Player Matchup

Cthulhu
Cthulhu
Boutmybidness
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 54L
1,216 Elo+
Solo
Danzaburou
Danzaburou
Vienna19737609
Danzaburou
Level 19
God Stats
62W - 52L
1,412 SR
Queue Stats
86W - 94L
1,175 Elo+
Solo
Mercury
Mercury
WarhammerJR
Mercury
Level 24
God Stats
3W - 2L
1,463 SR
Queue Stats
90W - 74L
1,457 Elo+
Solo
Kukulkan
Kukulkan
adjacent-lure
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
milipichicho
Ah Puch
Level 16
God Stats
21W - 17L
1,363 SR
Queue Stats
29W - 27L
1,235 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,317 Elo+

VS

Team Averages
Level 14
1,360 SR
1,196 Elo+
Ymir
Ymir
CAP6exy0790
Ymir
Level 15
God Stats
24W - 42L
1,329 SR
Queue Stats
30W - 55L
1,292 Elo+
Solo
Cupid
Cupid
JacksSantos85
Cupid
Level 16
God Stats
0W - 1L
1,253 SR
Queue Stats
19W - 39L
1,141 Elo+
Solo
Nox
Nox
Rodgerismyname
Nox
Level 22
God Stats
11W - 11L
1,325 SR
Queue Stats
11W - 11L
1,220 Elo+
Solo
Agni
Agni
berimors
Agni
Level 7
God Stats
3W - 4L
1,564 SR
Queue Stats
7W - 13L
1,148 Elo+
Solo
Neith
Neith
liam76
Neith
Level 12
God Stats
3W - 8L
1,330 SR
Queue Stats
8W - 14L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
3 / 5 / 16
14,887
992
21,368
24,882
17,434
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Vienna19737609
Danzaburou
20
4 / 6 / 9
14,412
961
28,821
17,060
5,596
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
WarhammerJR
Mercury
20
15 / 1 / 7
16,300
1,087
34,153
11,846
4,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
adjacent-lure
Kukulkan
17
0 / 9 / 3
11,544
770
2,875
9,089
3,095
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
milipichicho
Ah Puch
20
7 / 1 / 7
15,285
1,019
14,698
13,318
3,892
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 14
14,365
958
8,149
25,680
25,955
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 8 / 10
12,555
837
2,862
21,754
8,546
20
7 / 4 / 9
14,698
980
25,958
21,418
8,607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
20
9 / 10 / 6
14,639
976
23,126
24,910
8,141
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
liam76
Neith
19
0 / 4 / 11
12,388
826
3,224
15,242
5,425

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
70
29
Kills
20
22
Deaths
30
42
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
5
16
2.2
L
2
4
14
2.25
L
2
8
10
0.88
L
7
4
9
2.88
W
Danzaburou
Vienna19737609
Danzaburou
4
6
9
1.42
W
Mercury
WarhammerJR
Mercury
15
1
7
18.5
W
Kukulkan
adjacent-lure
Kukulkan
0
9
3
0.17
L
Agni
9
10
6
1.2
L
Neith
liam76
Neith
0
4
11
1.38
W
Ah Puch
milipichicho
Ah Puch
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,915
Damage
63,319
76,195
Taken
109,004
34,182
Mitigated
56,674
10,746
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
21,368
2,021
291
4,255
24,882
17,434
0
19,073
5,809
40,042
0
L
8,149
1,531
0
0
25,680
25,955
0
7,702
17,618
29,025
0
L
2,862
202
876
289
21,754
8,546
0
4,605
17,074
0
7,997
L
25,958
1,325
0
0
21,418
8,607
0
7,307
13,894
56,515
0
W
Danzaburou
Vienna19737609
Danzaburou
28,821
19,293
0
4,919
17,060
5,596
0
14,260
2,800
0
50,303
W
Mercury
WarhammerJR
Mercury
34,153
19,879
0
0
11,846
4,165
0
8,178
3,668
0
45,312
W
Kukulkan
adjacent-lure
Kukulkan
2,875
966
0
0
9,089
3,095
0
4,764
4,325
13,781
0
L
Agni
23,126
2,095
492
2,002
24,910
8,141
0
12,079
12,683
54,423
0
L
Neith
liam76
Neith
3,224
736
0
1,272
15,242
5,425
0
6,320
8,697
0
9,516
W
Ah Puch
milipichicho
Ah Puch
14,698
4,404
0
1,281
13,318
3,892
0
10,958
2,360
61,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,428
Gold Earned
68,645
241
Minions Killed
259
3
Camps Cleared
3
1,186,657
Distance Traveled
1,158,030
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,887
992
37
2
0
276,843
2
L
Ymir
14,365
958
44
3
2
217,405
0
L
Cupid
12,555
837
12
1
0
210,330
0
L
Nox
14,698
980
102
7
0
260,231
0
W
Danzaburou
14,412
961
49
3
2
190,163
0
W
Mercury
16,300
1,087
25
2
1
350,160
0
W
Kukulkan
11,544
770
28
2
0
131,399
0
L
Agni
14,639
976
77
5
0
276,670
0
L
Neith
12,388
826
24
2
1
193,394
4
W
Ah Puch
15,285
1,019
102
7
0
238,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role