Player Matchup

Camazotz
Camazotz
Eugenia23
Camazotz
Level 127
God Stats
2W - 4L
1,426 SR
Queue Stats
271W - 284L
1,494 Elo+
Party 2
Merlin
Merlin
LordDroASM
Merlin
Level 126
God Stats
14W - 12L
1,594 SR
Queue Stats
284W - 290L
1,501 Elo+
Party 2
Scylla
Scylla
PAron99
Scylla
Level 115
God Stats
1W - 2L
1,604 SR
Queue Stats
24W - 32L
1,472 Elo+
Party 1
Nike
Nike
PlatinumCabbage
Nike
Level 120
God Stats
1W - 1L
1,726 SR
Queue Stats
32W - 22L
1,585 Elo+
Solo
Cernunnos
Cernunnos
Tenkhes
Cernunnos
Level 106
God Stats
0W - 2L
1,585 SR
Queue Stats
24W - 33L
1,461 Elo+
Party 1
Team Averages
Level 119
1,587 SR
1,503 Elo+

VS

Team Averages
Level 94
1,366 SR
1,504 Elo+
Agni
Agni
Aløkin
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Blostel03
Da Ji
Level 99
God Stats
1W - 2L
1,171 SR
Queue Stats
106W - 99L
1,542 Elo+
Solo
Sobek
Sobek
Einhar
Sobek
Level 28
God Stats
1W - 0L
1,840 SR
Queue Stats
11W - 11L
1,487 Elo+
Solo
Mercury
Mercury
JamesKox
Mercury
Level 108
God Stats
1W - 2L
1,164 SR
Queue Stats
33W - 30L
1,525 Elo+
Solo
Kukulkan
Kukulkan
Logosarche
Kukulkan
Level 108
God Stats
1W - 2L
1,153 SR
Queue Stats
118W - 135L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Eugenia23
Camazotz
14
1 / 7 / 9
9,667
569
8,257
16,316
5,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
LordDroASM
Merlin
19
6 / 4 / 11
12,416
730
22,730
10,418
4,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
PAron99
Scylla
20
6 / 7 / 10
13,181
775
17,063
10,805
3,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 9 / 8
11,153
656
9,540
22,061
20,307
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Tenkhes
Cernunnos
20
5 / 6 / 11
12,439
732
13,019
13,219
5,651
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Aløkin
Agni
20
8 / 3 / 17
13,071
769
14,399
14,005
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Blostel03
Da Ji
18
13 / 7 / 11
12,625
743
15,924
14,275
7,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Einhar
Sobek
18
2 / 5 / 25
11,723
690
8,488
30,856
42,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
JamesKox
Mercury
18
3 / 3 / 21
11,423
672
11,905
14,691
6,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Logosarche
Kukulkan
20
7 / 3 / 19
13,228
778
12,052
13,691
6,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
126
20
Kills
33
33
Deaths
21
49
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Agni
Aløkin
Agni
8
3
17
5.5
W
Da Ji
Blostel03
Da Ji
13
7
11
2.64
W
Sobek
Einhar
Sobek
2
5
25
2.9
L
Camazotz
Eugenia23
Camazotz
1
7
9
0.79
W
Mercury
JamesKox
Mercury
3
3
21
4.5
W
Kukulkan
Logosarche
Kukulkan
7
3
19
5.5
L
Merlin
LordDroASM
Merlin
6
4
11
2.88
L
Scylla
PAron99
Scylla
6
7
10
1.57
L
2
9
8
0.67
L
Cernunnos
Tenkhes
Cernunnos
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,609
Damage
62,768
72,819
Taken
87,518
40,560
Mitigated
70,313
17,651
Healing
32,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Aløkin
Agni
14,399
485
3,306
3,419
14,005
6,769
1,693
6,716
7,289
36,468
0
W
Da Ji
Blostel03
Da Ji
15,924
4,842
350
243
14,275
7,260
270
6,873
7,402
0
25,786
W
Sobek
Einhar
Sobek
8,488
195
3,484
9,019
30,856
42,606
240
14,378
16,478
19,733
0
L
Camazotz
Eugenia23
Camazotz
8,257
1,101
1,793
4,331
16,316
5,747
532
5,904
10,412
0
13,029
W
Mercury
JamesKox
Mercury
11,905
3,543
2,926
2,918
14,691
6,702
2,279
6,631
8,060
0
25,058
W
Kukulkan
Logosarche
Kukulkan
12,052
610
3,878
2,458
13,691
6,976
1,069
5,195
8,496
44,870
0
L
Merlin
LordDroASM
Merlin
22,730
299
1,661
892
10,418
4,966
527
6,466
3,952
49,285
0
L
Scylla
PAron99
Scylla
17,063
1,083
1,129
2,246
10,805
3,889
997
4,979
5,826
41,154
0
L
9,540
1,814
930
2,150
22,061
20,307
448
8,964
13,097
0
15,253
L
Cernunnos
Tenkhes
Cernunnos
13,019
5,401
850
1,669
13,219
5,651
1,258
8,626
4,593
0
23,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,856
Gold Earned
62,070
165
Minions Killed
177
0
Camps Cleared
0
1,410,817
Distance Traveled
1,485,289
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,071
769
38
2
0
286,637
0
W
Da Ji
12,625
743
23
1
0
251,705
4
W
Sobek
11,723
690
13
1
0
277,509
4
L
Camazotz
9,667
569
12
1
0
290,064
3
W
Mercury
11,423
672
32
2
0
365,089
0
W
Kukulkan
13,228
778
71
4
0
304,349
7
L
Merlin
12,416
730
54
3
0
284,675
2
L
Scylla
13,181
775
68
4
0
319,618
1
L
Nike
11,153
656
8
0
0
262,585
0
L
Cernunnos
12,439
732
23
1
0
253,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role