Player Matchup

Baron Samedi
Baron Samedi
Arckengel
Baron Samedi
Level 154
God Stats
2W - 5L
1,697 SR
Queue Stats
142W - 139L
1,527 Elo+
Party 2
Rama
Rama
Cholgo
Rama
Level 107
God Stats
1W - 2L
1,521 SR
Queue Stats
114W - 102L
1,545 Elo+
Party 2
Cupid
Cupid
Jeft_Desert
Cupid
Level 25
God Stats
0W - 2L
1,265 SR
Queue Stats
18W - 19L
1,479 Elo+
Party 2
Nox
Nox
MikeGamerQN
Nox
Level 158
God Stats
10W - 13L
1,578 SR
Queue Stats
242W - 234L
1,493 Elo+
Party 2
Thoth
Thoth
ltn578
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,559 Elo+
Solo
Team Averages
Level 94
1,512 SR
1,521 Elo+

VS

Team Averages
Level 79
1,424 SR
1,530 Elo+
Osiris
Osiris
JasonBerton
Osiris
Level 77
God Stats
2W - 3L
1,315 SR
Queue Stats
248W - 238L
1,570 Elo+
Party 1
Ymir
Ymir
KingCnute
Ymir
Level 17
God Stats
1W - 1L
1,246 SR
Queue Stats
11W - 13L
1,547 Elo+
Party 1
Xing Tian
Xing Tian
MidSNight
Xing Tian
Level 147
God Stats
7W - 2L
1,698 SR
Queue Stats
443W - 428L
1,590 Elo+
Party 1
Yemoja
Yemoja
Nidhugg
Yemoja
Level 126
God Stats
5W - 6L
1,422 SR
Queue Stats
248W - 254L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
Zumbi777
Sun Wukong
Level 27
God Stats
2W - 2L
1,442 SR
Queue Stats
37W - 53L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arckengel
Baron Samedi
20
8 / 2 / 10
13,924
663
40,040
26,815
24,463
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Cholgo
Rama
17
2 / 3 / 7
11,502
548
22,315
12,451
5,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 1 / 9
13,216
629
22,373
16,353
7,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
4 / 2 / 12
13,619
649
15,504
8,779
4,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
ltn578
Thoth
18
0 / 6 / 14
11,783
561
12,245
20,079
8,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
2 / 3 / 5
11,878
566
12,559
26,458
37,218
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
19
1 / 6 / 10
13,552
645
4,116
28,980
42,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
MidSNight
Xing Tian
20
0 / 4 / 11
12,070
575
17,878
30,884
43,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
Nidhugg
Yemoja
20
4 / 3 / 6
12,552
598
11,889
26,204
25,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Zumbi777
Sun Wukong
20
7 / 4 / 6
13,621
649
26,140
35,632
44,951
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
52
18
Kills
14
14
Deaths
20
52
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Arckengel
Baron Samedi
8
2
10
6.5
L
Rama
Cholgo
Rama
2
3
7
1.83
W
Osiris
2
3
5
1.5
L
4
1
9
8.5
W
Ymir
1
6
10
1
W
Xing Tian
MidSNight
Xing Tian
0
4
11
1.38
L
4
2
12
5
W
Yemoja
Nidhugg
Yemoja
4
3
6
2.33
W
Sun Wukong
Zumbi777
Sun Wukong
7
4
6
2.5
L
Thoth
ltn578
Thoth
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,477
Damage
72,582
84,477
Taken
148,158
50,055
Mitigated
193,389
49,435
Healing
63,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Arckengel
Baron Samedi
40,040
1,759
11,105
13,746
26,815
24,463
121
9,174
17,366
68,889
0
L
Rama
Cholgo
Rama
22,315
16,741
2,297
2,387
12,451
5,390
3,614
6,733
5,565
0
30,965
W
Osiris
12,559
2,141
3,841
3,137
26,458
37,218
895
12,805
13,653
0
23,960
L
22,373
8,408
7,590
5,202
16,353
7,518
453
6,705
9,448
0
46,322
W
Ymir
4,116
844
3,566
869
28,980
42,283
565
13,266
15,714
17,122
0
W
Xing Tian
MidSNight
Xing Tian
17,878
986
4,801
2,634
30,884
43,410
267
14,749
16,135
32,700
0
L
15,504
1,644
4,306
1,142
8,779
4,466
859
2,978
5,751
45,109
0
W
Yemoja
Nidhugg
Yemoja
11,889
2,483
28,808
7,208
26,204
25,527
2,211
14,320
11,884
37,930
0
W
Sun Wukong
Zumbi777
Sun Wukong
26,140
4,830
1,531
6,995
35,632
44,951
1,490
12,649
22,983
0
58,229
L
Thoth
ltn578
Thoth
12,245
2,471
312
1,348
20,079
8,218
705
7,415
12,464
18,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,044
Gold Earned
63,673
191
Minions Killed
164
0
Camps Cleared
0
1,669,157
Distance Traveled
1,689,289
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,924
663
36
2
0
352,753
4
L
Rama
11,502
548
25
1
0
336,598
0
W
Osiris
11,878
566
19
1
0
344,962
2
L
Cupid
13,216
629
50
2
0
358,121
0
W
Ymir
13,552
645
13
1
0
278,836
0
W
Xing Tian
12,070
575
32
2
0
383,821
0
L
Nox
13,619
649
62
3
0
346,028
0
W
Yemoja
12,552
598
43
2
0
316,483
0
W
Sun Wukong
13,621
649
57
3
0
365,187
0
L
Thoth
11,783
561
18
1
0
275,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role