Player Matchup

Cu Chulainn
Cu Chulainn
BlackHunter_GR
Cu Chulainn
Level 68
God Stats
20W - 11L
1,599 SR
Queue Stats
200W - 212L
1,456 Elo+
Party 3
Izanami
Izanami
PhantomRichtofen
Izanami
Level 89
God Stats
14W - 14L
1,468 SR
Queue Stats
313W - 409L
1,328 Elo+
Solo
Fenrir
Fenrir
The_Darksoul
Fenrir
Level 103
God Stats
4W - 4L
1,485 SR
Queue Stats
295W - 292L
1,510 Elo+
Party 3
Ra
Ra
VS69MV
Ra
Level 49
God Stats
2W - 7L
1,288 SR
Queue Stats
119W - 155L
1,274 Elo+
Solo
Loki
Loki
jjwarrior22
Loki
Level 101
God Stats
22W - 20L
1,485 SR
Queue Stats
250W - 263L
1,523 Elo+
Party 3
Team Averages
Level 82
1,465 SR
1,418 Elo+

VS

Team Averages
Level 83
1,536 SR
1,390 Elo+
Thoth
Thoth
A-A-Ron-wjf2002
Thoth
Level 97
God Stats
1W - 1L
1,504 SR
Queue Stats
238W - 210L
1,475 Elo+
Party 2
Chaac
Chaac
Da4k_Neptun_
Chaac
Level 50
God Stats
6W - 4L
1,506 SR
Queue Stats
132W - 163L
1,273 Elo+
Solo
Cthulhu
Cthulhu
Der kauziege
Cthulhu
Level 49
God Stats
4W - 1L
1,590 SR
Queue Stats
107W - 119L
1,427 Elo+
Party 1
Arachne
Arachne
EG Whitebeard
Arachne
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 62L
1,306 Elo+
Party 1
Olorun
Olorun
deanmcmillan02
Olorun
Level 158
God Stats
9W - 4L
1,577 SR
Queue Stats
253W - 223L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlackHunter_GR
Cu Chulainn
15
5 / 2 / 2
8,883
523
11,831
10,590
8,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 5
8,424
496
6,249
8,883
2,988
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
15
9 / 3 / 2
10,129
596
12,634
13,325
5,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
13
2 / 5 / 3
8,502
500
4,641
8,637
3,229
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 6
8,296
488
8,730
11,159
7,184
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,914
583
2,780
9,455
2,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 2
9,938
585
9,539
16,396
12,338
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Der kauziege
Cthulhu
14
2 / 3 / 7
9,496
559
6,230
12,702
11,202
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
13
2 / 2 / 3
9,214
542
6,265
14,241
5,711
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
7 / 5 / 2
9,468
557
11,997
13,035
3,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
21
Kills
18
18
Deaths
21
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
7
1
0.5
L
Cu Chulainn
BlackHunter_GR
Cu Chulainn
5
2
2
3
W
4
4
2
1.25
W
Cthulhu
Der kauziege
Cthulhu
2
3
7
1.83
W
Arachne
2
2
3
1.75
L
2
5
5
0.9
L
Fenrir
9
3
2
3.33
L
Ra
2
5
3
0.7
W
7
5
2
1.6
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,085
Damage
36,811
52,594
Taken
65,829
26,976
Mitigated
36,036
16,311
Healing
21,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,780
208
0
975
9,455
2,983
63
1,904
7,451
52,762
0
L
Cu Chulainn
BlackHunter_GR
Cu Chulainn
11,831
4,252
0
2,696
10,590
8,084
430
2,979
7,461
584
40,017
W
9,539
2,846
0
4,465
16,396
12,338
640
888
15,033
0
54,965
W
Cthulhu
Der kauziege
Cthulhu
6,230
242
1,460
1,734
12,702
11,202
0
441
12,026
39,959
0
W
Arachne
6,265
4,219
0
7,384
14,241
5,711
0
799
13,342
0
64,497
L
6,249
4,426
929
1,192
8,883
2,988
978
5,681
3,152
0
47,010
L
Fenrir
12,634
2,143
0
5,691
13,325
5,491
581
4,623
8,627
0
61,918
L
Ra
4,641
813
652
2,501
8,637
3,229
132
2,044
6,518
47,408
0
W
11,997
7,122
276
4,770
13,035
3,802
696
1,028
11,782
46,656
0
L
8,730
3,027
0
2,650
11,159
7,184
416
5,680
5,454
0
37,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,234
Gold Earned
48,030
386
Minions Killed
457
0
Camps Cleared
0
1,528,091
Distance Traveled
1,486,305
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,914
583
109
6
0
265,935
5
L
Cu Chulainn
8,883
523
73
4
0
279,170
0
W
Chaac
9,938
585
114
7
0
307,731
1
W
Cthulhu
9,496
559
64
4
0
316,523
1
W
Arachne
9,214
542
87
5
0
323,476
2
L
Izanami
8,424
496
89
5
0
254,198
7
L
Fenrir
10,129
596
89
5
0
358,261
0
L
Ra
8,502
500
85
5
0
293,737
0
W
Olorun
9,468
557
83
5
0
272,640
0
L
Loki
8,296
488
50
3
0
342,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role