Player Matchup

Baron Samedi
Baron Samedi
Crazdjuggernaut
Baron Samedi
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
HomicideVictims
Danzaburou
Level 18
God Stats
5W - 2L
1,847 SR
Queue Stats
10W - 8L
1,412 Elo+
Party 1
Ymir
Ymir
SegwayTTV
Ymir
Level 8
God Stats
5W - 3L
1,478 SR
Queue Stats
6W - 5L
1,460 Elo+
Party 1
Team Averages
Level 10
1,608 SR
1,428 Elo+

VS

Team Averages
Level 21
1,453 SR
1,328 Elo+
Ra
Ra
BloodOfAbram
Ra
Level 14
God Stats
15W - 19L
1,358 SR
Queue Stats
27W - 46L
1,132 Elo+
Solo
Hercules
Hercules
Starkism
Hercules
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,352 Elo+
Party 2
Sol
Sol
cherbo
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crazdjuggernaut
Baron Samedi
15
10 / 1 / 10
11,587
772
11,610
9,138
9,633
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
HomicideVictims
Danzaburou
15
10 / 2 / 10
12,161
811
16,865
11,485
3,991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
4 / 6 / 17
11,529
769
10,201
19,993
20,453
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 6
9,606
640
11,691
11,003
4,034
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Starkism
Hercules
12
5 / 7 / 3
9,920
661
8,453
20,360
21,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
cherbo
Sol
11
2 / 9 / 5
9,355
624
6,244
13,617
4,706
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
24
Kills
8
9
Deaths
24
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Baron Samedi
Crazdjuggernaut
Baron Samedi
10
1
10
15
W
Danzaburou
HomicideVictims
Danzaburou
10
2
10
7.5
W
Ymir
4
6
17
2.08
L
Hercules
Starkism
Hercules
5
7
3
0.93
L
Sol
cherbo
Sol
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,676
Damage
26,388
40,616
Taken
44,980
34,077
Mitigated
29,999
11,060
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,691
1,429
1,030
864
11,003
4,034
0
4,165
6,688
47,433
0
W
Baron Samedi
Crazdjuggernaut
Baron Samedi
11,610
2,066
3,490
3,209
9,138
9,633
601
4,246
4,892
27,830
0
W
Danzaburou
HomicideVictims
Danzaburou
16,865
6,631
0
3,899
11,485
3,991
2,532
4,955
6,530
0
55,956
W
Ymir
10,201
2,892
231
231
19,993
20,453
141
8,823
11,170
33,623
0
L
Hercules
Starkism
Hercules
8,453
2,508
0
3,430
20,360
21,259
0
9,166
10,626
0
19,530
L
Sol
cherbo
Sol
6,244
3,362
94
2,323
13,617
4,706
0
7,651
5,766
23,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
28,881
130
Minions Killed
117
0
Camps Cleared
0
790,890
Distance Traveled
637,081
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,606
640
71
5
0
231,436
3
W
Baron Samedi
11,587
772
18
1
0
250,890
0
W
Danzaburou
12,161
811
67
4
0
278,331
1
W
Ymir
11,529
769
45
3
0
261,669
0
L
Hercules
9,920
661
22
1
0
234,172
1
L
Sol
9,355
624
24
2
0
171,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role