Player Matchup

Arachne
Arachne
Brownboy305
Arachne
Level 28
God Stats
0W - 1L
1,750 SR
Queue Stats
97W - 80L
1,506 Elo+
Solo
Hercules
Hercules
MHorth21
Hercules
Level 65
God Stats
5W - 3L
1,638 SR
Queue Stats
129W - 91L
1,688 Elo+
Party 2
Eset
Eset
SplinterTheRat1
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,532 Elo+
Party 2
Team Averages
Level 33
1,629 SR
1,576 Elo+

VS

Team Averages
Level 60
1,576 SR
1,525 Elo+
Tsukuyomi
Tsukuyomi
Ferisfer22
Tsukuyomi
Level 124
God Stats
1W - 1L
1,576 SR
Queue Stats
10W - 12L
1,411 Elo+
Party 1
Chang'e
Chang'e
HippoHoney
Chang'e
Level 29
God Stats
4W - 1L
1,652 SR
Queue Stats
74W - 40L
1,639 Elo+
Solo
Guan Yu
Guan Yu
OneTrickSword
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brownboy305
Arachne
13
3 / 6 / 4
10,868
679
6,895
15,219
4,943
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
MHorth21
Hercules
14
7 / 6 / 4
11,049
691
16,328
21,390
17,181
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 9 / 7
9,847
615
6,484
13,470
4,363
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ferisfer22
Tsukuyomi
15
6 / 2 / 8
11,351
709
12,923
10,986
4,450
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
HippoHoney
Chang'e
17
10 / 3 / 7
12,447
778
18,251
15,275
6,368
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
14
5 / 6 / 10
11,486
718
9,949
18,324
19,715
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
11
Kills
21
21
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
Brownboy305
Arachne
3
6
4
0.83
W
Tsukuyomi
Ferisfer22
Tsukuyomi
6
2
8
5
W
Chang'e
HippoHoney
Chang'e
10
3
7
4.5
L
Hercules
MHorth21
Hercules
7
6
4
1.5
W
Guan Yu
5
6
10
1.67
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,707
Damage
41,123
50,079
Taken
44,585
26,487
Mitigated
30,533
12,355
Healing
20,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Brownboy305
Arachne
6,895
4,121
0
2,963
15,219
4,943
195
5,967
9,102
0
29,250
W
Tsukuyomi
Ferisfer22
Tsukuyomi
12,923
2,375
0
1,900
10,986
4,450
1,277
1,813
9,098
0
41,267
W
Chang'e
HippoHoney
Chang'e
18,251
1,431
3,285
5,951
15,275
6,368
1,143
2,027
12,973
77,955
0
L
Hercules
MHorth21
Hercules
16,328
4,969
0
8,389
21,390
17,181
347
7,326
13,689
185
45,401
W
Guan Yu
9,949
2,426
2,726
6,326
18,324
19,715
308
2,859
15,140
354
29,621
L
6,484
1,520
215
788
13,470
4,363
29
5,152
8,243
41,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
35,284
151
Minions Killed
223
0
Camps Cleared
0
812,787
Distance Traveled
913,349
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,868
679
35
2
0
305,742
2
W
Tsukuyomi
11,351
709
59
4
0
328,236
0
W
Chang'e
12,447
778
134
8
0
293,945
0
L
Hercules
11,049
691
51
3
0
287,716
4
W
Guan Yu
11,486
718
30
2
0
291,168
3
L
Eset
9,847
615
65
4
0
219,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role