Player Matchup

Bakasura
Bakasura
Harleco
Bakasura
Level 149
God Stats
3W - 0L
1,705 SR
Queue Stats
151W - 107L
1,696 Elo+
Party 1
Artio
Artio
samy_tobi
Artio
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,610 Elo+
Party 1
Thor
Thor
willow123456789
Thor
Level 93
God Stats
1W - 0L
1,545 SR
Queue Stats
27W - 21L
1,602 Elo+
Party 1
Team Averages
Level 120
1,583 SR
1,636 Elo+

VS

Team Averages
Level 147
1,460 SR
1,563 Elo+
Chaac
Chaac
CrackMack22
Chaac
Level 148
God Stats
5W - 3L
1,652 SR
Queue Stats
200W - 197L
1,598 Elo+
Solo
Janus
Janus
Snipes1732
Janus
Level 148
God Stats
7W - 21L
1,251 SR
Queue Stats
487W - 488L
1,522 Elo+
Solo
Hachiman
Hachiman
VehicularZebra
Hachiman
Level 146
God Stats
3W - 3L
1,478 SR
Queue Stats
258W - 273L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Harleco
Bakasura
18
14 / 2 / 3
13,992
875
18,197
17,228
7,526
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
samy_tobi
Artio
15
2 / 4 / 8
10,575
661
8,862
22,752
24,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 8 / 5
10,449
653
11,221
13,362
4,882
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
11,775
736
15,887
15,389
15,480
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
13
7 / 10 / 6
11,253
703
11,108
14,437
2,970
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
12
3 / 8 / 4
9,881
618
9,185
16,146
4,204
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
20
Kills
14
14
Deaths
20
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
2
9
4.25
W
Bakasura
Harleco
Bakasura
14
2
3
7.75
L
Janus
7
10
6
1
L
Hachiman
3
8
4
0.63
W
Artio
samy_tobi
Artio
2
4
8
1.5
W
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,280
Damage
36,180
53,342
Taken
45,972
37,262
Mitigated
22,654
17,443
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,887
4,612
586
8,712
15,389
15,480
23
4,096
9,610
0
43,343
W
Bakasura
Harleco
Bakasura
18,197
13,055
0
8,658
17,228
7,526
97
4,361
12,742
0
89,294
L
Janus
11,108
925
0
250
14,437
2,970
230
2,289
11,397
38,731
0
L
Hachiman
9,185
5,246
0
3,148
16,146
4,204
909
2,788
12,621
0
42,015
W
Artio
samy_tobi
Artio
8,862
1,304
532
7,753
22,752
24,854
0
3,217
18,810
28,504
0
W
11,221
2,967
0
500
13,362
4,882
0
3,697
9,490
0
41,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,016
Gold Earned
32,909
202
Minions Killed
184
0
Camps Cleared
0
936,999
Distance Traveled
773,770
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,775
736
67
4
0
306,015
2
W
Bakasura
13,992
875
116
7
0
380,454
1
L
Janus
11,253
703
57
4
0
228,380
1
L
Hachiman
9,881
618
60
4
0
239,375
1
W
Artio
10,575
661
26
2
0
299,906
0
W
Thor
10,449
653
60
4
0
256,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role