Player Matchup

Medusa
Medusa
FatBoi20
Medusa
Level 27
God Stats
2W - 4L
1,778 SR
Queue Stats
62W - 85L
1,258 Elo+
Solo
Olorun
Olorun
FriedMilk7630
Olorun
Level 10
God Stats
1W - 4L
1,434 SR
Queue Stats
3W - 9L
1,118 Elo+
Party 1
Sol
Sol
LilSkully40
Sol
Level 62
God Stats
3W - 9L
1,277 SR
Queue Stats
175W - 220L
1,244 Elo+
Party 1
Team Averages
Level 33
1,496 SR
1,206 Elo+

VS

Team Averages
Level 32
1,504 SR
1,217 Elo+
Medusa
Medusa
IDoitForcefully
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,189 Elo+
Solo
Achilles
Achilles
UNICORNSAUSAGE1
Achilles
Level 61
God Stats
13W - 8L
1,603 SR
Queue Stats
120W - 147L
1,274 Elo+
Party 2
Anubis
Anubis
Xxgungiboy69Xx
Anubis
Level 28
God Stats
27W - 28L
1,407 SR
Queue Stats
50W - 61L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FatBoi20
Medusa
14
1 / 9 / 6
10,366
610
13,449
15,392
4,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 9 / 6
9,702
571
3,496
15,487
4,428
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 5 / 1
10,961
645
8,236
14,115
4,480
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
12,202
718
7,550
9,964
3,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
15
10 / 5 / 6
12,846
756
13,812
17,492
11,239
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
8 / 2 / 11
12,607
742
16,407
8,546
4,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
7
Kills
23
23
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
FatBoi20
Medusa
1
9
6
0.44
L
1
9
6
0.44
W
5
0
10
10
L
5
5
1
1.1
W
Achilles
10
5
6
2.6
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,181
Damage
37,769
44,994
Taken
36,002
13,866
Mitigated
19,270
9,680
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FatBoi20
Medusa
13,449
5,005
588
1,771
15,392
4,958
0
5,728
9,664
0
59,853
L
3,496
1,619
540
1,164
15,487
4,428
74
7,795
7,692
10,846
0
W
7,550
2,770
123
3,481
9,964
3,881
1,194
3,410
6,554
0
61,081
L
8,236
3,229
222
5,395
14,115
4,480
1,582
3,056
11,059
49,727
0
W
Achilles
13,812
6,122
359
6,707
17,492
11,239
892
5,067
12,425
0
43,198
W
16,407
253
246
1,823
8,546
4,150
199
3,928
4,618
56,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,029
Gold Earned
37,655
172
Minions Killed
199
0
Camps Cleared
0
661,667
Distance Traveled
800,993
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,366
610
89
5
0
212,076
0
L
Olorun
9,702
571
11
1
0
200,937
0
W
Medusa
12,202
718
80
5
0
289,672
1
L
Sol
10,961
645
72
4
0
248,654
2
W
Achilles
12,846
756
43
3
0
247,120
0
W
Anubis
12,607
742
76
4
0
264,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role