Player Matchup

Vulcan
Vulcan
BrotherSolstice
Vulcan
Level 147
God Stats
5W - 1L
1,726 SR
Queue Stats
122W - 99L
1,524 Elo+
Party 2
Ares
Ares
MR DATA 534
Ares
Level 64
God Stats
2W - 0L
1,542 SR
Queue Stats
67W - 59L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TacT Instinct
Danzaburou
Level 62
God Stats
12W - 18L
1,474 SR
Queue Stats
79W - 75L
1,493 Elo+
Party 2
Team Averages
Level 91
1,581 SR
1,506 Elo+

VS

Team Averages
Level 66
1,575 SR
1,508 Elo+
Ra
Ra
Tati7892
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
iEXO Rodrii
Odin
Level 48
God Stats
6W - 3L
1,858 SR
Queue Stats
83W - 73L
1,500 Elo+
Party 1
Anhur
Anhur
iLegazy6876
Anhur
Level 146
God Stats
0W - 3L
1,366 SR
Queue Stats
67W - 53L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 0 / 7
11,158
858
18,489
6,905
2,984
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 14
9,774
752
2,232
7,504
4,232
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
TacT Instinct
Danzaburou
12
6 / 2 / 14
10,109
778
8,407
4,969
1,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 1
6,894
530
2,008
10,830
2,373
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 6 / 2
7,514
578
3,865
13,752
9,721
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
3 / 6 / 0
8,479
652
3,606
10,409
3,012
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
24
Kills
3
3
Deaths
24
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
15
0
7
18.5
W
3
1
14
10
W
Danzaburou
TacT Instinct
Danzaburou
6
2
14
6.5
L
0
12
1
0.04
L
0
6
2
0.17
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,128
Damage
9,479
19,378
Taken
34,991
8,369
Mitigated
15,106
3,888
Healing
2,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,489
8,277
0
1,895
6,905
2,984
1,055
894
6,011
65,145
0
W
2,232
121
0
1,040
7,504
4,232
53
420
7,084
8,531
0
W
Danzaburou
TacT Instinct
Danzaburou
8,407
1,820
0
953
4,969
1,153
1,257
724
4,245
0
22,664
L
2,008
63
344
564
10,830
2,373
0
6,789
4,041
13,214
0
L
3,865
581
525
526
13,752
9,721
0
7,841
5,911
0
23,219
L
3,606
1,333
0
134
10,409
3,012
0
6,143
4,266
0
35,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,041
Gold Earned
22,887
129
Minions Killed
117
0
Camps Cleared
0
686,862
Distance Traveled
581,061
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,158
858
76
6
0
233,053
0
W
Ares
9,774
752
12
1
0
236,669
1
W
Danzaburou
10,109
778
41
3
0
217,140
0
L
Ra
6,894
530
13
1
0
181,240
0
L
Odin
7,514
578
31
2
0
229,045
0
L
Anhur
8,479
652
73
6
0
170,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role