Player Matchup

Olorun
Olorun
Minotaurocracia6
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,226 Elo+
Party 2
Danzaburou
Danzaburou
OLF12308
Danzaburou
Level 15
God Stats
2W - 3L
1,295 SR
Queue Stats
2W - 6L
1,212 Elo+
Solo
Chaac
Chaac
R_I_O_K
Chaac
Level 19
God Stats
6W - 8L
1,434 SR
Queue Stats
16W - 19L
1,375 Elo+
Solo
Fenrir
Fenrir
SCRRI94
Fenrir
Level 7
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 5L
1,218 Elo+
Party 2
Nemesis
Nemesis
x12-luis-x21
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,218 Elo+
Party 2
Team Averages
Level 10
1,406 SR
1,250 Elo+

VS

Team Averages
Level 13
1,602 SR
1,326 Elo+
Nemesis
Nemesis
Ex_Thunders
Nemesis
Level 5
God Stats
3W - 1L
1,655 SR
Queue Stats
5W - 7L
1,351 Elo+
Solo
Hades
Hades
izanaarnaaiz
Hades
Level 24
God Stats
10W - 6L
1,559 SR
Queue Stats
16W - 11L
1,362 Elo+
Party 1
Anhur
Anhur
m1rotvorez
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,237 Elo+
Solo
Ymir
Ymir
najabyny663
Ymir
Level 7
God Stats
1W - 0L
1,400 SR
Queue Stats
3W - 3L
1,356 Elo+
Solo
Loki
Loki
pausagost
Loki
Level 23
God Stats
8W - 4L
1,895 SR
Queue Stats
33W - 34L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 20 / 3
13,970
399
18,506
31,644
11,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OLF12308
Danzaburou
20
8 / 12 / 2
17,263
493
22,262
27,143
11,077
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
R_I_O_K
Chaac
20
2 / 6 / 4
14,725
421
21,736
31,897
25,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
SCRRI94
Fenrir
18
1 / 15 / 7
12,516
358
6,027
23,235
15,606
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Nemesis
x12-luis-x21
Nemesis
20
10 / 4 / 5
17,131
489
26,855
29,307
13,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ex_Thunders
Nemesis
20
11 / 7 / 25
17,080
488
18,273
29,120
24,646
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
27 / 2 / 17
20,047
573
38,109
29,205
35,630
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
20
4 / 7 / 15
15,680
448
15,403
31,533
13,156
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
0 / 2 / 7
12,867
368
1,045
7,741
4,069
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
20
13 / 8 / 16
17,411
497
33,400
34,452
16,727
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
135
26
Kills
55
57
Deaths
26
21
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ex_Thunders
Nemesis
11
7
25
3.36
L
5
20
3
0.33
L
Danzaburou
OLF12308
Danzaburou
8
12
2
0.75
L
Chaac
R_I_O_K
Chaac
2
6
4
0.67
L
Fenrir
SCRRI94
Fenrir
1
15
7
0.3
W
27
2
17
17.75
W
Anhur
4
7
15
1.64
W
0
2
7
1.75
W
Loki
13
8
16
2.63
L
Nemesis
x12-luis-x21
Nemesis
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,386
Damage
106,230
143,226
Taken
132,051
77,770
Mitigated
94,228
28,405
Healing
38,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ex_Thunders
Nemesis
18,273
8,183
0
3,866
29,120
24,646
1,301
2,156
26,964
193
81,390
L
18,506
8,541
1,075
5,706
31,644
11,402
1,430
11,575
20,069
73,851
0
L
Danzaburou
OLF12308
Danzaburou
22,262
14,430
0
6,770
27,143
11,077
5,067
7,348
19,795
0
130,509
L
Chaac
R_I_O_K
Chaac
21,736
6,008
675
7,280
31,897
25,854
3,401
6,667
25,230
0
98,879
L
Fenrir
SCRRI94
Fenrir
6,027
1,422
0
836
23,235
15,606
255
6,462
16,773
415
31,165
W
38,109
2,544
1,301
12,577
29,205
35,630
152
5,972
23,233
123,379
0
W
Anhur
15,403
9,985
0
12,638
31,533
13,156
1,524
5,214
26,319
0
103,378
W
1,045
118
0
0
7,741
4,069
492
624
7,117
20,301
0
W
Loki
33,400
14,679
0
7,963
34,452
16,727
0
4,751
29,701
0
115,721
L
Nemesis
x12-luis-x21
Nemesis
26,855
14,511
0
6,063
29,307
13,831
591
7,248
22,059
0
126,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,605
Gold Earned
83,085
548
Minions Killed
576
0
Camps Cleared
0
2,923,940
Distance Traveled
2,688,117
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,080
488
107
3
0
623,848
3
L
Olorun
13,970
399
102
3
0
504,504
0
L
Danzaburou
17,263
493
142
4
0
531,838
0
L
Chaac
14,725
421
143
4
0
608,729
2
L
Fenrir
12,516
358
36
1
0
542,207
2
W
Hades
20,047
573
157
4
0
607,669
1
W
Anhur
15,680
448
171
5
0
561,625
0
W
Ymir
12,867
368
37
1
0
239,586
0
W
Loki
17,411
497
104
3
0
655,389
0
L
Nemesis
17,131
489
125
4
0
736,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role