Player Matchup

Cthulhu
Cthulhu
ABY_Hero
Cthulhu
Level 28
God Stats
6W - 3L
1,532 SR
Queue Stats
100W - 100L
1,356 Elo+
Party 1
Neith
Neith
KOSBigdaddy
Neith
Level 5
God Stats
3W - 4L
1,468 SR
Queue Stats
3W - 7L
1,244 Elo+
Solo
Ymir
Ymir
x_D34ATH_x
Ymir
Level 54
God Stats
8W - 6L
1,482 SR
Queue Stats
177W - 195L
1,384 Elo+
Party 1
Team Averages
Level 29
1,494 SR
1,328 Elo+

VS

Team Averages
Level 13
1,656 SR
1,382 Elo+
Ymir
Ymir
Jason Bourne157
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Hel
Hel
M0M0ALI
Hel
Level 7
God Stats
0W - 1L
1,830 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Shao-BONK
Bakasura
Level 28
God Stats
2W - 3L
1,638 SR
Queue Stats
79W - 84L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ABY_Hero
Cthulhu
14
8 / 0 / 9
9,366
851
8,659
6,325
2,529
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 2 / 0
5,856
532
1,413
2,317
733
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
9 / 0 / 7
9,798
891
10,843
8,755
5,253
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
6,541
595
5,122
10,540
4,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
10
2 / 6 / 0
7,008
637
2,922
8,804
3,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Shao-BONK
Bakasura
9
0 / 4 / 1
6,634
603
2,304
9,612
3,436
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
17
Kills
2
2
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ABY_Hero
Cthulhu
8
0
9
12.5
L
0
7
2
0.14
W
0
2
0
0
L
Hel
2
6
0
0.33
L
Bakasura
Shao-BONK
Bakasura
0
4
1
0.13
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,915
Damage
10,348
17,397
Taken
28,956
8,515
Mitigated
11,314
3,062
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ABY_Hero
Cthulhu
8,659
733
964
501
6,325
2,529
356
3,087
3,167
39,871
0
L
5,122
1,136
0
1,119
10,540
4,476
0
6,057
4,483
25,381
0
W
1,413
804
0
162
2,317
733
0
1,716
601
0
4,365
L
Hel
2,922
321
1,163
3,177
8,804
3,402
0
6,821
1,983
19,577
0
L
Bakasura
Shao-BONK
Bakasura
2,304
1,542
0
2,724
9,612
3,436
0
6,736
2,876
0
14,578
W
10,843
2,123
0
1,435
8,755
5,253
240
3,312
5,151
26,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
20,183
116
Minions Killed
110
0
Camps Cleared
0
443,495
Distance Traveled
555,867
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,366
851
72
7
0
198,277
0
L
Ymir
6,541
595
39
4
0
172,907
1
W
Neith
5,856
532
5
0
0
49,315
0
L
Hel
7,008
637
25
2
0
177,774
0
L
Bakasura
6,634
603
46
4
0
205,186
0
W
Ymir
9,798
891
39
4
0
195,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role