Player Matchup

Arachne
Arachne
Jetimage
Arachne
Level 27
God Stats
18W - 12L
1,665 SR
Queue Stats
151W - 49L
1,711 Elo+
Solo
Ymir
Ymir
Nstrike841
Ymir
Level 5
God Stats
0W - 1L
1,323 SR
Queue Stats
2W - 2L
1,481 Elo+
Solo
Vulcan
Vulcan
YuYuBH
Vulcan
Level 6
God Stats
1W - 3L
1,337 SR
Queue Stats
4W - 4L
1,523 Elo+
Party 1
Chaac
Chaac
dipwood_V3
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,448 Elo+
Solo
Skadi
Skadi
purpleumi
Skadi
Level 29
God Stats
2W - 3L
1,530 SR
Queue Stats
7W - 6L
1,554 Elo+
Party 1
Team Averages
Level 19
1,471 SR
1,543 Elo+

VS

Team Averages
Level 20
1,533 SR
1,457 Elo+
Ymir
Ymir
DILKS732
Ymir
Level 29
God Stats
9W - 4L
1,686 SR
Queue Stats
109W - 95L
1,495 Elo+
Solo
Awilix
Awilix
HungoverGoat
Awilix
Level 29
God Stats
2W - 1L
1,540 SR
Queue Stats
159W - 120L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
TITAN2388h
Sun Wukong
Level 18
God Stats
2W - 1L
1,432 SR
Queue Stats
21W - 22L
1,259 Elo+
Solo
Scylla
Scylla
XlgndXrussi4n
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
un-demaciano
Chiron
Level 8
God Stats
2W - 3L
1,507 SR
Queue Stats
4W - 3L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jetimage
Arachne
2
0 / 1 / 0
2,694
539
208
1,189
213
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
1 / 3 / 1
2,873
575
867
2,986
1,294
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
YuYuBH
Vulcan
1
1 / 1 / 0
2,677
535
124
500
119
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
4
0 / 1 / 0
2,872
574
884
2,102
1,017
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Skadi
purpleumi
Skadi
3
0 / 1 / 0
2,705
541
79
765
124
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 0 / 1
3,775
755
1,328
2,618
1,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Awilix
7
4 / 0 / 1
4,410
882
1,480
2,592
633
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
TITAN2388h
Sun Wukong
5
1 / 3 / 2
3,587
717
797
2,584
850
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 2
3,999
800
1,009
1,406
296
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
6
0 / 0 / 1
3,754
751
238
1,206
271
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
1
0.5
W
Awilix
4
0
1
4.5
L
Arachne
Jetimage
Arachne
0
1
0
0
L
1
3
1
0.5
W
Sun Wukong
TITAN2388h
Sun Wukong
1
3
2
0.67
W
2
0
2
3
L
Vulcan
YuYuBH
Vulcan
1
1
0
1
L
Chaac
0
1
0
0
L
Skadi
purpleumi
Skadi
0
1
0
0
W
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,162
Damage
4,852
7,542
Taken
10,406
2,767
Mitigated
3,078
1,469
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,328
446
0
970
2,618
1,028
0
0
2,501
14,403
0
W
Awilix
1,480
736
0
1,305
2,592
633
0
35
2,557
0
16,802
L
Arachne
Jetimage
Arachne
208
208
0
353
1,189
213
0
0
1,189
0
3,521
L
867
659
0
50
2,986
1,294
0
1,012
1,974
3,060
0
W
Sun Wukong
TITAN2388h
Sun Wukong
797
556
0
0
2,584
850
411
629
1,955
0
7,034
W
1,009
415
0
250
1,406
296
0
327
1,079
11,124
0
L
Vulcan
YuYuBH
Vulcan
124
124
0
0
500
119
0
223
277
1,044
0
L
Chaac
884
38
0
1,066
2,102
1,017
0
1,052
1,000
0
7,659
L
Skadi
purpleumi
Skadi
79
0
0
0
765
124
0
0
765
0
3,845
W
Chiron
238
0
0
659
1,206
271
783
0
1,206
0
12,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,821
Gold Earned
19,525
35
Minions Killed
142
0
Camps Cleared
0
251,348
Distance Traveled
426,273
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,775
755
35
7
0
79,441
0
W
Awilix
4,410
882
41
8
0
104,322
2
L
Arachne
2,694
539
9
2
0
42,382
1
L
Ymir
2,873
575
6
1
0
77,757
0
W
Sun Wukong
3,587
717
10
2
0
90,037
0
W
Scylla
3,999
800
29
6
0
82,841
0
L
Vulcan
2,677
535
2
0
0
27,487
0
L
Chaac
2,872
574
8
2
0
65,732
0
L
Skadi
2,705
541
10
2
0
37,990
0
W
Chiron
3,754
751
27
5
0
69,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role