Player Matchup

Olorun
Olorun
BiLLz Pickett
Olorun
Level 19
God Stats
2W - 3L
1,144 SR
Queue Stats
49W - 49L
1,194 Elo+
Party 1
Hercules
Hercules
Digz Malone
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,101 Elo+
Party 1
Osiris
Osiris
KingKash 559
Osiris
Level 23
God Stats
11W - 21L
1,253 SR
Queue Stats
35W - 55L
1,142 Elo+
Party 1
Odin
Odin
MoneyMalcolm180
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,082 Elo+
Party 1
Cu Chulainn
Cu Chulainn
T R I L L9300
Cu Chulainn
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,061 Elo+
Party 1
Team Averages
Level 12
1,379 SR
1,116 Elo+

VS

Team Averages
Level 9
1,443 SR
1,192 Elo+
Anubis
Anubis
Emperor_nut_god
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,192 Elo+
Party 2
Ra
Ra
Th1nK1ng3456
Ra
Level 5
God Stats
0W - 3L
1,216 SR
Queue Stats
0W - 3L
1,089 Elo+
Solo
Neith
Neith
Tms-dark_event
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,135 Elo+
Party 2
Ares
Ares
dark_nitrogen2
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,277 Elo+
Party 2
Ratatoskr
Ratatoskr
nnovak343
Ratatoskr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 15
12,467
567
32,443
12,811
5,073
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Digz Malone
Hercules
8
0 / 5 / 0
7,313
332
387
8,092
2,536
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
19
23 / 0 / 5
12,929
588
26,398
15,564
13,967
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 3 / 2
7,881
358
1,723
8,634
3,645
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cu Chulainn
T R I L L9300
Cu Chulainn
14
2 / 2 / 2
9,450
430
906
6,172
3,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 1
8,583
390
8,815
14,109
11,669
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 10 / 2
7,814
355
3,637
12,226
4,677
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 1
6,503
296
1,585
5,164
1,673
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 9 / 4
8,775
399
3,609
24,212
17,041
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
nnovak343
Ratatoskr
15
5 / 5 / 0
9,322
424
10,708
22,827
11,014
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
38
Kills
7
10
Deaths
38
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
13
0
15
20.5
W
Hercules
Digz Malone
Hercules
0
5
0
0
L
2
10
1
0.25
W
Osiris
23
0
5
25.5
W
0
3
2
0.33
W
Cu Chulainn
T R I L L9300
Cu Chulainn
2
2
2
1.5
L
0
10
2
0.1
L
0
4
1
0.13
L
0
9
4
0.22
L
Ratatoskr
nnovak343
Ratatoskr
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,857
Damage
28,354
51,273
Taken
78,538
28,722
Mitigated
46,074
12,239
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,443
18,064
1,421
6,293
12,811
5,073
5,869
4,351
8,460
85,425
0
W
Hercules
Digz Malone
Hercules
387
132
0
540
8,092
2,536
74
1,889
6,203
0
11,290
L
8,815
1,120
0
0
14,109
11,669
1,165
4,531
9,303
32,925
0
W
Osiris
26,398
11,995
0
3,827
15,564
13,967
1,106
6,569
8,995
0
77,075
W
1,723
428
0
98
8,634
3,645
0
2,091
6,543
0
15,917
W
Cu Chulainn
T R I L L9300
Cu Chulainn
906
264
0
60
6,172
3,501
374
1,161
5,011
0
19,957
L
3,637
1,366
1,126
1,438
12,226
4,677
26
4,061
7,940
22,557
0
L
1,585
344
0
217
5,164
1,673
0
1,397
3,717
0
7,506
L
3,609
899
0
0
24,212
17,041
165
12,005
12,007
20,764
0
L
Ratatoskr
nnovak343
Ratatoskr
10,708
2,174
0
4,957
22,827
11,014
0
10,449
11,928
0
54,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,040
Gold Earned
40,997
331
Minions Killed
210
0
Camps Cleared
0
1,787,736
Distance Traveled
1,577,485
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,467
567
123
6
0
374,131
0
W
Hercules
7,313
332
15
1
0
175,610
0
L
Anubis
8,583
390
60
3
0
267,092
0
W
Osiris
12,929
588
124
6
0
410,669
0
W
Odin
7,881
358
28
1
0
400,519
0
W
Cu Chulainn
9,450
430
41
2
0
426,807
2
L
Ra
7,814
355
32
1
0
305,959
3
L
Neith
6,503
296
11
1
0
138,472
0
L
Ares
8,775
399
26
1
0
424,456
0
L
Ratatoskr
9,322
424
81
4
0
441,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role