Player Matchup

Nike
Nike
Jumael
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Merlin
Merlin
Sackdos
Merlin
Level 23
God Stats
0W - 1L
1,509 SR
Queue Stats
12W - 16L
1,431 Elo+
Party 1
Olorun
Olorun
ValarDagnir
Olorun
Level 7
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Team Averages
Level 12
1,502 SR
1,327 Elo+

VS

Team Averages
Level 81
1,526 SR
1,409 Elo+
Ymir
Ymir
Prunhanha
Ymir
Level 92
God Stats
2W - 0L
1,663 SR
Queue Stats
17W - 14L
1,367 Elo+
Party 2
Scylla
Scylla
TheGodness99
Scylla
Level 122
God Stats
14W - 15L
1,595 SR
Queue Stats
151W - 174L
1,522 Elo+
Solo
Ullr
Ullr
munhanha
Ullr
Level 29
God Stats
2W - 3L
1,320 SR
Queue Stats
17W - 16L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Jumael
Nike
9
0 / 6 / 2
7,694
641
6,837
13,775
9,869
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Sackdos
Merlin
10
0 / 7 / 1
7,094
591
6,434
9,217
3,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
10
2 / 7 / 0
7,793
649
7,162
12,063
4,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
8 / 2 / 12
9,830
819
9,662
14,433
10,981
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
5 / 0 / 13
9,737
811
11,785
6,387
2,019
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
7 / 0 / 12
9,906
826
8,826
8,105
3,032
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
2
Kills
20
20
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nike
Jumael
Nike
0
6
2
0.17
W
Ymir
8
2
12
7
L
Merlin
Sackdos
Merlin
0
7
1
0.07
W
Scylla
5
0
13
11.5
L
Olorun
2
7
0
0.29
W
Ullr
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,433
Damage
30,273
35,055
Taken
28,925
17,219
Mitigated
16,032
2,496
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Jumael
Nike
6,837
1,582
0
0
13,775
9,869
0
7,023
6,752
0
18,115
W
Ymir
9,662
2,138
0
430
14,433
10,981
387
7,055
7,378
20,344
0
L
Merlin
Sackdos
Merlin
6,434
606
381
577
9,217
3,091
0
5,279
3,938
26,351
0
W
Scylla
11,785
722
0
2,819
6,387
2,019
978
1,922
4,465
60,311
0
L
Olorun
7,162
4,726
358
1,180
12,063
4,259
0
9,157
2,906
18,106
0
W
Ullr
8,826
4,253
0
158
8,105
3,032
1,541
4,729
3,376
0
32,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,581
Gold Earned
29,473
98
Minions Killed
152
0
Camps Cleared
0
571,170
Distance Traveled
665,825
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,694
641
31
3
0
208,621
0
W
Ymir
9,830
819
26
2
0
220,580
0
L
Merlin
7,094
591
37
3
0
190,598
3
W
Scylla
9,737
811
86
7
0
212,872
1
L
Olorun
7,793
649
30
3
0
171,951
0
W
Ullr
9,906
826
40
3
0
232,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role