Player Matchup

Thor
Thor
Asmodeus_God2210
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,358 Elo+
Solo
Cthulhu
Cthulhu
MG QUEEN413
Cthulhu
Level 17
God Stats
14W - 6L
1,646 SR
Queue Stats
29W - 32L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
MX Hervis
Tsukuyomi
Level 15
God Stats
6W - 6L
1,611 SR
Queue Stats
23W - 23L
1,450 Elo+
Solo
Ymir
Ymir
VenomArgus
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,380 Elo+
Party 2
Ra
Ra
eatthis09
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,201 Elo+
Party 2
Team Averages
Level 12
1,551 SR
1,355 Elo+

VS

Team Averages
Level 34
1,463 SR
1,330 Elo+
Freya
Freya
BOBBYLU209
Freya
Level 28
God Stats
65W - 62L
1,463 SR
Queue Stats
158W - 137L
1,381 Elo+
Solo
Fenrir
Fenrir
HighElfLian
Fenrir
Level 12
God Stats
11W - 7L
1,662 SR
Queue Stats
47W - 32L
1,437 Elo+
Solo
Neith
Neith
Pritch57061
Neith
Level 2
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 1L
1,159 Elo+
Party 1
Zeus
Zeus
SuchHostility
Zeus
Level 18
God Stats
20W - 12L
1,415 SR
Queue Stats
53W - 48L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
vGivenchy2k
Tsukuyomi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 5
10,064
1,006
8,281
19,537
5,656
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
MG QUEEN413
Cthulhu
14
0 / 1 / 2
8,800
880
2,200
3,524
1,839
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
MX Hervis
Tsukuyomi
16
9 / 9 / 0
12,188
1,219
11,842
20,977
6,272
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 5 / 2
9,000
900
2,362
8,401
4,172
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 5 / 1
8,622
862
1,154
5,128
1,996
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
6 / 0 / 12
10,988
1,099
7,682
6,549
2,027
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
18
14 / 2 / 9
13,163
1,316
14,567
10,056
4,019
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 11
9,812
981
1,753
2,374
634
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 1 / 13
11,194
1,119
12,813
2,532
557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
vGivenchy2k
Tsukuyomi
18
7 / 5 / 15
11,541
1,154
14,167
12,478
4,879
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
9
Kills
34
34
Deaths
9
10
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
14
5
0.18
W
Freya
6
0
12
12
W
Fenrir
14
2
9
9.25
L
Cthulhu
MG QUEEN413
Cthulhu
0
1
2
1
L
Tsukuyomi
MX Hervis
Tsukuyomi
9
9
0
1
W
0
1
11
5.5
W
7
1
13
13.5
L
0
5
2
0.2
L
0
5
1
0.1
W
Tsukuyomi
vGivenchy2k
Tsukuyomi
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,839
Damage
50,982
57,567
Taken
33,989
19,935
Mitigated
12,116
1,514
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,281
1,750
0
0
19,537
5,656
0
7,035
12,502
0
22,952
W
Freya
7,682
3,873
0
1,888
6,549
2,027
0
1,321
5,203
28,370
0
W
Fenrir
14,567
2,438
0
2,174
10,056
4,019
0
1,859
8,122
0
28,224
L
Cthulhu
MG QUEEN413
Cthulhu
2,200
0
208
125
3,524
1,839
0
1,162
2,362
12,686
0
L
Tsukuyomi
MX Hervis
Tsukuyomi
11,842
2,485
0
712
20,977
6,272
0
6,006
14,971
0
27,420
W
1,753
48
0
479
2,374
634
0
0
2,374
0
5,561
W
12,813
866
342
214
2,532
557
0
78
2,454
42,057
0
L
2,362
897
0
0
8,401
4,172
0
4,051
4,350
9,569
0
L
1,154
825
185
284
5,128
1,996
0
2,241
2,887
6,022
0
W
Tsukuyomi
vGivenchy2k
Tsukuyomi
14,167
4,734
0
334
12,478
4,879
0
2,283
9,882
0
26,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,674
Gold Earned
56,698
88
Minions Killed
200
3
Camps Cleared
6
550,758
Distance Traveled
877,937
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,064
1,006
36
4
2
120,616
0
W
Freya
10,988
1,099
49
5
3
170,682
0
W
Fenrir
13,163
1,316
36
4
2
219,403
0
L
Cthulhu
8,800
880
17
2
0
95,034
1
L
Tsukuyomi
12,188
1,219
14
1
0
208,188
1
W
Neith
9,812
981
14
1
0
129,145
0
W
Zeus
11,194
1,119
82
8
0
180,222
0
L
Ymir
9,000
900
13
1
1
73,775
0
L
Ra
8,622
862
8
1
0
53,145
1
W
Tsukuyomi
11,541
1,154
19
2
1
178,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role