Player Matchup

Chaac
Chaac
Haron Bones
Chaac
Level 48
God Stats
9W - 7L
1,674 SR
Queue Stats
80W - 79L
1,457 Elo+
Party 1
Pele
Pele
JustTakeiTTT
Pele
Level 14
God Stats
3W - 3L
1,608 SR
Queue Stats
28W - 15L
1,582 Elo+
Solo
Ra
Ra
Lvkevv_
Ra
Level 6
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 2L
1,609 Elo+
Solo
Chiron
Chiron
Magnolf
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Solo
Rama
Rama
YT TheVinix
Rama
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,555 Elo+
Party 1
Team Averages
Level 16
1,516 SR
1,585 Elo+

VS

Team Averages
Level 27
1,614 SR
1,498 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Rnk10
Cerberus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 50L
1,508 Elo+
Solo
Apollo
Apollo
SrK9
Apollo
Level 29
God Stats
5W - 2L
1,779 SR
Queue Stats
25W - 12L
1,586 Elo+
Solo
Ymir
Ymir
Tadanokun
Ymir
Level 27
God Stats
4W - 0L
1,709 SR
Queue Stats
47W - 44L
1,506 Elo+
Solo
Loki
Loki
remedio_derivado
Loki
Level 27
God Stats
10W - 5L
1,579 SR
Queue Stats
83W - 74L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,382
548
3,358
5,174
2,450
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
5 / 2 / 0
5,846
731
3,941
5,248
1,526
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

1
0 / 0 / 0
3,057
382
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Magnolf
Chiron
6
0 / 3 / 0
3,820
478
2,170
4,797
1,079
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 2
4,309
539
2,730
4,744
1,185
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 1 / 4
5,078
635
2,580
3,247
1,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Rnk10
Cerberus
9
3 / 1 / 0
5,214
652
3,008
4,918
2,723
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
SrK9
Apollo
11
6 / 0 / 1
6,369
796
5,633
4,645
1,502
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
1 / 2 / 0
4,911
614
1,526
5,934
2,561
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 1 / 1
4,367
546
1,505
4,012
741
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
10
10
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
4
2
L
0
3
0
0
L
5
2
0
2.5
L
0
0
0
0
L
Chiron
Magnolf
Chiron
0
3
0
0
W
Cerberus
Rnk10
Cerberus
3
1
0
3
W
Apollo
SrK9
Apollo
6
0
1
6.5
W
Ymir
1
2
0
0.5
L
0
2
2
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,199
Damage
14,252
19,963
Taken
22,756
6,240
Mitigated
8,582
4,334
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,580
707
0
625
3,247
1,055
459
0
3,247
0
18,792
L
3,358
933
0
1,558
5,174
2,450
0
2,708
2,166
0
18,379
L
3,941
838
0
1,592
5,248
1,526
0
0
5,248
0
33,266
L
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
Magnolf
Chiron
2,170
972
124
220
4,797
1,079
0
1,246
3,524
0
8,319
W
Cerberus
Rnk10
Cerberus
3,008
756
0
2,228
4,918
2,723
0
0
4,593
18,944
0
W
Apollo
SrK9
Apollo
5,633
3,834
0
3,314
4,645
1,502
430
0
4,645
0
37,024
W
Ymir
1,526
486
0
1,588
5,934
2,561
0
0
5,934
18,774
0
L
2,730
2,175
0
840
4,744
1,185
0
280
4,464
0
18,705
W
1,505
291
0
2,079
4,012
741
0
0
3,987
0
17,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,414
Gold Earned
25,939
175
Minions Killed
215
0
Camps Cleared
0
684,161
Distance Traveled
764,498
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,078
635
36
5
0
149,624
1
L
Chaac
4,382
548
42
5
0
164,827
0
L
Pele
5,846
731
72
9
0
186,890
1
L
Ra
3,057
382
0
0
0
8,495
0
L
Chiron
3,820
478
20
3
0
178,472
1
W
Cerberus
5,214
652
48
6
0
156,464
4
W
Apollo
6,369
796
75
9
0
146,147
2
W
Ymir
4,911
614
23
3
0
145,874
3
L
Rama
4,309
539
41
5
0
145,477
3
W
Loki
4,367
546
33
4
0
166,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role