Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Endemiun89
Merlin
Level 29
God Stats
7W - 14L
1,305 SR
Queue Stats
135W - 129L
1,282 Elo+
Solo
Terra
Terra
Sin of pride4
Terra
Level 18
God Stats
0W - 1L
1,253 SR
Queue Stats
5W - 26L
1,048 Elo+
Solo
Pele
Pele
Skittlesauce831
Pele
Level 7
God Stats
18W - 30L
1,384 SR
Queue Stats
26W - 46L
1,168 Elo+
Solo
He Bo
He Bo
literallymoist
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,092 Elo+
Solo
Team Averages
Level 16
1,388 SR
1,218 Elo+

VS

Team Averages
Level 20
1,470 SR
1,225 Elo+
Sol
Sol
Andrew1o8
Sol
Level 22
God Stats
4W - 2L
1,508 SR
Queue Stats
13W - 17L
1,087 Elo+
Solo
Ra
Ra
ArkAuthor
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,166 Elo+
Solo
Neith
Neith
IxI GhosT v2
Neith
Level 20
God Stats
23W - 10L
1,592 SR
Queue Stats
27W - 14L
1,356 Elo+
Solo
Guan Yu
Guan Yu
tungmastah101
Guan Yu
Level 16
God Stats
1W - 1L
1,303 SR
Queue Stats
21W - 25L
1,205 Elo+
Solo
Kukulkan
Kukulkan
viento_vengador4
Kukulkan
Level 28
God Stats
31W - 31L
1,446 SR
Queue Stats
107W - 124L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 11 / 9
9,416
942
4,950
17,473
6,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Endemiun89
Merlin
17
8 / 5 / 8
12,864
1,286
21,015
16,179
4,707
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 12 / 11
10,014
1,001
2,679
25,753
10,539
16
4 / 11 / 9
11,071
1,107
15,190
25,042
9,110
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 12 / 5
10,338
1,034
9,792
18,540
5,170
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 4 / 19
13,049
1,305
23,320
12,876
4,236
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 6 / 28
10,841
1,084
6,954
12,220
4,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
19 / 1 / 19
14,678
1,468
27,730
9,418
3,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
18
8 / 3 / 23
12,128
1,213
10,660
13,392
5,480
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 3 / 28
12,305
1,231
18,996
9,759
3,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
167
17
Kills
50
51
Deaths
17
42
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
11
9
0.41
W
15
4
19
6.13
W
2
6
28
2.67
L
Merlin
Endemiun89
Merlin
8
5
8
2.4
W
19
1
19
28.5
L
1
12
11
0.54
L
4
11
9
0.77
L
4
12
5
0.54
W
Guan Yu
8
3
23
6.5
W
6
3
28
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,626
Damage
87,660
102,987
Taken
57,665
35,950
Mitigated
21,001
9,760
Healing
13,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,950
402
0
331
17,473
6,424
0
9,108
8,365
0
12,339
W
23,320
10,979
0
3,229
12,876
4,236
0
7,696
5,180
38,522
0
W
6,954
3,687
330
1,176
12,220
4,145
0
7,546
4,674
12,285
0
L
Merlin
Endemiun89
Merlin
21,015
2,203
939
2,050
16,179
4,707
0
6,860
9,319
51,411
0
W
27,730
16,062
0
3,788
9,418
3,809
0
4,315
5,103
0
63,541
L
2,679
665
1,926
1,537
25,753
10,539
0
11,019
14,734
17,795
0
L
15,190
2,035
0
2,977
25,042
9,110
0
13,013
12,029
719
26,528
L
9,792
675
0
0
18,540
5,170
0
9,164
9,270
27,363
0
W
Guan Yu
10,660
4,322
1,814
2,038
13,392
5,480
0
7,909
5,483
0
15,762
W
18,996
2,313
294
1,009
9,759
3,331
0
6,726
3,033
34,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
63,001
141
Minions Killed
178
3
Camps Cleared
6
852,035
Distance Traveled
835,588
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,416
942
10
1
1
159,114
0
W
Sol
13,049
1,305
40
4
0
165,410
0
W
Ra
10,841
1,084
8
1
1
139,621
0
L
Merlin
12,864
1,286
44
4
0
181,689
0
W
Neith
14,678
1,468
78
8
2
177,994
0
L
Terra
10,014
1,001
24
2
0
158,623
0
L
Pele
11,071
1,107
24
2
0
183,788
3
L
He Bo
10,338
1,034
39
4
2
168,821
0
W
Guan Yu
12,128
1,213
23
2
1
179,962
2
W
Kukulkan
12,305
1,231
29
3
2
172,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role