Player Matchup

Rama
Rama
Hahnsolo19D
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
Hamaruko
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
NecroNevow
Nemesis
Level 6
God Stats
0W - 1L
1,386 SR
Queue Stats
1W - 2L
1,399 Elo+
Solo
Thor
Thor
Nicosue
Thor
Level 18
God Stats
2W - 6L
1,213 SR
Queue Stats
46W - 36L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
WolfHeavy
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,420 SR
1,482 Elo+

VS

Team Averages
Level 24
1,603 SR
1,503 Elo+
Nike
Nike
BigSteve33
Nike
Level 29
God Stats
10W - 5L
1,593 SR
Queue Stats
100W - 103L
1,553 Elo+
Party 1
Ares
Ares
GrimlockVII
Ares
Level 22
God Stats
5W - 3L
1,637 SR
Queue Stats
54W - 41L
1,493 Elo+
Solo
Danzaburou
Danzaburou
LordRamby
Danzaburou
Level 28
God Stats
6W - 5L
1,664 SR
Queue Stats
65W - 61L
1,510 Elo+
Party 1
Sol
Sol
PolishHammerXOXO
Sol
Level 29
God Stats
2W - 0L
1,726 SR
Queue Stats
118W - 100L
1,565 Elo+
Party 1
Ravana
Ravana
paperspace1
Ravana
Level 14
God Stats
1W - 2L
1,395 SR
Queue Stats
11W - 15L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,311
431
1,286
5,344
1,295
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Hamaruko
Hachiman
7
1 / 7 / 0
4,460
446
1,529
5,723
1,608
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
NecroNevow
Nemesis
4
0 / 5 / 0
3,874
387
935
4,576
802
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Nicosue
Thor
8
1 / 3 / 0
5,344
534
2,065
6,685
1,662
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
WolfHeavy
Cu Chulainn
1
0 / 0 / 0
3,426
343
0
350
100
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,362
736
3,018
4,145
2,539
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 4
6,192
619
2,226
5,318
2,763
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
LordRamby
Danzaburou
9
3 / 0 / 2
6,332
633
3,037
3,793
1,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
8 / 1 / 2
7,475
748
4,199
5,533
1,532
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
12
5 / 1 / 5
7,911
791
3,844
3,786
1,256
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
21
21
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
1
0
4
3
L
0
6
0
0
L
Hachiman
Hamaruko
Hachiman
1
7
0
0.14
W
Danzaburou
LordRamby
Danzaburou
3
0
2
4
L
Nemesis
NecroNevow
Nemesis
0
5
0
0
L
Thor
Nicosue
Thor
1
3
0
0.33
W
8
1
2
9
L
Cu Chulainn
WolfHeavy
Cu Chulainn
0
0
0
0
W
Ravana
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,815
Damage
16,324
22,678
Taken
22,575
5,467
Mitigated
9,202
2,223
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,018
348
0
1,650
4,145
2,539
130
0
4,145
2,564
33,847
W
2,226
153
0
1,465
5,318
2,763
867
0
5,318
15,845
0
L
1,286
1,248
0
233
5,344
1,295
0
1,428
3,737
0
12,434
L
Hachiman
Hamaruko
Hachiman
1,529
1,333
0
322
5,723
1,608
0
3,170
2,528
0
10,016
W
Danzaburou
LordRamby
Danzaburou
3,037
1,234
0
1,704
3,793
1,112
2,268
0
3,793
0
28,447
L
Nemesis
NecroNevow
Nemesis
935
473
0
512
4,576
802
0
591
3,960
0
7,625
L
Thor
Nicosue
Thor
2,065
723
0
1,132
6,685
1,662
0
1,296
5,389
0
24,203
W
4,199
1,725
0
3,274
5,533
1,532
722
0
5,533
33,358
0
L
Cu Chulainn
WolfHeavy
Cu Chulainn
0
0
0
24
350
100
0
0
350
0
595
W
Ravana
3,844
1,622
0
2,035
3,786
1,256
1,649
0
3,786
0
40,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,415
Gold Earned
35,272
105
Minions Killed
295
0
Camps Cleared
0
733,317
Distance Traveled
948,215
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,362
736
67
7
0
196,475
1
W
Ares
6,192
619
23
2
0
189,123
1
L
Rama
4,311
431
25
3
0
133,328
0
L
Hachiman
4,460
446
18
2
0
130,135
1
W
Danzaburou
6,332
633
54
5
0
171,348
2
L
Nemesis
3,874
387
17
2
0
115,042
2
L
Thor
5,344
534
43
4
0
209,776
0
W
Sol
7,475
748
63
6
0
177,389
2
L
Cu Chulainn
3,426
343
2
0
0
145,036
5
W
Ravana
7,911
791
88
9
0
213,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role