Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Nelbro21
Zeus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,697 Elo+
Party 1
Ymir
Ymir
Number1Hashash
Ymir
Level 67
God Stats
1W - 1L
1,560 SR
Queue Stats
32W - 23L
1,609 Elo+
Party 1
Ra
Ra
R3fL3x_Tvv1Nz
Ra
Level 149
God Stats
2W - 1L
1,752 SR
Queue Stats
152W - 111L
1,701 Elo+
Party 1
Da Ji
Da Ji
kevinkh25
Da Ji
Level 103
God Stats
1W - 0L
1,670 SR
Queue Stats
131W - 102L
1,643 Elo+
Party 1
Team Averages
Level 82
1,597 SR
1,630 Elo+

VS

Team Averages
Level 45
1,484 SR
1,503 Elo+
Athena
Athena
BaileyBear117
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,279 Elo+
Solo
Vulcan
Vulcan
BigMacLargeFry1
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,492 Elo+
Party 2
Ullr
Ullr
Orbitage
Ullr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Slyicz
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,641 Elo+
Solo
Tyr
Tyr
TheSaltyGoon
Tyr
Level 143
God Stats
0W - 1L
1,418 SR
Queue Stats
120W - 90L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
8 / 2 / 17
10,651
888
15,080
10,058
5,485
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
18
12 / 3 / 15
11,339
945
17,973
12,660
5,905
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 2 / 22
10,566
881
11,583
16,583
17,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 2 / 24
10,448
871
13,495
9,332
4,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
kevinkh25
Da Ji
15
5 / 5 / 17
9,894
825
7,651
11,469
6,075
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 4
8,200
683
3,838
20,745
15,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 9 / 6
8,199
683
7,310
10,274
4,252
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
14
0 / 8 / 6
7,661
638
7,387
12,456
4,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Slyicz
Bellona
15
4 / 8 / 6
8,876
740
11,963
15,334
11,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 5 / 6
9,849
821
12,052
16,060
20,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
42
39
Kills
14
14
Deaths
39
95
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
2
17
8.25
L
2
9
4
0.44
L
3
9
6
0.67
W
Zeus
12
3
15
6.5
W
9
2
22
10
L
Ullr
0
8
6
0.38
W
5
2
24
8.5
L
Bellona
Slyicz
Bellona
4
8
6
0.88
L
5
5
6
1.6
W
Da Ji
kevinkh25
Da Ji
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,782
Damage
42,550
60,102
Taken
74,869
39,669
Mitigated
56,092
24,533
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,080
747
2,167
2,295
10,058
5,485
1,811
935
9,002
34,539
0
L
3,838
1,494
159
1,755
20,745
15,522
0
16,046
4,699
8,261
0
L
7,310
4,063
0
0
10,274
4,252
0
9,052
1,222
13,281
0
W
Zeus
17,973
1,382
689
1,700
12,660
5,905
755
1,513
11,022
39,255
0
W
11,583
930
1,547
1,026
16,583
17,899
416
4,498
11,905
14,313
0
L
Ullr
7,387
3,505
0
521
12,456
4,881
0
9,487
2,969
0
20,025
W
13,495
512
7,944
3,811
9,332
4,305
1,282
1,840
7,442
27,906
0
L
Bellona
Slyicz
Bellona
11,963
3,782
294
2,720
15,334
11,260
0
12,140
3,194
0
17,942
L
12,052
1,801
1,706
6,892
16,060
20,177
0
11,406
4,654
0
21,882
W
Da Ji
kevinkh25
Da Ji
7,651
888
1,970
1,384
11,469
6,075
690
2,362
9,007
0
10,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,898
Gold Earned
42,785
124
Minions Killed
74
0
Camps Cleared
0
1,109,978
Distance Traveled
922,201
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,651
888
45
4
0
207,923
1
L
Athena
8,200
683
12
1
0
172,654
0
L
Vulcan
8,199
683
15
1
0
154,591
0
W
Zeus
11,339
945
30
3
0
221,860
0
W
Ymir
10,566
881
4
0
0
217,347
4
L
Ullr
7,661
638
15
1
0
168,484
2
W
Ra
10,448
871
35
3
0
233,646
0
L
Bellona
8,876
740
13
1
0
198,130
1
L
Tyr
9,849
821
19
2
0
228,342
1
W
Da Ji
9,894
825
10
1
0
229,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role