Player Matchup

Fenrir
Fenrir
Slumpyz5851
Fenrir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,117 Elo+
Solo
Cthulhu
Cthulhu
UrbanDee323
Cthulhu
Level 24
God Stats
1W - 1L
1,344 SR
Queue Stats
21W - 19L
1,282 Elo+
Solo
Loki
Loki
VacatedPenny926
Loki
Level 28
God Stats
2W - 2L
1,682 SR
Queue Stats
16W - 12L
1,321 Elo+
Solo
Team Averages
Level 19
1,509 SR
1,240 Elo+

VS

Team Averages
Level 26
1,408 SR
1,107 Elo+
Cupid
Cupid
ImagesOfWrath
Cupid
Level 65
God Stats
4W - 8L
1,384 SR
Queue Stats
100W - 152L
1,318 Elo+
Party 1
Sol
Sol
Uzushiopapillon
Sol
Level 7
God Stats
0W - 3L
1,339 SR
Queue Stats
2W - 9L
946 Elo+
Party 1
Jormungandr
Jormungandr
sorteferrer735
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 3 / 10
11,070
692
4,627
8,970
3,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
UrbanDee323
Cthulhu
16
9 / 2 / 15
12,154
760
17,711
21,449
14,901
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
14 / 0 / 7
12,872
805
13,579
8,577
3,333
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 2
9,928
621
9,882
16,317
4,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 11 / 3
8,378
524
3,104
12,402
2,817
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
sorteferrer735
Jormungandr
13
1 / 8 / 3
9,621
601
8,065
14,440
7,985
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
29
Kills
4
5
Deaths
30
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
11
2
0.36
W
Fenrir
6
3
10
3.67
W
Cthulhu
UrbanDee323
Cthulhu
9
2
15
8.25
L
0
11
3
0.14
W
14
0
7
17.5
L
Jormungandr
sorteferrer735
Jormungandr
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,917
Damage
21,051
38,996
Taken
43,159
21,644
Mitigated
15,673
11,270
Healing
1,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,882
4,497
0
506
16,317
4,871
385
7,310
8,732
0
34,187
W
Fenrir
4,627
524
0
1,648
8,970
3,410
66
3,017
5,903
0
15,339
W
Cthulhu
UrbanDee323
Cthulhu
17,711
1,984
287
6,878
21,449
14,901
204
7,068
14,236
57,692
0
L
3,104
789
0
1,124
12,402
2,817
0
4,972
7,280
11,951
0
W
13,579
2,258
243
2,214
8,577
3,333
2,285
1,166
7,411
0
91,316
L
Jormungandr
sorteferrer735
Jormungandr
8,065
2,573
0
200
14,440
7,985
0
4,866
9,424
26,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,096
Gold Earned
27,927
182
Minions Killed
100
0
Camps Cleared
0
904,003
Distance Traveled
647,498
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,928
621
58
4
0
231,368
0
W
Fenrir
11,070
692
19
1
0
283,789
0
W
Cthulhu
12,154
760
71
4
0
293,980
1
L
Sol
8,378
524
14
1
0
193,271
0
W
Loki
12,872
805
92
6
0
326,234
2
L
Jormungandr
9,621
601
28
2
0
222,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role