Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BigMacPaTuBoca
Medusa
Level 71
God Stats
5W - 1L
1,620 SR
Queue Stats
50W - 92L
1,216 Elo+
Party 1
Bellona
Bellona
L_RuiZz_
Bellona
Level 78
God Stats
13W - 18L
1,462 SR
Queue Stats
68W - 111L
1,210 Elo+
Party 1
Hel
Hel
StarHD_65
Hel
Level 49
God Stats
16W - 24L
1,320 SR
Queue Stats
46W - 72L
1,233 Elo+
Party 1
Neith
Neith
The_Shooter77008
Neith
Level 24
God Stats
2W - 2L
1,464 SR
Queue Stats
16W - 27L
1,243 Elo+
Party 1
Team Averages
Level 61
1,473 SR
1,281 Elo+

VS

Team Averages
Level 47
1,528 SR
1,253 Elo+
Nike
Nike
DrTrollbotnic
Nike
Level 61
God Stats
4W - 2L
1,641 SR
Queue Stats
16W - 17L
1,325 Elo+
Party 2
Sol
Sol
Mikeosop GOP
Sol
Level 60
God Stats
2W - 1L
1,646 SR
Queue Stats
19W - 19L
1,339 Elo+
Party 2
Ra
Ra
NAPOLES85
Ra
Level 38
God Stats
4W - 4L
1,438 SR
Queue Stats
9W - 10L
1,335 Elo+
Party 2
Nemesis
Nemesis
UncannyCalcium
Nemesis
Level 29
God Stats
14W - 26L
1,335 SR
Queue Stats
53W - 87L
1,091 Elo+
Party 3
Danzaburou
Danzaburou
not alex2765
Danzaburou
Level 49
God Stats
2W - 2L
1,578 SR
Queue Stats
104W - 133L
1,173 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 0 / 1
6,663
666
4,519
8,416
2,787
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
8 / 0 / 1
6,185
619
6,961
4,634
1,423
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
L_RuiZz_
Bellona
9
1 / 0 / 8
5,642
564
2,907
4,988
3,210
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 1 / 1
6,392
639
4,858
5,179
1,396
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 0
5,826
583
1,955
4,494
1,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,386
439
2,314
5,622
2,392
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 3 / 0
5,989
599
4,085
5,545
1,178
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 4 / 0
3,968
397
1,559
4,584
745
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 4 / 0
4,347
435
3,350
7,626
1,767
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
not alex2765
Danzaburou
7
0 / 6 / 0
4,451
445
4,460
7,692
1,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
17
Kills
2
2
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
1
2.5
W
8
0
1
8.5
L
0
0
0
0
W
Bellona
L_RuiZz_
Bellona
1
0
8
5
L
2
3
0
0.67
L
0
4
0
0
W
4
1
1
4.5
W
2
1
0
2
L
0
4
0
0
L
Danzaburou
not alex2765
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,200
Damage
15,768
27,711
Taken
31,069
10,322
Mitigated
7,806
13,183
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,519
3,286
0
5,586
8,416
2,787
0
216
8,150
0
40,058
W
6,961
3,244
0
1,472
4,634
1,423
1,561
828
3,806
0
22,906
L
2,314
269
0
1,925
5,622
2,392
0
2,576
2,926
0
17,381
W
Bellona
L_RuiZz_
Bellona
2,907
107
0
1,432
4,988
3,210
929
731
4,257
0
20,944
L
4,085
1,298
0
1,253
5,545
1,178
491
963
4,522
30,438
0
L
1,559
386
76
243
4,584
745
0
559
3,925
12,160
0
W
4,858
0
156
3,154
5,179
1,396
1,369
390
4,564
30,465
0
W
1,955
867
0
1,383
4,494
1,506
46
3,479
1,015
0
20,901
L
3,350
2,030
0
2,182
7,626
1,767
160
760
6,656
0
19,603
L
Danzaburou
not alex2765
Danzaburou
4,460
1,917
0
1,239
7,692
1,724
0
0
7,542
0
20,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
23,141
270
Minions Killed
166
0
Camps Cleared
0
955,939
Distance Traveled
809,202
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,663
666
84
8
0
213,058
1
W
Medusa
6,185
619
35
4
0
175,914
0
L
Nike
4,386
439
28
3
0
166,273
0
W
Bellona
5,642
564
39
4
0
176,710
0
L
Sol
5,989
599
57
6
0
146,676
1
L
Ra
3,968
397
22
2
0
155,407
0
W
Hel
6,392
639
66
7
0
215,253
1
W
Neith
5,826
583
46
5
0
175,004
0
L
Nemesis
4,347
435
31
3
0
176,704
0
L
Danzaburou
4,451
445
28
3
0
164,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role