Player Matchup

Cthulhu
Cthulhu
KnightMann503
Cthulhu
Level 29
God Stats
42W - 36L
1,600 SR
Queue Stats
114W - 94L
1,477 Elo+
Party 2
Janus
Janus
ToastKing503
Janus
Level 66
God Stats
11W - 17L
1,448 SR
Queue Stats
119W - 108L
1,432 Elo+
Party 2
Medusa
Medusa
lordhaugen14
Medusa
Level 16
God Stats
1W - 0L
1,468 SR
Queue Stats
1W - 3L
994 Elo+
Solo
Team Averages
Level 37
1,505 SR
1,301 Elo+

VS

Team Averages
Level 14
1,539 SR
1,452 Elo+
Tyr
Tyr
Dragolich0803
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
PhillyGilly1131
Baron Samedi
Level 25
God Stats
2W - 2L
1,616 SR
Queue Stats
66W - 67L
1,357 Elo+
Solo
Zeus
Zeus
The Omni King16
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
5 / 1 / 11
7,008
876
4,232
7,133
3,963
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
8 / 0 / 12
7,614
952
3,199
1,548
409
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
10 / 1 / 11
8,188
1,024
8,732
4,704
1,349
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 2
5,201
650
932
10,670
4,236
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
PhillyGilly1131
Baron Samedi
5
0 / 3 / 1
4,944
618
724
4,408
1,193
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 9 / 1
5,782
723
1,835
6,923
1,925
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
23
Kills
1
2
Deaths
23
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Cthulhu
5
1
11
10.5
L
Baron Samedi
PhillyGilly1131
Baron Samedi
0
3
1
0.17
L
1
9
1
0.17
W
8
0
12
14
W
Medusa
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,163
Damage
3,491
13,385
Taken
22,001
5,721
Mitigated
7,354
3,549
Healing
645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
932
714
0
80
10,670
4,236
0
3,037
7,483
0
3,939
W
Cthulhu
4,232
174
326
2,087
7,133
3,963
314
1,560
5,573
13,195
0
L
Baron Samedi
PhillyGilly1131
Baron Samedi
724
111
92
473
4,408
1,193
0
1,028
3,330
5,522
0
L
1,835
838
0
0
6,923
1,925
0
3,042
3,721
7,783
0
W
3,199
470
687
449
1,548
409
702
244
1,304
16,993
0
W
Medusa
8,732
4,834
0
0
4,704
1,349
726
779
3,196
0
21,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,810
Gold Earned
15,927
68
Minions Killed
19
0
Camps Cleared
0
462,716
Distance Traveled
238,249
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,201
650
4
1
0
108,924
0
W
Cthulhu
7,008
876
14
2
0
171,004
1
L
Baron Samedi
4,944
618
8
1
0
47,330
0
L
Zeus
5,782
723
7
1
0
81,995
0
W
Janus
7,614
952
26
3
0
146,330
1
W
Medusa
8,188
1,024
28
4
0
145,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role