Player Matchup

Fenrir
Fenrir
CaioWolF30
Fenrir
Level 7
God Stats
10W - 9L
1,402 SR
Queue Stats
15W - 15L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Vittoreh
Danzaburou
Level 24
God Stats
4W - 6L
1,267 SR
Queue Stats
85W - 90L
1,440 Elo+
Party 1
Eset
Eset
jpfreitas197
Eset
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 47L
1,525 Elo+
Party 1
He Bo
He Bo
mnmnmnmnm
He Bo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,461 Elo+
Solo
Achilles
Achilles
tHeFlashBoy740
Achilles
Level 28
God Stats
1W - 1L
1,367 SR
Queue Stats
9W - 14L
1,253 Elo+
Solo
Team Averages
Level 16
1,407 SR
1,444 Elo+

VS

Team Averages
Level 17
1,452 SR
1,325 Elo+
Anhur
Anhur
Daikain
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,271 Elo+
Party 2
Hou Yi
Hou Yi
Drakaph
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,335 Elo+
Party 2
Awilix
Awilix
Lorzengz
Awilix
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
Noctnl
Cthulhu
Level 16
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 8L
1,331 Elo+
Solo
Discordia
Discordia
lunacoton
Discordia
Level 28
God Stats
2W - 3L
1,503 SR
Queue Stats
14W - 16L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaioWolF30
Fenrir
20
14 / 6 / 17
15,385
1,282
26,707
22,024
14,714
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Vittoreh
Danzaburou
19
3 / 4 / 17
12,679
1,057
15,277
14,946
6,177
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 16
12,070
1,006
6,114
8,691
4,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
mnmnmnmnm
He Bo
20
18 / 6 / 15
16,559
1,380
40,503
20,517
7,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
19
3 / 11 / 22
12,425
1,035
14,969
22,117
13,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Daikain
Anhur
18
4 / 13 / 10
11,937
995
10,055
23,004
6,826
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hou Yi
Drakaph
Hou Yi
19
5 / 9 / 11
13,075
1,090
14,829
22,710
8,106
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
Lorzengz
Awilix
18
9 / 12 / 11
13,343
1,112
15,792
30,035
13,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Noctnl
Cthulhu
20
8 / 1 / 18
14,595
1,216
22,723
20,488
16,605
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
lunacoton
Discordia
18
5 / 6 / 13
12,641
1,053
15,406
13,557
4,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
94
41
Kills
31
31
Deaths
41
87
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CaioWolF30
Fenrir
14
6
17
3.75
L
Anhur
Daikain
Anhur
4
13
10
0.69
L
Hou Yi
Drakaph
Hou Yi
5
9
11
1.17
L
Awilix
Lorzengz
Awilix
9
12
11
1.21
L
Cthulhu
Noctnl
Cthulhu
8
1
18
17
W
Danzaburou
Vittoreh
Danzaburou
3
4
17
2.88
W
3
4
16
2.75
L
Discordia
lunacoton
Discordia
5
6
13
1.92
W
He Bo
mnmnmnmnm
He Bo
18
6
15
4.25
W
Achilles
3
11
22
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,570
Damage
78,805
88,295
Taken
109,794
46,586
Mitigated
49,513
11,926
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CaioWolF30
Fenrir
26,707
6,310
0
1,186
22,024
14,714
0
9,506
12,244
0
36,571
L
Anhur
Daikain
Anhur
10,055
5,886
0
0
23,004
6,826
0
6,614
16,390
0
25,915
L
Hou Yi
Drakaph
Hou Yi
14,829
10,040
0
2,430
22,710
8,106
0
9,707
13,003
0
38,897
L
Awilix
Lorzengz
Awilix
15,792
7,721
0
0
30,035
13,476
0
11,613
18,422
0
24,932
L
Cthulhu
Noctnl
Cthulhu
22,723
1,428
929
4,021
20,488
16,605
0
11,206
9,282
43,408
0
W
Danzaburou
Vittoreh
Danzaburou
15,277
6,418
0
1,724
14,946
6,177
0
5,471
9,410
0
53,187
W
6,114
690
591
217
8,691
4,437
0
4,186
4,485
23,078
0
L
Discordia
lunacoton
Discordia
15,406
2,243
0
120
13,557
4,500
0
7,477
6,080
42,899
0
W
He Bo
mnmnmnmnm
He Bo
40,503
2,056
760
7,250
20,517
7,951
0
9,358
10,957
67,518
0
W
Achilles
14,969
4,606
0
198
22,117
13,307
0
8,768
13,070
0
31,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,118
Gold Earned
65,591
220
Minions Killed
196
9
Camps Cleared
5
1,129,127
Distance Traveled
1,142,589
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,385
1,282
8
1
3
263,546
0
L
Anhur
11,937
995
27
2
1
175,301
0
L
Hou Yi
13,075
1,090
55
5
1
220,322
0
L
Awilix
13,343
1,112
10
1
3
255,423
0
L
Cthulhu
14,595
1,216
52
4
0
274,083
0
W
Danzaburou
12,679
1,057
76
6
2
215,447
1
W
Eset
12,070
1,006
39
3
1
209,488
0
L
Discordia
12,641
1,053
52
4
0
217,460
0
W
He Bo
16,559
1,380
68
6
0
232,313
0
W
Achilles
12,425
1,035
29
2
3
208,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role