Player Matchup

Cthulhu
Cthulhu
DalsimMc
Cthulhu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 75L
1,310 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DriedDeer48613
Ah Muzen Cab
Level 97
God Stats
1W - 1L
1,252 SR
Queue Stats
173W - 161L
1,514 Elo+
Solo
Discordia
Discordia
Hakuorro
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,261 Elo+
Party 1
Team Averages
Level 104
1,417 SR
1,362 Elo+

VS

Team Averages
Level 59
1,310 SR
1,205 Elo+
Cthulhu
Cthulhu
DeityEquinox
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dontidentifyme
Jing Wei
Level 15
God Stats
2W - 20L
1,189 SR
Queue Stats
3W - 28L
992 Elo+
Party 2
Fenrir
Fenrir
ScuzziTwo
Fenrir
Level 15
God Stats
2W - 11L
1,242 SR
Queue Stats
8W - 33L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DalsimMc
Cthulhu
17
5 / 6 / 10
13,916
663
11,943
28,730
27,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
DriedDeer48613
Ah Muzen Cab
20
16 / 4 / 5
16,399
781
38,863
23,416
9,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Hakuorro
Discordia
17
4 / 5 / 11
13,440
640
14,025
11,197
3,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeityEquinox
Cthulhu
19
8 / 5 / 5
14,404
686
24,568
28,510
36,674
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
16
3 / 10 / 5
13,605
648
12,414
21,144
7,556
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
ScuzziTwo
Fenrir
16
4 / 10 / 7
14,015
667
8,677
24,077
18,493
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
25
Kills
15
15
Deaths
25
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DalsimMc
Cthulhu
5
6
10
1.67
L
Cthulhu
DeityEquinox
Cthulhu
8
5
5
2.1
L
Jing Wei
3
10
5
0.55
W
Ah Muzen Cab
DriedDeer48613
Ah Muzen Cab
16
4
5
4.63
W
Discordia
Hakuorro
Discordia
4
5
11
1.9
L
Fenrir
ScuzziTwo
Fenrir
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,831
Damage
45,659
63,343
Taken
73,731
40,922
Mitigated
62,723
16,507
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DalsimMc
Cthulhu
11,943
960
381
5,499
28,730
27,627
224
6,039
22,356
37,706
0
L
Cthulhu
DeityEquinox
Cthulhu
24,568
1,219
155
3,294
28,510
36,674
0
9,164
19,346
73,799
0
L
Jing Wei
12,414
10,212
633
1,442
21,144
7,556
1,084
9,555
11,589
0
54,419
W
Ah Muzen Cab
DriedDeer48613
Ah Muzen Cab
38,863
19,540
0
9,167
23,416
9,494
1,814
11,849
11,139
0
142,346
W
Discordia
Hakuorro
Discordia
14,025
437
0
1,460
11,197
3,801
324
6,600
4,322
49,026
0
L
Fenrir
ScuzziTwo
Fenrir
8,677
435
589
1,541
24,077
18,493
632
7,351
16,726
0
16,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
42,024
264
Minions Killed
203
0
Camps Cleared
0
1,067,136
Distance Traveled
1,150,798
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,916
663
39
2
0
339,795
0
L
Cthulhu
14,404
686
102
5
0
408,612
2
L
Jing Wei
13,605
648
84
4
0
347,036
0
W
Ah Muzen Cab
16,399
781
161
8
0
367,224
4
W
Discordia
13,440
640
64
3
0
360,117
0
L
Fenrir
14,015
667
17
1
0
395,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role