Player Matchup

Fenrir
Fenrir
CarpetSlug7
Fenrir
Level 82
God Stats
9W - 9L
1,460 SR
Queue Stats
349W - 331L
1,505 Elo+
Party 2
Nike
Nike
Nick H 2266
Nike
Level 52
God Stats
2W - 2L
1,336 SR
Queue Stats
161W - 169L
1,433 Elo+
Party 2
Hera
Hera
staarthof
Hera
Level 114
God Stats
1W - 1L
1,689 SR
Queue Stats
10W - 10L
1,409 Elo+
Solo
Team Averages
Level 83
1,495 SR
1,449 Elo+

VS

Team Averages
Level 94
1,456 SR
1,465 Elo+
Artemis
Artemis
ItsChxos
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
Jesse The Lad
Cthulhu
Level 65
God Stats
0W - 2L
1,322 SR
Queue Stats
41W - 39L
1,448 Elo+
Party 1
Thoth
Thoth
killsecures
Thoth
Level 148
God Stats
17W - 13L
1,545 SR
Queue Stats
313W - 235L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 3 / 1
10,126
633
4,457
6,726
3,304
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 10
10,187
637
7,872
14,308
11,871
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
16
5 / 2 / 6
10,953
685
12,609
10,693
4,067
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItsChxos
Artemis
11
2 / 8 / 4
9,857
616
7,062
11,563
4,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
13
1 / 2 / 2
9,353
585
6,499
11,053
8,044
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 4
10,793
675
11,263
9,947
3,293
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
6
7
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
3
1
2.5
L
Artemis
ItsChxos
Artemis
2
8
4
0.5
L
Cthulhu
1
2
2
1
W
2
2
10
3.5
L
3
4
4
1.25
W
Hera
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,938
Damage
24,824
31,727
Taken
32,563
19,242
Mitigated
15,365
7,850
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,457
1,018
0
422
6,726
3,304
0
2,838
3,888
0
13,079
L
Artemis
ItsChxos
Artemis
7,062
2,640
330
1,184
11,563
4,028
0
3,417
8,021
0
25,513
L
Cthulhu
6,499
43
537
513
11,053
8,044
0
4,806
5,982
30,942
0
W
7,872
852
687
3,433
14,308
11,871
150
8,275
6,033
0
27,378
L
11,263
75
0
2,492
9,947
3,293
641
4,502
5,220
57,896
0
W
Hera
12,609
1,877
115
3,193
10,693
4,067
230
6,697
3,996
64,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
30,003
158
Minions Killed
176
0
Camps Cleared
0
782,058
Distance Traveled
772,607
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,126
633
12
1
0
197,938
1
L
Artemis
9,857
616
41
3
0
244,693
1
L
Cthulhu
9,353
585
45
3
0
257,370
0
W
Nike
10,187
637
28
2
0
308,663
0
L
Thoth
10,793
675
90
6
0
270,544
3
W
Hera
10,953
685
118
7
0
275,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role