Player Matchup

Ymir
Ymir
Retrogame777
Ymir
Level 94
God Stats
2W - 3L
1,520 SR
Queue Stats
7W - 6L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
Tetsu tetsu 287
Nu Wa
Level 47
God Stats
0W - 2L
1,453 SR
Queue Stats
9W - 10L
1,346 Elo+
Party 1
Erlang Shen
Erlang Shen
Thank u 4 comin
Erlang Shen
Level 62
God Stats
8W - 10L
1,416 SR
Queue Stats
237W - 281L
1,304 Elo+
Solo
Team Averages
Level 68
1,463 SR
1,349 Elo+

VS

Team Averages
Level 92
1,487 SR
1,293 Elo+
Ah Puch
Ah Puch
OliverOxxidus
Ah Puch
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,200 Elo+
Solo
Apollo
Apollo
alphasquad98
Apollo
Level 104
God Stats
4W - 1L
1,643 SR
Queue Stats
168W - 179L
1,357 Elo+
Party 2
Bacchus
Bacchus
melloyello170
Bacchus
Level 89
God Stats
4W - 11L
1,319 SR
Queue Stats
89W - 102L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,350
892
3,007
6,204
3,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
4,022
670
338
431
88
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Thank u 4 comin
Erlang Shen
8
2 / 3 / 2
5,173
862
4,020
6,463
2,220
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
8
1 / 2 / 4
5,160
860
2,982
3,271
959
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
9
3 / 0 / 3
5,612
935
3,504
3,375
1,065
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
7
2 / 2 / 4
5,504
917
2,918
4,710
2,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
6
6
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
1
2
4
1.5
L
2
3
2
1
L
0
0
0
0
L
Erlang Shen
Thank u 4 comin
Erlang Shen
2
3
2
1
W
Apollo
3
0
3
4.5
W
Bacchus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,365
Damage
9,404
13,098
Taken
11,356
5,461
Mitigated
4,504
1,821
Healing
975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
2,982
247
0
81
3,271
959
460
1,023
2,248
15,309
0
L
3,007
272
207
351
6,204
3,153
0
2,963
3,241
13,689
0
L
338
54
0
0
431
88
0
84
347
1,591
0
L
Erlang Shen
Thank u 4 comin
Erlang Shen
4,020
2,757
0
1,263
6,463
2,220
0
2,877
3,586
0
12,105
W
Apollo
3,504
2,533
258
258
3,375
1,065
755
1,202
2,173
0
12,404
W
Bacchus
2,918
518
222
156
4,710
2,480
458
1,148
3,562
7,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,545
Gold Earned
16,276
45
Minions Killed
59
0
Camps Cleared
0
238,322
Distance Traveled
329,154
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,160
860
24
4
0
102,111
1
L
Ymir
5,350
892
20
3
0
100,514
0
L
Nu Wa
4,022
670
4
1
0
19,118
1
L
Erlang Shen
5,173
862
21
4
0
118,690
1
W
Apollo
5,612
935
26
4
0
101,421
0
W
Bacchus
5,504
917
9
2
0
125,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role