Player Matchup

Danzaburou
Danzaburou
Faded Bourque
Danzaburou
Level 27
God Stats
9W - 21L
1,453 SR
Queue Stats
46W - 69L
1,310 Elo+
Party 2
Baron Samedi
Baron Samedi
Faded Glitch 3
Baron Samedi
Level 7
God Stats
2W - 1L
1,815 SR
Queue Stats
8W - 9L
1,453 Elo+
Party 2
Jormungandr
Jormungandr
GhostFromDaWard
Jormungandr
Level 21
God Stats
2W - 2L
1,459 SR
Queue Stats
59W - 38L
1,502 Elo+
Solo
Thor
Thor
Jacfarce
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,319 Elo+
Solo
Ra
Ra
SenseiMajin
Ra
Level 22
God Stats
6W - 7L
1,517 SR
Queue Stats
47W - 47L
1,401 Elo+
Solo
Team Averages
Level 16
1,549 SR
1,397 Elo+

VS

Team Averages
Level 24
1,441 SR
1,423 Elo+
Sobek
Sobek
 
Sobek
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Eyethefalcon
Mulan
Level 15
God Stats
9W - 11L
1,486 SR
Queue Stats
19W - 23L
1,334 Elo+
Solo
Ah Puch
Ah Puch
LawfulThunder10
Ah Puch
Level 28
God Stats
8W - 7L
1,469 SR
Queue Stats
66W - 51L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Master12DZ
Danzaburou
Level 17
God Stats
3W - 2L
1,248 SR
Queue Stats
13W - 10L
1,295 Elo+
Solo
Nemesis
Nemesis
nìghtcore
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faded Bourque
Danzaburou
16
4 / 2 / 2
10,416
521
12,298
15,998
5,878
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Faded Glitch 3
Baron Samedi
11
1 / 12 / 1
7,610
381
5,498
15,955
6,730
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
GhostFromDaWard
Jormungandr
12
7 / 1 / 0
8,969
448
8,606
9,495
7,661
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
11
2 / 14 / 3
7,611
381
6,797
18,061
5,708
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 3
8,461
423
9,758
16,084
7,951
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
8 / 1 / 7
11,143
557
6,642
13,665
10,255
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 10 / 5
9,766
488
7,491
16,966
6,948
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
9 / 2 / 12
11,394
570
21,475
12,678
4,815
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Master12DZ
Danzaburou
14
5 / 2 / 7
10,170
509
9,284
8,576
3,279
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Boots

Boots

+6%
Movement Speed

Nemesis
nìghtcore
Nemesis
18
7 / 1 / 4
12,015
601
11,266
12,382
5,426
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
16
Kills
35
36
Deaths
16
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
8
1
7
11.5
W
6
10
5
0.85
L
Danzaburou
Faded Bourque
Danzaburou
4
2
2
2.5
L
Baron Samedi
Faded Glitch 3
Baron Samedi
1
12
1
0.13
L
Jormungandr
GhostFromDaWard
Jormungandr
7
1
0
7
L
Thor
2
14
3
0.25
W
9
2
12
7.5
W
Danzaburou
Master12DZ
Danzaburou
5
2
7
4.25
L
2
7
3
0.5
W
Nemesis
nìghtcore
Nemesis
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,957
Damage
56,158
75,593
Taken
64,267
33,928
Mitigated
30,723
16,302
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,642
887
1,067
5,998
13,665
10,255
420
4,506
9,134
24,913
0
W
7,491
1,497
0
1,364
16,966
6,948
873
7,383
9,333
0
30,151
L
Danzaburou
Faded Bourque
Danzaburou
12,298
5,226
0
6,759
15,998
5,878
0
4,616
11,382
0
75,173
L
Baron Samedi
Faded Glitch 3
Baron Samedi
5,498
1,304
146
1,300
15,955
6,730
0
6,652
9,303
32,548
0
L
Jormungandr
GhostFromDaWard
Jormungandr
8,606
2,434
0
4,203
9,495
7,661
487
1,415
8,080
41,716
0
L
Thor
6,797
2,352
0
98
18,061
5,708
0
7,149
10,912
0
16,869
W
21,475
2,683
0
6,710
12,678
4,815
1,400
6,089
6,514
77,696
0
W
Danzaburou
Master12DZ
Danzaburou
9,284
4,053
0
2,155
8,576
3,279
1,401
2,547
6,029
0
44,549
L
9,758
2,136
388
3,408
16,084
7,951
0
8,285
7,799
55,031
0
W
Nemesis
nìghtcore
Nemesis
11,266
5,390
0
3,901
12,382
5,426
1,536
2,837
9,395
0
85,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,067
Gold Earned
54,488
389
Minions Killed
434
0
Camps Cleared
0
1,470,100
Distance Traveled
1,889,320
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,143
557
20
1
0
408,332
0
W
Mulan
9,766
488
54
3
0
373,330
5
L
Danzaburou
10,416
521
131
7
0
365,384
1
L
Baron Samedi
7,610
381
45
2
0
263,288
0
L
Jormungandr
8,969
448
85
4
0
176,302
1
L
Thor
7,611
381
23
1
0
352,887
3
W
Ah Puch
11,394
570
122
6
0
354,177
3
W
Danzaburou
10,170
509
80
4
0
291,198
0
L
Ra
8,461
423
105
5
0
312,239
2
W
Nemesis
12,015
601
158
8
0
462,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role