Player Matchup

Chang'e
Chang'e
Crimsonlust77
Chang'e
Level 65
God Stats
32W - 10L
1,677 SR
Queue Stats
172W - 195L
1,274 Elo+
Party 2
Nemesis
Nemesis
DreadStream1408
Nemesis
Level 29
God Stats
53W - 33L
1,437 SR
Queue Stats
89W - 64L
1,283 Elo+
Party 2
Cerberus
Cerberus
Toxic_Fox25
Cerberus
Level 46
God Stats
144W - 107L
1,484 SR
Queue Stats
186W - 175L
1,288 Elo+
Party 2
Team Averages
Level 47
1,533 SR
1,282 Elo+

VS

Team Averages
Level 31
1,423 SR
1,172 Elo+
Janus
Janus
Ferbi1
Janus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 52L
1,344 Elo+
Party 1
Medusa
Medusa
QueenMeowth
Medusa
Level 7
God Stats
0W - 4L
1,270 SR
Queue Stats
1W - 20L
892 Elo+
Solo
Izanami
Izanami
i Munnaa UB
Izanami
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
12 / 2 / 8
10,403
867
10,956
12,703
4,589
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 4 / 10
9,617
801
7,490
11,830
4,500
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Toxic_Fox25
Cerberus
12
2 / 3 / 16
8,892
741
6,215
14,675
6,830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ferbi1
Janus
11
3 / 5 / 5
8,115
676
8,254
8,588
4,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
10
1 / 6 / 7
7,869
656
5,924
9,736
3,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
i Munnaa UB
Izanami
12
5 / 9 / 2
8,689
724
6,161
12,401
3,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
20
Kills
9
9
Deaths
20
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
12
2
8
8
W
6
4
10
2.75
L
Janus
Ferbi1
Janus
3
5
5
1.1
L
Medusa
1
6
7
0.75
W
Cerberus
Toxic_Fox25
Cerberus
2
3
16
3.33
L
Izanami
i Munnaa UB
Izanami
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,661
Damage
20,339
39,208
Taken
30,725
15,919
Mitigated
11,973
22,498
Healing
710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
10,956
538
6,262
7,837
12,703
4,589
529
3,978
8,725
34,949
0
W
7,490
3,010
1,576
1,733
11,830
4,500
1,164
2,777
9,053
0
30,588
L
Janus
Ferbi1
Janus
8,254
615
0
0
8,588
4,406
0
4,414
4,174
22,857
0
L
Medusa
5,924
2,504
77
139
9,736
3,871
0
6,249
3,487
4,571
10,180
W
Cerberus
Toxic_Fox25
Cerberus
6,215
178
513
4,577
14,675
6,830
1,271
2,981
11,694
40,234
0
L
Izanami
i Munnaa UB
Izanami
6,161
3,018
0
494
12,401
3,696
98
6,516
5,885
0
23,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
24,673
192
Minions Killed
88
0
Camps Cleared
0
716,945
Distance Traveled
493,119
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,403
867
50
4
0
241,163
0
W
Nemesis
9,617
801
38
3
0
249,818
1
L
Janus
8,115
676
35
3
0
173,246
0
L
Medusa
7,869
656
15
1
0
153,413
1
W
Cerberus
8,892
741
104
9
0
225,964
1
L
Izanami
8,689
724
38
3
0
166,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role