Player Matchup

Ra
Ra
Samuelskooo1312
Ra
Level 26
God Stats
2W - 7L
1,408 SR
Queue Stats
47W - 53L
1,337 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tacticalsabre17
Cu Chulainn
Level 29
God Stats
1W - 0L
1,430 SR
Queue Stats
13W - 9L
1,275 Elo+
Solo
Medusa
Medusa
tumama-tr
Medusa
Level 38
God Stats
4W - 3L
1,403 SR
Queue Stats
21W - 30L
1,313 Elo+
Party 1
Team Averages
Level 31
1,413 SR
1,308 Elo+

VS

Team Averages
Level 12
1,262 SR
1,097 Elo+
Ares
Ares
EvilDxrknexs
Ares
Level 11
God Stats
0W - 3L
1,172 SR
Queue Stats
6W - 27L
1,006 Elo+
Party 2
Ao Kuang
Ao Kuang
Katzenvegas1662
Ao Kuang
Level 7
God Stats
3W - 4L
1,442 SR
Queue Stats
8W - 17L
1,138 Elo+
Party 2
Neith
Neith
SasuchiD4RK
Neith
Level 18
God Stats
0W - 5L
1,173 SR
Queue Stats
26W - 48L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 15
12,939
761
12,043
12,390
4,473
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
tacticalsabre17
Cu Chulainn
14
8 / 3 / 14
11,974
704
6,922
11,634
4,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
tumama-tr
Medusa
17
15 / 0 / 16
13,835
814
20,424
12,915
5,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
9,981
587
5,477
16,427
15,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
12
4 / 20 / 2
10,902
641
13,095
22,571
7,207
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 4
10,237
602
10,171
11,234
3,655
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
31
Kills
7
7
Deaths
31
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
Ao Kuang
4
20
2
0.25
W
8
4
15
3.88
L
1
4
4
0.75
W
Cu Chulainn
tacticalsabre17
Cu Chulainn
8
3
14
5
W
Medusa
tumama-tr
Medusa
15
0
16
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,389
Damage
28,743
36,939
Taken
50,232
14,316
Mitigated
26,076
10,728
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,477
210
0
0
16,427
15,214
0
2,399
14,028
17,747
0
L
Ao Kuang
13,095
3,437
0
2,633
22,571
7,207
0
6,336
16,235
20,160
0
W
12,043
3,301
1,048
4,616
12,390
4,473
601
6,625
5,765
69,762
0
L
10,171
3,693
0
3,048
11,234
3,655
0
3,324
7,910
0
53,005
W
Cu Chulainn
tacticalsabre17
Cu Chulainn
6,922
2,478
0
298
11,634
4,452
108
6,484
5,150
0
24,108
W
Medusa
tumama-tr
Medusa
20,424
13,761
0
4,766
12,915
5,391
1,781
5,492
7,423
0
72,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
31,120
202
Minions Killed
91
0
Camps Cleared
0
846,958
Distance Traveled
691,607
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,981
587
21
1
0
227,508
0
L
Ao Kuang
10,902
641
9
1
0
224,383
1
W
Ra
12,939
761
92
5
0
262,776
3
L
Neith
10,237
602
61
4
0
239,716
2
W
Cu Chulainn
11,974
704
21
1
0
287,788
0
W
Medusa
13,835
814
89
5
0
296,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role