Player Matchup

Cthulhu
Cthulhu
Josss2002
Cthulhu
Level 63
God Stats
11W - 6L
1,556 SR
Queue Stats
126W - 105L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
XxDANTEvixX
Baron Samedi
Level 47
God Stats
5W - 3L
1,648 SR
Queue Stats
14W - 19L
1,315 Elo+
Party 2
Fenrir
Fenrir
cavm525
Fenrir
Level 44
God Stats
0W - 5L
1,409 SR
Queue Stats
51W - 41L
1,404 Elo+
Party 2
Team Averages
Level 51
1,538 SR
1,387 Elo+

VS

Team Averages
Level 76
1,425 SR
1,413 Elo+
Achilles
Achilles
IIISquidIII
Achilles
Level 132
God Stats
26W - 21L
1,549 SR
Queue Stats
82W - 86L
1,524 Elo+
Party 1
Ra
Ra
Sway_iGhost
Ra
Level 39
God Stats
8W - 2L
1,594 SR
Queue Stats
47W - 55L
1,403 Elo+
Solo
Arachne
Arachne
kingjellybean420
Arachne
Level 56
God Stats
1W - 2L
1,133 SR
Queue Stats
10W - 15L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Josss2002
Cthulhu
17
4 / 4 / 8
12,520
626
14,639
32,599
14,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
XxDANTEvixX
Baron Samedi
15
2 / 3 / 11
12,342
617
16,322
16,125
10,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
cavm525
Fenrir
17
9 / 6 / 4
14,195
710
8,496
22,027
9,604
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IIISquidIII
Achilles
16
6 / 9 / 5
13,297
665
17,562
25,431
22,202
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 2 / 5
13,933
697
34,334
16,571
6,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 8
11,923
596
6,599
15,018
5,266
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
15
Kills
13
13
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
IIISquidIII
Achilles
6
9
5
0.94
L
Cthulhu
Josss2002
Cthulhu
4
4
8
2
W
6
2
5
4.25
L
Baron Samedi
XxDANTEvixX
Baron Samedi
2
3
11
2.5
L
Fenrir
cavm525
Fenrir
9
6
4
1.83
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,457
Damage
58,495
70,751
Taken
57,020
34,487
Mitigated
33,689
22,834
Healing
21,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
IIISquidIII
Achilles
17,562
4,505
0
7,001
25,431
22,202
985
11,162
14,269
0
55,453
L
Cthulhu
Josss2002
Cthulhu
14,639
386
1,344
10,989
32,599
14,172
144
14,752
17,582
57,709
0
W
34,334
1,143
3,415
7,704
16,571
6,221
1,328
9,222
7,349
120,846
0
L
Baron Samedi
XxDANTEvixX
Baron Samedi
16,322
1,086
2,413
2,672
16,125
10,711
405
8,693
7,207
62,733
0
L
Fenrir
cavm525
Fenrir
8,496
1,198
1,086
4,330
22,027
9,604
830
11,889
9,838
0
36,281
W
6,599
5,102
643
3,036
15,018
5,266
1,648
10,651
4,367
0
27,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
39,153
200
Minions Killed
239
0
Camps Cleared
0
1,060,519
Distance Traveled
1,104,871
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,297
665
46
2
0
347,650
1
L
Cthulhu
12,520
626
53
3
0
364,426
0
W
Ra
13,933
697
152
8
0
389,888
1
L
Baron Samedi
12,342
617
89
4
0
326,555
2
L
Fenrir
14,195
710
58
3
0
369,538
0
W
Arachne
11,923
596
41
2
0
367,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role