Player Matchup

Nemesis
Nemesis
Diamond I
DunkMasterIvan
Nemesis
Diamond I
Level 128
God Stats
4W - 6L
1,525 SR
Queue Stats
218W - 200L
2,366 MMR
Solo
Ganesha
Ganesha
Masters
GettingInThere
Ganesha
Masters
Level 139
God Stats
0W - 2L
1,368 SR
Queue Stats
84W - 74L
2,395 MMR
Solo
Apollo
Apollo
Masters
Jabbẹr
Apollo
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond I
MutedSpittah
Kukulkan
Diamond I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
2,417 MMR
Solo
King Arthur
King Arthur
Masters
Schalch
King Arthur
Masters
Level 159
God Stats
2W - 1L
1,760 SR
Queue Stats
244W - 224L
2,498 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,531 SR
2,235 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,676 SR
2,140 MMR
Thor
Thor
Masters
Cdoт
Thor
Masters
Level 157
God Stats
17W - 10L
1,771 SR
Queue Stats
117W - 85L
2,565 MMR
Party 1
Bellona
Bellona
Masters
SnowBRZ
Bellona
Masters
Level 153
God Stats
1W - 1L
1,794 SR
Queue Stats
142W - 103L
2,633 MMR
Party 1
Cupid
Cupid
Masters
SweeetJC
Cupid
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
Vinders
Scylla
Masters
Level 159
God Stats
9W - 5L
1,816 SR
Queue Stats
411W - 372L
2,500 MMR
Solo
Ullr
Ullr
Platinum II
YayRainbows
Ullr
Platinum II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,640
728
1,099
2,690
590
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 3
3,438
688
1,582
2,135
803
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Jabbẹr
Apollo
1
0 / 1 / 0
2,549
510
404
691
38
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
MutedSpittah
Kukulkan
6
4 / 3 / 0
4,068
814
1,727
2,593
716
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Schalch
King Arthur
6
1 / 0 / 0
3,521
704
1,775
3,500
1,278
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
PersephoneAphroditeRaChang'eHel

VS

Bans
SetYemojaYmirKuzenboSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cdoт
Thor
5
4 / 2 / 2
4,091
818
2,435
3,021
1,014
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
SnowBRZ
Bellona
5
3 / 2 / 0
3,601
720
1,408
2,615
1,112
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
SweeetJC
Cupid
6
0 / 0 / 2
3,697
739
715
2,089
353
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Vinders
Scylla
6
0 / 1 / 2
3,439
688
985
1,493
406
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 0
3,174
635
2,063
2,712
727
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
7
7
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
Cdoт
Thor
4
2
2
2.5
L
1
1
0
1
L
0
2
3
0.75
L
Apollo
Jabbẹr
Apollo
0
1
0
0
L
Kukulkan
MutedSpittah
Kukulkan
4
3
0
1.33
L
King Arthur
Schalch
King Arthur
1
0
0
1
W
Bellona
SnowBRZ
Bellona
3
2
0
1.5
W
Cupid
SweeetJC
Cupid
0
0
2
1
W
Scylla
Vinders
Scylla
0
1
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,587
Damage
7,606
11,609
Taken
11,930
3,425
Mitigated
3,612
3,807
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Cdoт
Thor
2,435
1,059
0
680
3,021
1,014
0
1,521
1,500
0
8,795
L
1,099
558
0
1,086
2,690
590
0
44
2,646
0
12,441
L
1,582
712
0
230
2,135
803
0
513
1,622
4,841
0
L
Apollo
Jabbẹr
Apollo
404
236
0
127
691
38
0
0
691
0
1,909
L
Kukulkan
MutedSpittah
Kukulkan
1,727
245
0
319
2,593
716
0
428
2,165
13,553
0
L
King Arthur
Schalch
King Arthur
1,775
342
0
2,045
3,500
1,278
0
0
3,229
0
11,003
W
Bellona
SnowBRZ
Bellona
1,408
878
0
578
2,615
1,112
0
1,022
1,593
0
9,787
W
Cupid
SweeetJC
Cupid
715
622
0
1,319
2,089
353
125
49
2,040
0
14,686
W
Scylla
Vinders
Scylla
985
228
0
500
1,493
406
0
717
776
15,127
0
W
2,063
1,088
0
1,307
2,712
727
0
0
2,412
0
8,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,216
Gold Earned
18,002
82
Minions Killed
109
0
Camps Cleared
0
427,646
Distance Traveled
444,066
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,091
818
13
3
0
75,565
0
L
Nemesis
3,640
728
28
6
0
116,142
1
L
Ganesha
3,438
688
1
0
0
95,364
2
L
Apollo
2,549
510
8
2
0
21,965
0
L
Kukulkan
4,068
814
29
6
0
89,987
1
L
King Arthur
3,521
704
16
3
0
104,188
1
W
Bellona
3,601
720
26
5
0
108,292
0
W
Cupid
3,697
739
37
7
0
84,848
1
W
Scylla
3,439
688
22
4
0
80,264
1
W
Ullr
3,174
635
11
2
0
95,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role