Player Matchup

Danzaburou
Danzaburou
A Wolfs Time
Danzaburou
Level 26
God Stats
9W - 3L
1,548 SR
Queue Stats
9W - 6L
1,251 Elo+
Party 1
Ganesha
Ganesha
DivineWaterfall
Ganesha
Level 66
God Stats
1W - 0L
1,628 SR
Queue Stats
15W - 13L
1,260 Elo+
Party 1
Raijin
Raijin
koopster45
Raijin
Level 29
God Stats
1W - 1L
1,083 SR
Queue Stats
10W - 9L
1,189 Elo+
Party 1
Team Averages
Level 40
1,420 SR
1,234 Elo+

VS

Team Averages
Level 45
1,424 SR
1,201 Elo+
Nemesis
Nemesis
InvisibleTape36
Nemesis
Level 13
God Stats
0W - 5L
1,342 SR
Queue Stats
3W - 10L
1,045 Elo+
Party 2
Ares
Ares
deandre5547
Ares
Level 106
God Stats
3W - 1L
1,719 SR
Queue Stats
65W - 61L
1,428 Elo+
Party 2
Medusa
Medusa
kellibearrools
Medusa
Level 16
God Stats
1W - 4L
1,212 SR
Queue Stats
6W - 15L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Wolfs Time
Danzaburou
15
10 / 0 / 6
11,537
824
9,796
4,123
2,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 15
10,187
728
4,045
10,537
7,610
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
koopster45
Raijin
13
6 / 2 / 7
10,345
739
6,024
5,480
1,773
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,926
566
1,861
7,714
2,408
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 6 / 0
8,680
620
2,342
11,431
7,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 3
8,272
591
6,172
6,532
2,211
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
5
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A Wolfs Time
Danzaburou
10
0
6
13
W
0
3
15
2.5
L
0
5
2
0.2
L
3
6
0
0.5
L
0
5
3
0.3
W
Raijin
koopster45
Raijin
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,865
Damage
10,375
20,140
Taken
25,677
11,716
Mitigated
12,055
4,086
Healing
316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A Wolfs Time
Danzaburou
9,796
4,896
0
1,807
4,123
2,333
1,796
957
3,166
0
44,250
W
4,045
422
0
998
10,537
7,610
311
1,747
8,790
13,907
0
L
1,861
828
0
316
7,714
2,408
0
3,937
3,777
0
15,847
L
2,342
0
0
0
11,431
7,436
0
2,252
9,179
18,769
0
L
6,172
2,786
0
0
6,532
2,211
0
3,946
2,586
0
32,116
W
Raijin
koopster45
Raijin
6,024
839
0
1,281
5,480
1,773
1,076
666
4,814
35,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,069
Gold Earned
24,878
125
Minions Killed
108
0
Camps Cleared
0
667,315
Distance Traveled
641,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,537
824
67
5
0
242,262
0
W
Ganesha
10,187
728
0
0
0
215,419
0
L
Nemesis
7,926
566
34
2
0
220,098
0
L
Ares
8,680
620
16
1
0
234,212
0
L
Medusa
8,272
591
58
4
0
187,077
0
W
Raijin
10,345
739
58
4
0
209,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role