Player Matchup

Cthulhu
Cthulhu
Falenlancer
Cthulhu
Level 14
God Stats
1W - 5L
1,014 SR
Queue Stats
1W - 11L
964 Elo+
Party 1
Hou Yi
Hou Yi
IANPRO2021
Hou Yi
Level 8
God Stats
0W - 1L
1,065 SR
Queue Stats
0W - 9L
1,014 Elo+
Party 1
Apollo
Apollo
PatoG08
Apollo
Level 6
God Stats
0W - 5L
1,116 SR
Queue Stats
0W - 6L
1,186 Elo+
Party 1
Fenrir
Fenrir
Piz4
Fenrir
Level 11
God Stats
1W - 5L
1,116 SR
Queue Stats
1W - 11L
1,237 Elo+
Party 1
Ra
Ra
cartman695
Ra
Level 28
God Stats
0W - 1L
1,710 SR
Queue Stats
39W - 37L
1,462 Elo+
Solo
Team Averages
Level 13
1,204 SR
1,173 Elo+

VS

Team Averages
Level 17
1,484 SR
1,432 Elo+
Thor
Thor
Darlingx64
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,362 Elo+
Solo
Zeus
Zeus
Doppleganger38
Zeus
Level 26
God Stats
5W - 4L
1,460 SR
Queue Stats
49W - 55L
1,399 Elo+
Solo
Arachne
Arachne
Manlypumpkin
Arachne
Level 20
God Stats
3W - 1L
1,465 SR
Queue Stats
66W - 75L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
Mutantmike
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Paesl
Mercury
Level 25
God Stats
20W - 22L
1,495 SR
Queue Stats
91W - 106L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Falenlancer
Cthulhu
16
3 / 12 / 4
10,909
992
14,235
24,396
26,854
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
IANPRO2021
Hou Yi
16
1 / 13 / 3
10,149
923
8,558
23,039
10,048
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
PatoG08
Apollo
16
0 / 10 / 4
9,832
894
3,310
16,994
9,305
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Piz4
Fenrir
16
2 / 12 / 3
10,074
916
11,329
19,404
7,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 4 / 3
10,981
998
17,467
8,208
3,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 26
12,103
1,100
14,281
10,005
4,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 0 / 25
12,777
1,162
18,694
6,677
2,532
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Manlypumpkin
Arachne
19
15 / 2 / 22
13,539
1,231
15,291
16,695
7,918
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Mutantmike
Cthulhu
18
1 / 5 / 28
10,808
983
7,194
15,285
14,327
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Paesl
Mercury
20
19 / 1 / 27
14,450
1,314
30,867
12,628
5,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
179
9
Kills
51
51
Deaths
9
17
Assists
128
Player
Kills
Deaths
Assists
KDA
W
6
1
26
19
W
10
0
25
22.5
L
Cthulhu
Falenlancer
Cthulhu
3
12
4
0.42
L
Hou Yi
IANPRO2021
Hou Yi
1
13
3
0.19
W
Arachne
Manlypumpkin
Arachne
15
2
22
13
W
Cthulhu
Mutantmike
Cthulhu
1
5
28
3
W
Mercury
Paesl
Mercury
19
1
27
32.5
L
Apollo
PatoG08
Apollo
0
10
4
0.2
L
Fenrir
Piz4
Fenrir
2
12
3
0.29
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,899
Damage
86,327
92,041
Taken
61,290
57,156
Mitigated
34,352
6,711
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,281
4,625
0
0
10,005
4,209
0
6,410
3,470
0
30,391
W
18,694
4,612
1,020
1,690
6,677
2,532
0
3,867
2,735
57,287
0
L
Cthulhu
Falenlancer
Cthulhu
14,235
1,885
0
1,795
24,396
26,854
0
8,355
15,916
33,078
0
L
Hou Yi
IANPRO2021
Hou Yi
8,558
4,038
0
490
23,039
10,048
0
3,576
19,438
0
37,583
W
Arachne
Manlypumpkin
Arachne
15,291
12,640
0
2,530
16,695
7,918
0
8,748
7,722
0
22,000
W
Cthulhu
Mutantmike
Cthulhu
7,194
1,230
224
595
15,285
14,327
0
5,761
9,334
12,663
0
W
Mercury
Paesl
Mercury
30,867
21,206
0
2,823
12,628
5,366
0
6,136
6,327
0
46,360
L
Apollo
PatoG08
Apollo
3,310
2,136
0
110
16,994
9,305
0
5,797
11,097
0
17,019
L
Fenrir
Piz4
Fenrir
11,329
1,966
0
756
19,404
7,842
0
6,063
13,193
0
16,248
L
17,467
1,974
1,884
1,676
8,208
3,107
0
1,649
6,509
55,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,945
Gold Earned
63,677
248
Minions Killed
193
4
Camps Cleared
8
883,694
Distance Traveled
1,022,836
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,103
1,100
33
3
2
198,978
1
W
Zeus
12,777
1,162
90
8
2
173,671
0
L
Cthulhu
10,909
992
54
5
0
206,432
2
L
Hou Yi
10,149
923
62
6
1
147,073
1
W
Arachne
13,539
1,231
16
1
1
208,192
0
W
Cthulhu
10,808
983
15
1
1
176,854
1
W
Mercury
14,450
1,314
39
4
2
265,141
0
L
Apollo
9,832
894
33
3
0
152,239
2
L
Fenrir
10,074
916
15
1
1
187,614
0
L
Ra
10,981
998
84
8
2
190,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role