Player Matchup

Bacchus
Bacchus
Kramburlgar
Bacchus
Level 120
God Stats
14W - 16L
1,436 SR
Queue Stats
56W - 83L
1,210 Elo+
Solo
Susano
Susano
OleGreg424
Susano
Level 86
God Stats
3W - 7L
1,353 SR
Queue Stats
113W - 133L
1,242 Elo+
Solo
Ra
Ra
demig0d3man
Ra
Level 23
God Stats
3W - 5L
1,226 SR
Queue Stats
16W - 58L
957 Elo+
Solo
Team Averages
Level 76
1,338 SR
1,136 Elo+

VS

Team Averages
Level 60
1,358 SR
1,126 Elo+
Cthulhu
Cthulhu
HydroAtoms
Cthulhu
Level 43
God Stats
6W - 8L
1,432 SR
Queue Stats
88W - 147L
1,170 Elo+
Solo
Neith
Neith
gabordaniel64
Neith
Level 110
God Stats
8W - 17L
1,354 SR
Queue Stats
373W - 644L
1,162 Elo+
Solo
Ravana
Ravana
xmanr15
Ravana
Level 27
God Stats
1W - 4L
1,288 SR
Queue Stats
64W - 131L
1,048 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kramburlgar
Bacchus
20
2 / 4 / 9
18,227
608
15,152
32,391
43,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
OleGreg424
Susano
20
15 / 14 / 1
20,197
673
28,184
38,282
16,726
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 3 / 11
16,138
538
4,441
15,802
7,157

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HydroAtoms
Cthulhu
20
12 / 3 / 5
20,273
676
27,159
23,500
11,402
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 4 / 11
18,691
623
27,090
20,111
6,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
xmanr15
Ravana
16
1 / 11 / 9
15,822
527
6,677
19,548
14,745
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
17
Kills
18
21
Deaths
18
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HydroAtoms
Cthulhu
12
3
5
4.83
W
Bacchus
Kramburlgar
Bacchus
2
4
9
1.63
W
Susano
OleGreg424
Susano
15
14
1
1.11
W
0
3
11
1.83
L
5
4
11
2.63
L
Ravana
xmanr15
Ravana
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,777
Damage
60,926
86,475
Taken
63,159
67,737
Mitigated
33,022
21,231
Healing
17,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HydroAtoms
Cthulhu
27,159
1,715
1,150
5,974
23,500
11,402
190
6,647
16,853
107,730
0
W
Bacchus
Kramburlgar
Bacchus
15,152
1,070
711
2,363
32,391
43,854
498
9,365
22,779
75,106
0
W
Susano
OleGreg424
Susano
28,184
11,695
1,035
9,153
38,282
16,726
1,876
11,515
26,767
0
105,704
W
4,441
241
3,480
4,489
15,802
7,157
169
7,154
8,648
46,765
0
L
27,090
11,884
222
8,624
20,111
6,875
1,910
7,798
12,129
0
131,195
L
Ravana
xmanr15
Ravana
6,677
1,645
0
1,040
19,548
14,745
656
5,104
14,206
0
22,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,562
Gold Earned
54,786
193
Minions Killed
294
0
Camps Cleared
0
1,416,428
Distance Traveled
1,352,229
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
20,273
676
101
3
0
544,325
0
W
Bacchus
18,227
608
56
2
0
546,633
0
W
Susano
20,197
673
82
3
0
434,827
0
W
Ra
16,138
538
55
2
0
434,968
8
L
Neith
18,691
623
161
5
0
437,865
0
L
Ravana
15,822
527
32
1
0
370,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role