Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DxBlueBunny123
Khepri
Level 160
God Stats
4W - 3L
1,633 SR
Queue Stats
113W - 134L
1,629 Elo+
Solo
Vamana
Vamana
SlushBrain
Vamana
Level 109
God Stats
0W - 1L
1,543 SR
Queue Stats
66W - 49L
1,618 Elo+
Solo
Hou Yi
Hou Yi
Wubas
Hou Yi
Level 146
God Stats
0W - 3L
1,130 SR
Queue Stats
57W - 50L
1,590 Elo+
Solo
Mercury
Mercury
byebyemonkey
Mercury
Level 145
God Stats
0W - 2L
1,325 SR
Queue Stats
57W - 34L
1,658 Elo+
Solo
Team Averages
Level 141
1,426 SR
1,599 Elo+

VS

Team Averages
Level 123
1,616 SR
1,557 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Adaunus
Bellona
Level 98
God Stats
8W - 1L
1,898 SR
Queue Stats
423W - 329L
1,578 Elo+
Solo
Merlin
Merlin
Aeulfr
Merlin
Level 115
God Stats
6W - 5L
1,599 SR
Queue Stats
339W - 319L
1,577 Elo+
Solo
Ravana
Ravana
X1stStrike
Ravana
Level 122
God Stats
34W - 32L
1,581 SR
Queue Stats
684W - 606L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 1
3,728
621
557
2,480
788
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 1 / 1
3,765
628
576
1,833
529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Vamana
SlushBrain
Vamana
7
0 / 1 / 0
4,046
674
1,220
2,958
1,468
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Hou Yi
Wubas
Hou Yi
3
0 / 0 / 0
2,952
492
0
356
47
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
byebyemonkey
Mercury
6
1 / 1 / 1
4,078
680
1,543
4,311
890
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 1 / 0
4,538
756
2,098
2,922
716
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
 
Baron Samedi
5
0 / 1 / 2
3,781
630
890
2,741
1,018
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Adaunus
Bellona
7
1 / 0 / 1
4,309
718
1,011
2,653
1,227
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Aeulfr
Merlin
6
1 / 0 / 0
4,186
698
1,272
723
155
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
X1stStrike
Ravana
7
0 / 0 / 0
4,167
695
1,399
1,322
524
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
3
3
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
Neith
 
Neith
1
1
0
1
W
Baron Samedi
 
Baron Samedi
0
1
2
1
W
Bellona
Adaunus
Bellona
1
0
1
1.5
W
Merlin
Aeulfr
Merlin
1
0
0
1
L
1
1
1
1.5
L
Vamana
SlushBrain
Vamana
0
1
0
0
L
Hou Yi
Wubas
Hou Yi
0
0
0
0
W
Ravana
X1stStrike
Ravana
0
0
0
0
L
Mercury
byebyemonkey
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,896
Damage
6,670
11,938
Taken
10,361
3,722
Mitigated
3,640
4,410
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
557
30
90
1,355
2,480
788
0
1,350
1,130
13,639
0
W
Neith
 
Neith
2,098
844
0
1,139
2,922
716
435
210
2,712
0
24,560
W
Baron Samedi
 
Baron Samedi
890
201
0
1,392
2,741
1,018
0
627
2,114
7,755
0
W
Bellona
Adaunus
Bellona
1,011
420
0
1,318
2,653
1,227
0
153
2,450
0
19,974
W
Merlin
Aeulfr
Merlin
1,272
40
0
437
723
155
0
143
580
16,346
0
L
576
108
210
123
1,833
529
0
42
1,791
7,028
0
L
Vamana
SlushBrain
Vamana
1,220
314
0
735
2,958
1,468
0
262
2,546
0
14,728
L
Hou Yi
Wubas
Hou Yi
0
0
0
241
356
47
0
0
356
0
1,672
W
Ravana
X1stStrike
Ravana
1,399
360
0
810
1,322
524
0
0
1,272
0
16,628
L
Mercury
byebyemonkey
Mercury
1,543
1,167
0
1,656
4,311
890
0
508
3,803
0
15,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,569
Gold Earned
20,981
113
Minions Killed
179
0
Camps Cleared
0
484,469
Distance Traveled
613,981
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,728
621
36
6
0
115,795
2
W
Neith
4,538
756
45
8
0
102,116
3
W
Baron Samedi
3,781
630
9
2
0
120,251
0
W
Bellona
4,309
718
49
8
0
152,908
3
W
Merlin
4,186
698
35
6
0
105,161
3
L
Khepri
3,765
628
8
1
0
89,774
1
L
Vamana
4,046
674
30
5
0
116,242
2
L
Hou Yi
2,952
492
4
1
0
34,509
1
W
Ravana
4,167
695
41
7
0
133,545
2
L
Mercury
4,078
680
35
6
0
128,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role