,953
1,728
904
436
5,517
0
16,392
W
3,773
2,124
0
1,733
5,664
1,616
1,522
1,832
3,832
0
26,400
W
Anubis
Neuuer19
Anubis
2,947
487
0
1,272
3,934
1,508
513
1,804
2,108
19,685
0
L
Merlin
ShenSama1
Merlin
428
35
0
0
3,152
716
0
1,104
2,048
9,977
0
L
6,291
4,230
0
2,992
8,492
2,240
35
2,561
5,931
0
29,069
W
4,151
1,110
0
448
6,366
1,557
942
1,852
4,514
20,674
0
W
Izanami
xVenom04
Izanami
3,114
1,939
0
0
4,169
1,138
3,445
446
3,723
0
24,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,742
Gold Earned
30,544
119
Minions Killed
190
0
Camps Cleared
0
597,036
Distance Traveled
968,339
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,603
328
0
0
0
5,597
0
L
Bakasura
4,398
400
24
2
0
101,632
0
L
Cthulhu
5,802
527
17
2
0
213,785
0
W
Tsukuyomi
6,008
546
29
3
0
198,913
0
W
Neith
6,416
583
39
4
0
169,962
3
W
Anubis
6,221
566
38
3
0
182,584
0
L
Merlin
4,354
396
19
2
0
101,550
1
L
Izanami
5,585
508
59
5
0
174,472
0
W
Nu Wa
5,639
513
31
3
0
203,015
0
W
Izanami
6,260
569
53
5
0
213,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role