Player Matchup

Ra
Ra
BTx863
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Vulcan
Vulcan
ImThrain
Vulcan
Level 62
God Stats
2W - 2L
1,754 SR
Queue Stats
102W - 96L
1,434 Elo+
Party 2
Odin
Odin
IxmylesxI
Odin
Level 85
God Stats
0W - 2L
1,495 SR
Queue Stats
164W - 157L
1,456 Elo+
Party 2
Jormungandr
Jormungandr
SimpStatuz
Jormungandr
Level 19
God Stats
1W - 4L
1,471 SR
Queue Stats
17W - 20L
1,501 Elo+
Party 2
Nemesis
Nemesis
celena1
Nemesis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 62
1,544 SR
1,478 Elo+

VS

Team Averages
Level 108
1,872 SR
2,149 Elo+
Jing Wei
Jing Wei
IdiotChemist
Jing Wei
Level 132
God Stats
25W - 5L
1,861 SR
Queue Stats
221W - 72L
1,945 Elo+
Party 1
Odin
Odin
McCack
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 0L
2,064 Elo+
Party 1
Yemoja
Yemoja
PocariCalpico
Yemoja
Level 158
God Stats
33W - 8L
1,913 SR
Queue Stats
818W - 129L
2,156 Elo+
Party 1
Cthulhu
Cthulhu
Pringu
Cthulhu
Level 68
God Stats
4W - 0L
1,875 SR
Queue Stats
358W - 21L
2,247 Elo+
Party 1
He Bo
He Bo
zLethal
He Bo
Level 160
God Stats
9W - 0L
2,213 SR
Queue Stats
800W - 59L
2,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 9 / 1
8,681
868
6,292
13,534
5,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
ImThrain
Vulcan
15
1 / 11 / 2
9,321
932
7,341
17,387
7,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
14
0 / 11 / 3
8,526
853
13,034
23,626
18,112
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
SimpStatuz
Jormungandr
14
1 / 9 / 2
8,730
873
10,541
18,429
13,680
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
celena1
Nemesis
14
0 / 3 / 2
8,655
866
1,906
10,494
4,876
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IdiotChemist
Jing Wei
17
9 / 1 / 24
11,212
1,121
20,037
9,464
4,052
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
McCack
Odin
17
6 / 0 / 26
11,260
1,126
11,866
10,467
12,650
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 0 / 28
10,548
1,055
9,093
7,484
5,029
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Pringu
Cthulhu
17
3 / 1 / 31
10,548
1,055
12,733
14,130
11,449
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
zLethal
He Bo
18
21 / 1 / 12
12,196
1,220
22,398
9,099
3,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
164
3
Kills
43
43
Deaths
3
10
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Ra
1
9
1
0.17
W
Jing Wei
IdiotChemist
Jing Wei
9
1
24
21
L
Vulcan
ImThrain
Vulcan
1
11
2
0.18
L
Odin
0
11
3
0.14
W
Odin
McCack
Odin
6
0
26
19
W
4
0
28
18
W
Cthulhu
Pringu
Cthulhu
3
1
31
18.5
L
Jormungandr
SimpStatuz
Jormungandr
1
9
2
0.22
L
Nemesis
celena1
Nemesis
0
3
2
0.33
W
He Bo
zLethal
He Bo
21
1
12
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,114
Damage
76,127
83,470
Taken
50,644
49,302
Mitigated
36,313
3,720
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,292
429
566
336
13,534
5,625
0
6,689
6,595
16,335
0
W
Jing Wei
IdiotChemist
Jing Wei
20,037
17,471
0
2,408
9,464
4,052
0
4,010
5,129
0
37,081
L
Vulcan
ImThrain
Vulcan
7,341
3,376
0
632
17,387
7,009
0
9,876
7,086
27,500
0
L
Odin
13,034
1,246
0
404
23,626
18,112
0
13,672
8,709
0
24,134
W
Odin
McCack
Odin
11,866
3,551
0
338
10,467
12,650
0
4,676
5,591
0
30,033
W
9,093
2,933
3,688
2,510
7,484
5,029
0
3,994
3,415
21,152
0
W
Cthulhu
Pringu
Cthulhu
12,733
1,057
2,040
5,007
14,130
11,449
0
7,234
6,152
30,403
0
L
Jormungandr
SimpStatuz
Jormungandr
10,541
3,547
0
1,101
18,429
13,680
0
8,891
9,136
21,906
0
L
Nemesis
celena1
Nemesis
1,906
61
0
681
10,494
4,876
0
3,881
6,488
0
20,853
W
He Bo
zLethal
He Bo
22,398
2,370
826
2,514
9,099
3,133
0
3,756
4,136
36,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
55,764
153
Minions Killed
199
3
Camps Cleared
10
820,032
Distance Traveled
1,076,976
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,681
868
34
3
0
145,523
0
W
Jing Wei
11,212
1,121
41
4
5
226,397
0
L
Vulcan
9,321
932
32
3
1
154,148
0
L
Odin
8,526
853
26
3
0
171,803
0
W
Odin
11,260
1,126
56
6
0
234,987
1
W
Yemoja
10,548
1,055
25
3
3
205,041
3
W
Cthulhu
10,548
1,055
36
4
0
218,578
1
L
Jormungandr
8,730
873
27
3
0
134,619
1
L
Nemesis
8,655
866
34
3
2
213,939
0
W
He Bo
12,196
1,220
41
4
2
191,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role