Player Matchup

Osiris
Osiris
Bronze I
Black Star vsl
Osiris
Bronze I
Level 89
God Stats
4W - 1L
1,556 SR
Queue Stats
87W - 124L
684 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
NoDoubtJiB
Jormungandr
Silver IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
839 MMR
Solo
Cthulhu
Cthulhu
Silver III
superyagote
Cthulhu
Silver III
Level 70
God Stats
4W - 2L
1,650 SR
Queue Stats
30W - 27L
917 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,569 SR
813 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 63
1,423 SR
657 MMR
Neith
Neith
Bronze II
Bearcats0402
Neith
Bronze II
Level 62
God Stats
86W - 121L
1,393 SR
Queue Stats
109W - 159L
477 MMR
Solo
Achilles
Achilles
Bronze III
DylanIsCarryingU
Achilles
Bronze III
Level 69
God Stats
0W - 1L
1,355 SR
Queue Stats
4W - 17L
643 MMR
Party 2
Chaac
Chaac
Bronze I
azhazhell669
Chaac
Bronze I
Level 59
God Stats
2W - 3L
1,521 SR
Queue Stats
12W - 17L
851 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 10
12,833
611
12,058
18,553
18,451
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
NoDoubtJiB
Jormungandr
16
4 / 7 / 11
13,637
649
21,784
24,219
13,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
superyagote
Cthulhu
20
13 / 3 / 4
15,418
734
24,163
17,441
30,546
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ZeusKumbhakarnaAphroditeAnubisPersephone

VS

Bans
NikeChang'eMedusaPoseidonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 7
13,607
648
11,995
17,735
6,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 6 / 4
13,267
632
14,951
21,710
18,715
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 7 / 9
13,359
636
14,945
31,687
24,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
19
Kills
14
14
Deaths
19
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
2
4
10
1.75
L
5
6
4
1.17
W
Jormungandr
NoDoubtJiB
Jormungandr
4
7
11
1.36
L
5
7
9
1.36
W
Cthulhu
superyagote
Cthulhu
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,005
Damage
41,891
60,213
Taken
71,132
62,804
Mitigated
49,283
12,378
Healing
23,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,995
5,551
426
4,129
17,735
6,004
436
12,626
5,009
0
81,822
W
12,058
3,852
0
4,989
18,553
18,451
1,303
40
18,217
0
42,912
L
14,951
5,766
0
1,230
21,710
18,715
614
13,295
8,090
531
25,831
W
Jormungandr
NoDoubtJiB
Jormungandr
21,784
2,930
859
3,350
24,219
13,807
455
387
23,503
73,259
0
L
14,945
2,317
1,082
17,056
31,687
24,564
309
19,112
12,054
0
64,641
W
Cthulhu
superyagote
Cthulhu
24,163
1,523
882
2,298
17,441
30,546
1,871
139
17,075
79,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,888
Gold Earned
40,233
230
Minions Killed
218
0
Camps Cleared
0
1,196,127
Distance Traveled
1,113,808
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,607
648
113
5
0
337,895
0
W
Osiris
12,833
611
47
2
0
408,722
1
L
Achilles
13,267
632
20
1
0
388,827
0
W
Jormungandr
13,637
649
72
3
0
370,955
8
L
Chaac
13,359
636
85
4
0
387,086
1
W
Cthulhu
15,418
734
111
5
0
416,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role