Player Matchup

Ra
Ra
Gucci_henry_65
Ra
Level 5
God Stats
0W - 4L
1,310 SR
Queue Stats
1W - 7L
1,036 Elo+
Party 1
King Arthur
King Arthur
IronBasilisk11
King Arthur
Level 6
God Stats
1W - 10L
1,134 SR
Queue Stats
4W - 19L
1,018 Elo+
Party 2
Merlin
Merlin
MiniStingRay10
Merlin
Level 5
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 11L
1,034 Elo+
Party 2
Bastet
Bastet
ShadyMcSwag
Bastet
Level 25
God Stats
3W - 5L
1,207 SR
Queue Stats
7W - 13L
1,225 Elo+
Solo
Thor
Thor
olmanamayo
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
878 Elo+
Party 1
Team Averages
Level 9
1,286 SR
1,038 Elo+

VS

Team Averages
Level 15
1,550 SR
1,204 Elo+
Sylvanus
Sylvanus
Cyber_Samurai27
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,214 Elo+
Solo
Osiris
Osiris
D1killer4586
Osiris
Level 17
God Stats
9W - 1L
1,754 SR
Queue Stats
33W - 38L
1,209 Elo+
Solo
Baron Samedi
Baron Samedi
IllKillY0uB0ts
Baron Samedi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,143 Elo+
Solo
Bakasura
Bakasura
Thebrisus25
Bakasura
Level 17
God Stats
6W - 5L
1,496 SR
Queue Stats
43W - 59L
1,261 Elo+
Solo
Hou Yi
Hou Yi
hercu1ee
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
9,078
825
1,692
2,776
911
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
IronBasilisk11
King Arthur
17
1 / 7 / 6
10,640
967
13,955
20,175
16,506
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
1 / 9 / 5
10,284
935
7,071
15,021
5,717
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
17
9 / 9 / 2
12,696
1,154
19,029
19,544
8,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 1
8,623
784
145
1,929
817
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

75

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 1 / 14
11,449
1,041
4,811
11,508
12,196
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
17
11 / 5 / 4
12,182
1,107
14,296
12,390
7,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
IllKillY0uB0ts
Baron Samedi
18
4 / 1 / 13
11,460
1,042
9,369
4,907
6,733
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Thebrisus25
Bakasura
17
9 / 4 / 9
12,092
1,099
12,310
12,016
5,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hou Yi
hercu1ee
Hou Yi
18
2 / 0 / 16
11,275
1,025
10,107
6,972
3,421
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
11
Kills
28
28
Deaths
11
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
1
14
9
W
Osiris
11
5
4
2.6
L
0
1
3
1.5
W
Baron Samedi
IllKillY0uB0ts
Baron Samedi
4
1
13
10.5
L
King Arthur
IronBasilisk11
King Arthur
1
7
6
0.57
L
1
9
5
0.39
L
Bastet
9
9
2
1.11
W
Bakasura
Thebrisus25
Bakasura
9
4
9
3.38
W
Hou Yi
hercu1ee
Hou Yi
2
0
16
10
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,892
Damage
50,893
59,445
Taken
47,793
32,295
Mitigated
36,079
3,888
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,811
1,845
2,363
2,646
11,508
12,196
0
2,791
8,269
15,833
0
W
Osiris
14,296
8,024
0
0
12,390
7,854
0
1,065
11,129
0
31,276
L
1,692
200
26
174
2,776
911
0
500
2,226
10,586
0
W
Baron Samedi
IllKillY0uB0ts
Baron Samedi
9,369
1,688
2,991
1,412
4,907
6,733
0
1,652
3,164
24,071
0
L
King Arthur
IronBasilisk11
King Arthur
13,955
1,482
0
570
20,175
16,506
0
3,871
15,244
695
31,130
L
7,071
260
0
452
15,021
5,717
0
4,242
10,394
26,262
0
L
Bastet
19,029
7,926
0
2,641
19,544
8,344
0
4,704
13,745
0
39,015
W
Bakasura
Thebrisus25
Bakasura
12,310
7,829
0
2,148
12,016
5,875
0
2,386
9,305
0
17,727
W
Hou Yi
hercu1ee
Hou Yi
10,107
6,961
0
1,540
6,972
3,421
0
1,500
5,447
0
42,473
L
145
61
0
25
1,929
817
0
330
1,599
0
1,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,321
Gold Earned
58,458
146
Minions Killed
205
2
Camps Cleared
10
643,012
Distance Traveled
959,070
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,449
1,041
36
3
0
179,059
1
W
Osiris
12,182
1,107
41
4
6
188,887
0
L
Ra
9,078
825
24
2
0
95,718
0
W
Baron Samedi
11,460
1,042
29
3
0
180,237
2
L
King Arthur
10,640
967
30
3
1
173,707
1
L
Merlin
10,284
935
39
4
0
154,994
0
L
Bastet
12,696
1,154
50
5
1
199,798
0
W
Bakasura
12,092
1,099
44
4
0
205,503
1
W
Hou Yi
11,275
1,025
55
5
4
205,384
0
L
Thor
8,623
784
3
0
0
18,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role