Player Matchup

Chang'e
Chang'e
Velocifaptor92
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,488 Elo+
Solo
King Arthur
King Arthur
huMS1986
King Arthur
Level 74
God Stats
1W - 4L
1,306 SR
Queue Stats
42W - 54L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
teprons
Danzaburou
Level 17
God Stats
11W - 9L
1,609 SR
Queue Stats
34W - 31L
1,438 Elo+
Party 1
Ra
Ra
安心蛋挞
Ra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,526 Elo+
Party 1
Nemesis
Nemesis
相应有错吗
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,620 Elo+
Solo
Team Averages
Level 23
1,483 SR
1,498 Elo+

VS

Team Averages
Level 20
1,536 SR
1,505 Elo+
Janus
Janus
Kouz123
Janus
Level 3
God Stats
7W - 1L
1,500 SR
Queue Stats
15W - 9L
1,353 Elo+
Solo
Ganesha
Ganesha
Mo0nSh4de
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,572 Elo+
Solo
Neith
Neith
Vanaatje
Neith
Level 25
God Stats
7W - 6L
1,563 SR
Queue Stats
18W - 9L
1,540 Elo+
Solo
Nox
Nox
xMetix
Nox
Level 29
God Stats
7W - 4L
1,617 SR
Queue Stats
8W - 6L
1,522 Elo+
Solo
Cupid
Cupid
Крошечкина
Cupid
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,578
398
659
2,952
907
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
huMS1986
King Arthur
9
1 / 2 / 0
4,469
497
2,114
7,007
3,223
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Danzaburou
teprons
Danzaburou
7
0 / 6 / 0
4,269
474
2,818
6,200
1,255
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 6 / 1
4,637
515
1,500
5,299
1,701
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 1
4,336
482
1,166
6,772
1,876
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kouz123
Janus
11
6 / 0 / 1
6,637
737
4,673
4,839
1,102
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Mo0nSh4de
Ganesha
9
0 / 0 / 13
6,064
674
3,476
4,665
2,152
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Vanaatje
Neith
10
2 / 0 / 3
5,695
633
3,839
3,173
825
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
xMetix
Nox
9
1 / 2 / 6
5,538
615
2,084
2,557
808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
13 / 0 / 0
7,193
799
6,147
3,191
966
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
22
22
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
Kouz123
Janus
6
0
1
6.5
W
Ganesha
Mo0nSh4de
Ganesha
0
0
13
6.5
W
Neith
Vanaatje
Neith
2
0
3
3.5
L
0
4
0
0
L
King Arthur
huMS1986
King Arthur
1
2
0
0.5
L
Danzaburou
teprons
Danzaburou
0
6
0
0
W
Nox
xMetix
Nox
1
2
6
2
W
13
0
0
13
L
1
6
1
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,257
Damage
20,219
28,230
Taken
18,425
8,962
Mitigated
5,853
7,225
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Kouz123
Janus
4,673
606
0
3,176
4,839
1,102
428
418
4,396
36,630
0
W
Ganesha
Mo0nSh4de
Ganesha
3,476
453
0
470
4,665
2,152
771
567
4,098
15,284
0
W
Neith
Vanaatje
Neith
3,839
1,739
0
1,630
3,173
825
563
0
2,973
0
18,921
L
659
234
257
231
2,952
907
0
1,295
1,657
6,120
0
L
King Arthur
huMS1986
King Arthur
2,114
385
0
3,107
7,007
3,223
0
1,770
5,237
0
12,998
L
Danzaburou
teprons
Danzaburou
2,818
737
0
998
6,200
1,255
0
1,323
4,877
0
17,182
W
Nox
xMetix
Nox
2,084
482
0
173
2,557
808
202
777
1,755
17,649
0
W
6,147
3,727
297
2,091
3,191
966
1,985
397
2,794
0
33,720
L
1,500
352
143
291
5,299
1,701
0
3,649
1,650
19,565
0
L
1,166
394
0
2,198
6,772
1,876
0
2,196
4,576
0
17,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,289
Gold Earned
31,127
164
Minions Killed
227
0
Camps Cleared
0
711,383
Distance Traveled
857,004
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,637
737
64
7
0
184,628
1
W
Ganesha
6,064
674
4
0
0
177,123
5
W
Neith
5,695
633
34
4
0
157,037
0
L
Chang'e
3,578
398
18
2
0
89,535
0
L
King Arthur
4,469
497
30
3
0
162,033
0
L
Danzaburou
4,269
474
36
4
0
137,776
0
W
Nox
5,538
615
47
5
0
179,499
0
W
Cupid
7,193
799
78
9
0
158,717
2
L
Ra
4,637
515
42
5
0
157,841
2
L
Nemesis
4,336
482
38
4
0
164,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role