Player Matchup

Zeus
Zeus
Muuuton
Zeus
Level 17
God Stats
7W - 5L
1,557 SR
Queue Stats
35W - 48L
1,303 Elo+
Solo
Kukulkan
Kukulkan
Secret12
Kukulkan
Level 26
God Stats
1W - 1L
1,560 SR
Queue Stats
1W - 1L
966 Elo+
Party 2
Cthulhu
Cthulhu
TheHandSomee
Cthulhu
Level 36
God Stats
1W - 0L
1,396 SR
Queue Stats
6W - 7L
1,309 Elo+
Party 2
Team Averages
Level 26
1,504 SR
1,193 Elo+

VS

Team Averages
Level 40
1,443 SR
1,236 Elo+
Baron Samedi
Baron Samedi
DarkFlay01
Baron Samedi
Level 27
God Stats
13W - 15L
1,385 SR
Queue Stats
24W - 40L
1,270 Elo+
Party 1
Serqet
Serqet
ElJoselu001
Serqet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,238 Elo+
Solo
Danzaburou
Danzaburou
SEGGBETHOS
Danzaburou
Level 50
God Stats
0W - 2L
1,444 SR
Queue Stats
51W - 124L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Muuuton
Zeus
17
11 / 5 / 9
13,575
754
18,152
11,971
2,855
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Secret12
Kukulkan
16
4 / 6 / 13
12,183
677
12,795
12,310
3,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
TheHandSomee
Cthulhu
16
8 / 4 / 11
13,648
758
10,681
17,052
8,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkFlay01
Baron Samedi
15
7 / 6 / 3
11,743
652
10,380
16,545
13,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
16
8 / 9 / 5
13,369
743
11,821
15,987
5,660
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
SEGGBETHOS
Danzaburou
13
0 / 8 / 6
10,528
585
11,166
16,421
5,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
23
Kills
15
15
Deaths
23
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DarkFlay01
Baron Samedi
7
6
3
1.42
L
Serqet
8
9
5
1.17
W
Zeus
Muuuton
Zeus
11
5
9
3.1
L
Danzaburou
SEGGBETHOS
Danzaburou
0
8
6
0.38
W
Kukulkan
Secret12
Kukulkan
4
6
13
1.75
W
Cthulhu
TheHandSomee
Cthulhu
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,628
Damage
33,367
41,333
Taken
48,953
15,306
Mitigated
24,626
4,988
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DarkFlay01
Baron Samedi
10,380
1,406
728
5,127
16,545
13,338
64
15,128
1,417
42,212
0
L
Serqet
11,821
2,223
0
1,562
15,987
5,660
54
12,164
3,823
0
36,407
W
Zeus
Muuuton
Zeus
18,152
2,077
0
1,942
11,971
2,855
1,824
2,564
7,842
54,890
0
L
Danzaburou
SEGGBETHOS
Danzaburou
11,166
3,134
647
3,121
16,421
5,628
0
14,428
1,993
0
56,960
W
Kukulkan
Secret12
Kukulkan
12,795
184
987
850
12,310
3,635
142
2,187
9,799
55,358
0
W
Cthulhu
TheHandSomee
Cthulhu
10,681
289
378
831
17,052
8,816
649
5,729
10,771
35,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
35,640
173
Minions Killed
185
0
Camps Cleared
0
924,083
Distance Traveled
792,353
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,743
652
65
4
0
260,389
0
L
Serqet
13,369
743
33
2
0
288,194
0
W
Zeus
13,575
754
69
4
0
252,914
1
L
Danzaburou
10,528
585
87
5
0
243,770
0
W
Kukulkan
12,183
677
72
4
0
332,811
0
W
Cthulhu
13,648
758
32
2
0
338,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role