Player Matchup

Yemoja
Yemoja
AyianaChi
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,235 Elo+
Party 1
Eset
Eset
Ca11 me Erin
Eset
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 10L
1,227 Elo+
Party 1
Ra
Ra
HRH Bazz
Ra
Level 13
God Stats
7W - 5L
1,531 SR
Queue Stats
25W - 12L
1,567 Elo+
Solo
Danzaburou
Danzaburou
RamyReaper
Danzaburou
Level 6
God Stats
17W - 17L
1,291 SR
Queue Stats
22W - 23L
1,312 Elo+
Solo
Vulcan
Vulcan
Smite_release
Vulcan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,125 Elo+
Solo
Team Averages
Level 10
1,464 SR
1,293 Elo+

VS

Team Averages
Level 19
1,463 SR
1,407 Elo+
Nike
Nike
Walter6857
Nike
Level 29
God Stats
1W - 0L
1,397 SR
Queue Stats
39W - 24L
1,511 Elo+
Solo
Cthulhu
Cthulhu
andrean321
Cthulhu
Level 6
God Stats
1W - 0L
1,658 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
esoj3000
Pele
Level 28
God Stats
1W - 1L
1,219 SR
Queue Stats
12W - 10L
1,442 Elo+
Solo
Terra
Terra
sofish
Terra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,119 Elo+
Solo
Sun Wukong
Sun Wukong
x__Hawkking
Sun Wukong
Level 27
God Stats
86W - 66L
1,543 SR
Queue Stats
104W - 89L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AyianaChi
Yemoja
20
0 / 8 / 9
14,769
821
6,296
28,665
39,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
0 / 10 / 7
14,435
802
4,454
20,946
9,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 6 / 7
16,173
899
34,956
26,674
14,589
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Danzaburou
RamyReaper
Danzaburou
20
3 / 12 / 8
15,631
868
27,247
32,119
15,995
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 0 / 5
17,300
961
43,700
9,774
5,194
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 18
19,658
1,092
36,824
43,432
46,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
andrean321
Cthulhu
20
9 / 8 / 20
18,057
1,003
43,219
46,224
35,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
17
0 / 0 / 0
12,673
704
186
1,522
452
Terra
sofish
Terra
17
0 / 1 / 1
12,813
712
0
1,384
371
Sun Wukong
x__Hawkking
Sun Wukong
20
14 / 2 / 16
19,279
1,071
31,198
32,923
26,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
13
Kills
36
36
Deaths
13
36
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AyianaChi
Yemoja
0
8
9
0.56
L
0
10
7
0.35
L
4
6
7
1.25
L
Danzaburou
RamyReaper
Danzaburou
3
12
8
0.58
L
6
0
5
8.5
W
13
2
18
11
W
Cthulhu
andrean321
Cthulhu
9
8
20
2.38
W
Pele
0
0
0
0
W
Terra
sofish
Terra
0
1
1
0.5
W
Sun Wukong
x__Hawkking
Sun Wukong
14
2
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,653
Damage
111,427
118,178
Taken
125,485
84,312
Mitigated
110,268
22,533
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AyianaChi
Yemoja
6,296
1,303
2,073
1,621
28,665
39,030
0
10,454
18,211
23,675
0
L
4,454
1,181
264
568
20,946
9,504
0
6,470
14,476
36,660
0
L
34,956
3,100
4,185
9,801
26,674
14,589
0
10,505
16,169
83,101
0
L
Danzaburou
RamyReaper
Danzaburou
27,247
19,530
0
3,866
32,119
15,995
0
14,207
17,912
0
55,669
L
43,700
21,034
0
155
9,774
5,194
0
5,652
4,122
87,349
0
W
36,824
9,467
0
2,504
43,432
46,531
0
30,808
12,399
0
104,384
W
Cthulhu
andrean321
Cthulhu
43,219
2,649
1,846
5,190
46,224
35,947
0
30,094
15,847
85,407
0
W
Pele
186
0
0
2
1,522
452
0
1,522
0
0
1,390
W
Terra
sofish
Terra
0
0
0
0
1,384
371
0
1,251
108
48
0
W
Sun Wukong
x__Hawkking
Sun Wukong
31,198
6,875
1,189
3,208
32,923
26,967
0
25,023
7,725
13,723
61,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,308
Gold Earned
82,480
367
Minions Killed
355
4
Camps Cleared
5
1,580,911
Distance Traveled
1,052,374
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,769
821
29
2
1
295,666
3
L
Eset
14,435
802
86
5
1
311,858
0
L
Ra
16,173
899
111
6
0
324,253
0
L
Danzaburou
15,631
868
44
2
2
290,544
0
L
Vulcan
17,300
961
97
5
0
358,590
0
W
Nike
19,658
1,092
159
9
0
353,042
0
W
Cthulhu
18,057
1,003
89
5
0
294,188
0
W
Pele
12,673
704
1
0
0
21,736
0
W
Terra
12,813
712
0
0
0
9,149
0
W
Sun Wukong
19,279
1,071
106
6
5
374,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role