Player Matchup

Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
DixiePixies
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Prey
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,537 Elo+
Party 2
He Bo
He Bo
anime225
He Bo
Level 158
God Stats
1W - 2L
1,185 SR
Queue Stats
67W - 60L
1,528 Elo+
Party 3
Sun Wukong
Sun Wukong
coffin blood
Sun Wukong
Level 113
God Stats
1W - 0L
1,410 SR
Queue Stats
15W - 15L
1,539 Elo+
Party 2
Team Averages
Level 137
1,419 SR
1,521 Elo+

VS

Team Averages
Level 131
1,642 SR
1,572 Elo+
Cthulhu
Cthulhu
AkameTsumi
Cthulhu
Level 123
God Stats
9W - 2L
1,740 SR
Queue Stats
457W - 373L
1,555 Elo+
Party 1
Freya
Freya
BigBadGage
Freya
Level 156
God Stats
18W - 11L
1,661 SR
Queue Stats
846W - 595L
1,602 Elo+
Party 1
Neith
Neith
Hallqfisht
Neith
Level 124
God Stats
23W - 10L
1,708 SR
Queue Stats
779W - 612L
1,594 Elo+
Party 1
Hera
Hera
Lucien Mezhati
Hera
Level 154
God Stats
26W - 11L
1,579 SR
Queue Stats
651W - 570L
1,547 Elo+
Party 1
Discordia
Discordia
Murrell4201369
Discordia
Level 98
God Stats
5W - 5L
1,523 SR
Queue Stats
209W - 204L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
4 / 3 / 11
10,249
854
8,486
18,779
10,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
8 / 6 / 6
9,606
801
17,306
14,817
6,260
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Prey
Ah Muzen Cab
19
4 / 3 / 19
10,472
873
19,094
13,156
5,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
anime225
He Bo
17
7 / 4 / 11
10,229
852
11,458
12,051
4,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
coffin blood
Sun Wukong
15
1 / 4 / 14
9,105
759
6,660
12,713
10,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkameTsumi
Cthulhu
15
3 / 5 / 8
9,250
771
16,406
24,440
15,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
18
5 / 4 / 8
9,522
794
9,117
12,677
6,166
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
14
4 / 7 / 8
9,424
785
8,333
12,311
5,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 7
10,153
846
4,874
8,643
3,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Murrell4201369
Discordia
16
1 / 5 / 13
9,003
750
14,823
9,991
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
63
24
Kills
19
20
Deaths
25
61
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
3
11
3.17
L
Cthulhu
AkameTsumi
Cthulhu
3
5
8
1.4
L
Freya
5
4
8
2.25
W
8
6
6
1.83
L
Neith
4
7
8
1.14
L
6
4
7
2.38
L
Discordia
Murrell4201369
Discordia
1
5
13
1.5
W
Ah Muzen Cab
Prey
Ah Muzen Cab
4
3
19
4.5
W
He Bo
anime225
He Bo
7
4
11
3.13
W
Sun Wukong
coffin blood
Sun Wukong
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,004
Damage
53,553
71,516
Taken
68,062
38,014
Mitigated
34,670
29,767
Healing
22,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,486
709
2,608
6,510
18,779
10,424
586
12,476
6,303
0
12,662
L
Cthulhu
AkameTsumi
Cthulhu
16,406
546
2,443
6,805
24,440
15,689
0
11,678
12,762
27,283
0
L
Freya
9,117
3,734
0
3,209
12,677
6,166
1,435
3,782
8,895
18,726
0
W
17,306
6,071
749
5,003
14,817
6,260
989
10,151
4,666
24,581
0
L
Neith
8,333
3,468
1,394
1,557
12,311
5,356
1,078
5,644
6,667
0
14,708
L
4,874
952
812
1,132
8,643
3,558
477
2,979
5,664
10,840
0
L
Discordia
Murrell4201369
Discordia
14,823
413
2,981
2,320
9,991
3,901
758
4,681
5,310
25,956
0
W
Ah Muzen Cab
Prey
Ah Muzen Cab
19,094
2,721
1,107
3,520
13,156
5,775
1,341
7,319
5,837
0
45,708
W
He Bo
anime225
He Bo
11,458
250
1,933
3,443
12,051
4,836
1,365
7,623
4,428
27,641
0
W
Sun Wukong
coffin blood
Sun Wukong
6,660
612
2,242
2,652
12,713
10,719
839
7,651
5,062
0
13,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,661
Gold Earned
47,352
118
Minions Killed
136
0
Camps Cleared
0
1,031,811
Distance Traveled
1,030,186
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,249
854
8
1
0
172,431
2
L
Cthulhu
9,250
771
32
3
0
205,010
1
L
Freya
9,522
794
30
3
0
220,762
1
W
Freya
9,606
801
16
1
0
207,067
3
L
Neith
9,424
785
18
2
0
185,629
0
L
Hera
10,153
846
19
2
0
207,422
0
L
Discordia
9,003
750
37
3
0
211,363
4
W
Ah Muzen Cab
10,472
873
46
4
0
230,953
2
W
He Bo
10,229
852
38
3
0
213,487
2
W
Sun Wukong
9,105
759
10
1
0
207,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role